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Editing 40d:River

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{{quality|Exceptional|09:00, 23 May 2012 (UTC)}}{{av}}
 
 
== Surface Rivers ==
 
== Surface Rivers ==
  
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*Major Rivers are distinguished by a "=" as opposed to a "-". Some worlds have no Major Rivers so they can be considered quite valuable. Usually they have minor river tributaries and can often feed large [[lake]]s. Major rivers are much wider than regular rivers, potentially exceeding 40 tiles in width. Besides this, the difference (if any) between major and minor rivers has yet to be discovered. However major rivers are believed to lower the fps.
 
*Major Rivers are distinguished by a "=" as opposed to a "-". Some worlds have no Major Rivers so they can be considered quite valuable. Usually they have minor river tributaries and can often feed large [[lake]]s. Major rivers are much wider than regular rivers, potentially exceeding 40 tiles in width. Besides this, the difference (if any) between major and minor rivers has yet to be discovered. However major rivers are believed to lower the fps.
  
[[File:Watersystems01.jpg|300px|thumb|Different sorts of rivers in action]]
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[[Image:Watersystems01.jpg|298px|thumb|Different sorts of rivers in action; note that the labeled Brook is actually a Stream]]
  
 
== Underground Rivers ==
 
== Underground Rivers ==
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== Other Important Facts ==
 
== Other Important Facts ==
  
*Rivers presumably contain an unlimited amount of water and cannot be drained like muddy pools.  They can, however, be dammed if you can *temporarily* drain part of them to 1/7 or less for long enough to construct [[construction|walls]] or install [[floodgate]]s. Despite being an unlimited source of water, river source tiles will only refill up to the level of the river's source - it will not overflow if you dam it up. This demonstrates one way to drain and dam a river: [http://mkv25.net/dfma/movie-196-draininganddammingamajorriver-i]. Another way to dam a river is to direct a lava flow into it, producing obsidian in the squares where it encounters water.
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*Rivers presumably contain an unlimited amount of water and cannot be drained like muddy pools.  They can, however, be dammed if you can *temporarily* drain part of them to 1/7 or less for long enough to construct [[construction|walls]] or install [[floodgate]]s. Despite being an unlimited source of water, river source tiles will only refill up to the level of the river: it will not overflow if you dam it up. This demonstrates one way to drain and dam a river: [http://mkv25.net/dfma/movie-196-draininganddammingamajorriver-i]. Another way to dam a river is to direct a lava flow into it, producing obsidian in the squares where it encounters water.
 
*Once dammed, a dry riverbed will refill when it rains, similar to a [[murky pool]].
 
*Once dammed, a dry riverbed will refill when it rains, similar to a [[murky pool]].
*Riverbed tiles also permit "wet" trees and shrubs to grow near them - if these tiles are removed (e.g. by building a paved road), only "dry" trees and shrubs will grow near them in the future.
 
 
*Rivers and streams often contain an abundance of [[fishing|fish]], including highly dangerous dwarf-killing fish such as [[carp]], [[Pike (fish)|pike]], and [[longnose gar]]. Brooks never contain any dangerous fish, only the vermin variety that your fisherdwarves can catch.
 
*Rivers and streams often contain an abundance of [[fishing|fish]], including highly dangerous dwarf-killing fish such as [[carp]], [[Pike (fish)|pike]], and [[longnose gar]]. Brooks never contain any dangerous fish, only the vermin variety that your fisherdwarves can catch.
 
*A dammed river will cease to produce additional water once all of its tiles reach 7/7, even if the dam is subsequently opened. Once the water level near the river's source drops below 7/7, though, the river will start producing water again.
 
*A dammed river will cease to produce additional water once all of its tiles reach 7/7, even if the dam is subsequently opened. Once the water level near the river's source drops below 7/7, though, the river will start producing water again.
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* [[Water]]
 
* [[Water]]
  
{{World|Biomes}}
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{{World}}
  
{{Category|Map tiles}}
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[[Category:Map tiles]][[category:Water bodies]][[Category:World]]
{{category|Water bodies}}
 

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