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Difference between revisions of "40d Talk:Bedroom"

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m (moved Talk:Broken/40d\x3aBedroom to 40d Talk:Bedroom: Fixing talk page name (049/738))
 
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:Why not just use it and see? Just as with other buildings - it will remove bedroom.--[[User:Dorten|Dorten]] 05:31, 8 February 2008 (EST)
 
:Why not just use it and see? Just as with other buildings - it will remove bedroom.--[[User:Dorten|Dorten]] 05:31, 8 February 2008 (EST)
 
::my impression is it leaves the bed to be taken as bedroom by its first user, which is not clear from the article. --[[User:Koltom|Koltom]] 19:12, 8 February 2008 (EST)
 
::my impression is it leaves the bed to be taken as bedroom by its first user, which is not clear from the article. --[[User:Koltom|Koltom]] 19:12, 8 February 2008 (EST)
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:::AFAIK, that's just one effect of freeing it when the economy is not started up yet. [[User:LegacyCWAL|LegacyCWAL]] 15:49, 4 February 2009 (EST)
 
:Gee Dorten - you hang out at a wiki, which is meant to document the features and commands of a game. Being told ''just suck it and see'' is probably not why many ppl come here!
 
:Gee Dorten - you hang out at a wiki, which is meant to document the features and commands of a game. Being told ''just suck it and see'' is probably not why many ppl come here!
 
:To answer Koltom - '''Free bed''' - the bed becomes unallocated, available for reallocation by the player or for being taken over by the next dwarf to use it.[[User:GarrieIrons|GarrieIrons]] 09:15, 9 February 2008 (EST)
 
:To answer Koltom - '''Free bed''' - the bed becomes unallocated, available for reallocation by the player or for being taken over by the next dwarf to use it.[[User:GarrieIrons|GarrieIrons]] 09:15, 9 February 2008 (EST)
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Do Dwarves have any issues with walking over furniture to get to other furniture? for example, if I have a 4x1 room, with a Cabinet behind a Bed, is that functionally the same as a 2x2 room with a Cabinet and a Bed? Or does the Bed cause any issues with a Dwarf trying to use the Cabinet? --[[User:Nekojin|Nekojin]] 02:49, 25 August 2008 (EDT)
 
Do Dwarves have any issues with walking over furniture to get to other furniture? for example, if I have a 4x1 room, with a Cabinet behind a Bed, is that functionally the same as a 2x2 room with a Cabinet and a Bed? Or does the Bed cause any issues with a Dwarf trying to use the Cabinet? --[[User:Nekojin|Nekojin]] 02:49, 25 August 2008 (EDT)
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:It doesn't appear so, to me. I've seen them roll across a room, right across a table someone was eating at, and neither of them seemed unhappy about it. The traveller was carrying an armor rack at the time. --[[User:Azaram|Azaram]] 03:15, 4 December 2008 (EST)
  
 
== Barracks ==
 
== Barracks ==
  
 
Dwarfs will seem to prefer sleeping on the floor of a barracks with no beds defined (thus a sparring ring) to an unroomed bed. Which is rather annoying since I don't want my fortress guard tearing shit up in my communal bedroom. [[User:HeWhoIsPale|HeWhoIsPale]] 15:03, 8 October 2008 (EDT)
 
