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Difference between revisions of "40d:Rope reed"

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{{Crop|color={{color|2|0}}|seed_color={{color|6|0}}|character=ƒ|name=Rope reed|alcohol=[[40d:River spirits|River spirits]]|spring=1|summer=1|autumn=1|winter=1|habitat=Not freezing (wet)|uses=
 
{{Crop|color={{color|2|0}}|seed_color={{color|6|0}}|character=ƒ|name=Rope reed|alcohol=[[40d:River spirits|River spirits]]|spring=1|summer=1|autumn=1|winter=1|habitat=Not freezing (wet)|uses=
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'''Rope reeds''' are almost identical to [[pig tail]]s, but grow more slowly (by 3:5).  They are the only surface [[40d:crops|crop]] usable for the production of [[40d:cloth|cloth]].  They also make an average value [[40d:booze|booze]] when [[40d:brew|brew]]ed into [[40d:river spirits|river spirits]]. You may be able to collect them by [[40d:gathering plants|gathering plants]] near a [[40d:river|river]] or [[40d:murky pool|pool]], and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an elvish one.
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'''Rope reeds''' are almost identical to [[40d:pig tail|pig tails]], but grow more slowly (by 3:5).  They are the only surface [[40d:crops|crop]] usable for the production of [[40d:cloth|cloth]].  They also make an average value [[40d:alcohol|booze]] when [[40d:brewing|brewed]] into [[40d:river spirits|river spirits]]. You may be able to collect them by [[40d:gathering plants|gathering plants]] near a [[40d:river|river]] or [[40d:murky pool|pool]], and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an elvish one.
  
 
To produce rope reed [[40d:cloth|cloth]], you must first use the [[40d:thresher|process plants]] job at a [[40d:farmer's workshop|farmer's workshop]] to spin the plant fibers into [[40d:thread|thread]], which will also produce rope reed [[40d:seeds|seeds]] for replanting.  Once you have spun the [[40d:thread|thread]], it can then be woven into [[40d:cloth|cloth]] at a [[40d:loom|loom]] by anyone with the [[40d:weaver|weaving]] profession.
 
To produce rope reed [[40d:cloth|cloth]], you must first use the [[40d:thresher|process plants]] job at a [[40d:farmer's workshop|farmer's workshop]] to spin the plant fibers into [[40d:thread|thread]], which will also produce rope reed [[40d:seeds|seeds]] for replanting.  Once you have spun the [[40d:thread|thread]], it can then be woven into [[40d:cloth|cloth]] at a [[40d:loom|loom]] by anyone with the [[40d:weaver|weaving]] profession.

Revision as of 10:13, 4 April 2010

This article is about an older version of DF.
Rope reed
ƒ ƒ · ·
ƒ · ·
ƒ ƒ · =
ƒ ƒ = =
ƒ . .
Seed
Rope reed seed ·
Seasons
Spring Summer Autumn Winter
Properties
Habitat Not freezing (wet)
Edible No
Cookable No
Alcohol River spirits
Uses

Rope reeds are almost identical to pig tails, but grow more slowly (by 3:5). They are the only surface crop usable for the production of cloth. They also make an average value booze when brewed into river spirits. You may be able to collect them by gathering plants near a river or pool, and you might also be able to trade for the plants or seeds from a (non-dwarven) caravan, especially an elvish one.

To produce rope reed cloth, you must first use the process plants job at a farmer's workshop to spin the plant fibers into thread, which will also produce rope reed seeds for replanting. Once you have spun the thread, it can then be woven into cloth at a loom by anyone with the weaving profession.

  • Grow time: 500
  • Plant value: 4
  • Drink value: 2
  • Extract value: 12
  • Seasons: All

See Also

Template:Game Data