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Difference between revisions of "40d:Tile types in DF memory"

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m (→‎Table: rough)
(40d had the tile types for map feature stones, but it unconditionally made them out of "rock")
 
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{{quality|Unrated}}{{av}}
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{{quality|Exceptional|19:45, 13 May 2011 (UTC)}}{{av}}
 
 
This page lists the meaning of the various type ids in DF memory. The location of the type ids is recorded here: [[User:Rick/Memory_research#Data_Block|Rick's memory research]].
 
 
 
Each ID is listed as an unsigned integer, name is the name displayed ingame, ascii is the symbol used ingame, colour is the colour i've seen used in displaying the foreground in that tile and background is the colour used to render the background, if it is not black. Tex-X and Tex-Y are the coordinates of the tile used from the main texture file, beginning with 0,0 in the top-left.
 
 
 
Note that some tile types cover multiple actual representations, like different trees, up/down ramps, etc. For that reason some names are slightly changed and some tiles have multiple coordinates.
 
  
 
==Table==
 
==Table==
Line 11: Line 5:
 
{| {{prettytable}}
 
{| {{prettytable}}
 
|-
 
|-
!{{tile|☻|0:0:1}}
+
!{{tile||0:0:1}}
|obsidian
+
|lava stone ([[obsidian]])
 
|-
 
|-
!{{tile|☻|7:0:0}}
+
!{{tile||7:0:0}}
 
|layer stone
 
|layer stone
 
|-
 
|-
!{{tile|☻|3:0:0}}
+
!{{tile||3:0:0}}
|mineral/gem
+
|mineral
 
|-
 
|-
!{{tile|☻|4:0:0}}
+
!{{tile||4:0:0}}
 
|soil
 
|soil
 
|-
 
|-
!{{tile|☻|2:0:0}}
+
!{{tile||2:0:0}}
|grass/plant
+
|plant/dark grass
 
|-
 
|-
!{{tile|☻|2:0:1}}
+
!{{tile||2:0:1}}
|grass
+
|light grass
 
|-
 
|-
!{{tile|☻|6:0:1}}
+
!{{tile||6:0:1}}
 
|dry grass
 
|dry grass
 
|-
 
|-
!{{tile|☻|6:0:0}}
+
!{{tile||6:0:0}}
 
|dead grass/plant
 
|dead grass/plant
 
|-
 
|-
!{{tile|☻|3:0:1}}
+
!{{tile||3:0:1}}
|ice
+
|frozen liquid ([[ice]])
 
|-
 
|-
!{{tile|☻|5:0:1}}
+
!{{tile||5:0:1}}
|map feature material (raw adamantine)
+
|map feature stone (unused)
|-
 
!{{tile|☻|7:0:1}}
 
|constructed
 
 
 
 
|-
 
|-
 +
!{{tile|•|7:0:1}}
 +
|construction
 
|}
 
|}
  
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[[Category:Hacking]]
 
[[Category:Hacking]]
 +
{{Category|Map tiles|*}}

Latest revision as of 18:57, 11 September 2012

This article is about an older version of DF.

Table[edit]

Legend[edit]

lava stone (obsidian)
layer stone
mineral
soil
plant/dark grass
light grass
dry grass
dead grass/plant
frozen liquid (ice)
map feature stone (unused)
construction

Known tile types should each have a descriptive title attribute, which will appear (on mouseover) as a tooltip in most browsers.

xx 00[edit]

.0 .1 .2 .3 .4 .5 .6 .7 .8 .9 .A .B .C .D .E .F
0.   03 04 05 06 07 08 09 0A 0B 0C 0D 0E 0F
1. 10 11 12 14 15 16 17 X > < 1C 1D 1E 1F
2.   21 " # X > < X > < # + + + + +
3. 30 X > < X > < X > < X > < X > <
4. 40 42 44 45 . 47 48 49 4A 4B 4C 4D 4E O
5. O O O O 54 55 56 57 58 5B 5C 5D 5E 5F
6. 60 61 62 63 64 65 66 67 68 69 6A 6B 6C 6D 6E 6F
7. 70 71 72 73 74 75 76 77 78 79 7A 7B 7C 7D 7E 7F
8. 80 81 82 83 84 85 86 87 88 89 8A 8B 8C 8D 8E 8F
9. 90 91 92 93 94 95 96 97 98 99 9A 9B 9C 9D 9E 9F
A. A0 A1 A2 A3 A4 A5 A6 A7 A8 A9 AA AB AC AD AE AF
B. B3 B4 B5 B6 B7 B8 B9 BA BB BC BD BE BF
C. C0 C1 C2 C3 C4 C5 C6 C7 C8 C9 CA CB CC CD CE CF
D. D0 D1 D2 D3 D4 D5 D6 D7 D8 D9 DA DC DD DE DF
E. E0 E1 E2 E3 E4 E5 E6 τ E8
F. ~ F6 F7 F8 F9 FA FB FC FD FE FF

xx 01[edit]

.0 .1 .2 .3 .4 .5 .6 .7 .8 .9 .A .B .C .D .E .F
0. 00 01 ~ 07 0A 0B 0C
1.
2.
3.
4.
5. ' , ` . ' , ` . ' , ` . ' , ` .
6. ' , ` . ' , ` .
7. 7E 7F
8. 80 81 82 ' , ` . τ " ' , ` . ' ,
9. ` . ' , ` . ' , ` . ' , `
A. .
B. ' , ` . ' ,
C. ` .
D. D5 D6 D7 D8 D9 DA DB DC DD DE DF
E. E0 E1 E2 E3 E4 E5 E6 E7 E8 E9 EA EB EC + O
F.

xx 02[edit]

.0 .1 .2 .3 .4 .5 .6 .7 .8 .9 .A .B .C .D .E .F
0. X > <
1.
2.
3.
4.
5.
6.
7.
8.
9.
A.
B.
C.
D.
E.
F.

NOTE: This has been moved to Google Docs: http://spreadsheets.google.com/pub?key=ppHCNfNceTrmxbXWDzf9aXg