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Editing 40d:Raw adamantine

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==Veining==
 
==Veining==
Raw adamantine veins are unique in several ways. First, they are usually only 1 tile wide, compared with the 3-5 wide [[vein]]s of other ores or stones.  More curiously, they tend to span z-levels, a trait unique among any stone.  If your miners find a short section of raw adamantine only 2 or 3 tiles long, dig up or down a z-level and you'll probably find another short section, and so on.  Lastly, they tend to be spidery in shape, extending out from a central point. Digging too far into this area can unlock a certain [[Eerie_glowing_pit|Spoiler]] and cause way too much [[fun]] for an unprepared fortress.
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Raw adamantine veins are unique in several ways. First, they are usually only 1 tile wide, compared with the 3-5 wide [[vein]]s of other ores or stones.  More curiously, they tend to span z-levels, a trait unique among any stone.  If your miners find a short section of raw adamantine only 2 or 3 tiles long, dig up or down a z-level and you'll probably find another short section, and so on.  Lastly, they tend to be spidery in shape, extending out from a central point. Digging too far into this area can cause way too much [[fun]] for an unprepared fortress.
 
To view examples of this phenomenon, check out the [http://mkv25.net/dfma/poi-2837-addyveinstotallyz-spanning DFMA Point of Interest] and [http://mkv25.net/dfma/movie-290-z-leveladamantinevein a movie] recording the layout of a vein.
 
To view examples of this phenomenon, check out the [http://mkv25.net/dfma/poi-2837-addyveinstotallyz-spanning DFMA Point of Interest] and [http://mkv25.net/dfma/movie-290-z-leveladamantinevein a movie] recording the layout of a vein.
  

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