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40d:Unfortunate accident

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Revision as of 19:03, 14 July 2008 by Strangething (talk | contribs) (New page: {{D for Dwarf}} Nobles are an unhappy sort. They are cursed with such refined tastes, that are so hard to satisfy. Because of this undue burden, they often fall prey to tragic acciden...)
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D4Dwarf.png This article or section has been rated D for Dwarf. It may include witty humour, not-so-witty humour, bad humour, in-jokes, pop culture references, and references to the Bay12 forums. Don't believe everything you read, and if you miss some of the references, don't worry. It was inevitable.


Nobles are an unhappy sort. They are cursed with such refined tastes, that are so hard to satisfy. Because of this undue burden, they often fall prey to tragic accidents. Here's a simple guide to averting the particular banes of the upper classes.

Entertaining lever

Any dwarf of such high standing should have a lever in his rooms. If he should find himself stressed by overdue mandates, or accidentally locked in his room, he can amuse himself by pulling it repeatedly. Pulling levers is one of the few tasks fit for nobles, after all.

Impressive spike

What could be more dwarven than a menacing spike? Better make it retractable, in case your noble needs the space. Put this steely symbol of dwarven strength in one of your noble's rooms, possibly next to the lever.

Hammerers just can't get enough spikes.

In-room waterfall

All dwarves love the soothing mist of a waterfall. Why not give your noble one, right in his very own room? Take care that the drainage system is working properly. Any obstruction could cause the room to fill with water, and no one wants that. Remember to put an attractive grate over the drain, to keep anything from falling in and stinking up your plumbing.

Private zoo

Everyone loves a zoo. Why not put a savage beast in your noble's room? Who wouldn't want to see a giant desert scorpion or zombie carp every day? Just make sure it doesn't escape.

Throne Room of Doom

Your highest noble will meet with various visitors and emissaries in his throne room. To give him that extra edge in negotiations, make it intimidating. Put a magma pool right there in the throne room. No glittery gold throne, either. Make one out of iron, or steel, or some other material with a high melting point.