Dwarfs will seem to prefer sleeping on the floor of a barracks with no beds defined (thus a sparring ring) to an unroomed bed. Which is rather annoying since I don't want my fortress guard tearing shit up in my communal bedroom. [[User:HeWhoIsPale|HeWhoIsPale]] 15:03, 8 October 2008 (EDT)
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Sparring and sleeping for soldiers will be seperated in a future version. For now, though, clearing more floor space might help, as might designating a barracks from a weapon rack or armour stand somewhere closer to the fortress meeting area/drink stockpile, as sparring dwarves seem to prefer this.
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On a related note, soldiers and guards spend a lot of time in meeting areas, so placing a statue garden or the like right next one of these bedless barracks could have the benefit of both keeping your sleeping quarters from running red with blood, and allowing your dwarves to gain skill faster with a more efficent day! --[[User:Navian|Navian]] 08:35, 6 November 2008 (EST)
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:They only actually spar in the barracks itself though.  And for whatever reason, sparring neither endangers anyone else who's in the room, nor even wakes them up if they're sleeping.  I have a communal barracks that everyone sleeps in and aside from "sleeping without a proper room recently", no one seems to mind.  Actually, it's my zoo as well.  I can only imagine what it's like in there. ;-) --[[User:Maximus|Maximus]] 23:03, 6 November 2008 (EST)
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:A bedless barracks works FANTASTIC before the dwarven economy starts up.  With all the room in the world to manuever and dodge, I trained over 20 dwarves to legendary wrestling and legendary in 1 weapon school without a single fatal accident or nerve damage injury.  My homeless dwarves just slept in a separate room with a bunch of beds that I left unassigned.  Once the economy starts up, though, dwarves will no longer sleep in unassigned beds, and you have to have some beds in your sparring area. :(  Toady has said that barrack behavior is going to change with the completion of the army arc, so let's hope this won't be so after the next release. --[[User:ThunderClaw|ThunderClaw]] 01:37, 7 November 2008 (EST)
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==Thoughts about chests==
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In the article it says dwarves get bad thoughts from not having a chest in their room. I've never seen this.  40d.  I added a verify tag and also put a part about hunters sleeping whereever they want.--[[User:Kwieland|Kwieland]] 19:41, 13 April 2009 (UTC)
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:I have seen this. "has slept without a proper bedroom lately." It's either lacking furniture, or there's overlap with other rooms. I forget which cheating-the-dwarf-out-of-a-real-bedroom technique caused it. [[User:HeWhoIsPale|HeWhoIsPale]] 01:30, 14 April 2009 (UTC)
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::It is not having a bedroom, and/or sleeping in a barracks or hospital bed. --[[User:Zchris13|Zchris13]]
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:::To clarify, "has slept without a proper bedroom lately" comes from sleeping in a barracks or a built but not a bedroom bed. I'm pretty sure that, once the [[economy]] starts, dwarves will get bad thoughts from not having chests in their rooms. I'm less sure what the text of that thought is, but I believe it's ''"was upset by not having enough chests lately"''. Don't quote me on that one though. It's been a while since I've bothered to get a fortress to economy level.--[[User:Mikaka|Mikaka]] 05:09, 14 April 2009 (UTC)
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::::The thoughts for sleeping in the dirt, mud, outside, or whatever, are (Don't quote me) different. --[[User:Zchris13|Zchris13]] 18:18, 21 April 2009 (UTC)
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== Second bedroom ==
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So say I've assigned a second bedroom to my weaponsmith near the magma forge, without freeing their first bedroom. Does anyone know if they'll sleep in the nearest bedroom when sleepy, which would be nice for magma forge productivity, or if their preference is based on something else? --[[User:Jellyfishgreen|Jellyfishgreen]] 10:15, 5 June 2009 (UTC)
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my guess is they would probably sleep in whichever room was nicer. Why don't you just free the room that is not near the magma forge? if your going to go through the trouble of assigning rooms for increased productivity then this shouldn't be too bothersome. --[[User:Dissimulation|Dissimulation]] 21:54, 11 August 2009 (UTC)
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::Well, the logic of it being helpful if they do always use the closest room could mean designing a fortress with several sleeping areas near various work areas so that no matter where your worker is working he can get a room close to him, sleep, and then return to working. So, in example, having a bed near a forge and a bed near an exploratory mining shaft for a dwarf that does both mining and smithing, depending on what is needed. I usually have several dwarves doing several different things each, just depending on what is needed. If they do go to the closest room, as opposed to the nicest, then this could help ensure they're constantly working, as much as possible. [[User:Shardok|Shardok]] 22:07, 11 August 2009 (UTC)
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::Oh, and I know with dining rooms they go to closest one, not the nicest one. [[User:Shardok|Shardok]] 22:08, 11 August 2009 (UTC)
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::I have had a noble gain a 'slept in a terrible bedroom lately' thought because they slept in the shabbier of their two bedrooms, so it's not based on which room is the nicer. Also, do remember to unassign old bedrooms when someone becomes Mayor. It's extremely frustrating hearing the mayor whine because they were too lazy to walk all the way to their freestanding, two-story mansion furnished with Black Bronze thrones... [[User:Heartofgoldfish|Heartofgoldfish]] 06:14, 8 September 2009 (UTC)
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::You could probably make a few barracks around your most productive areas. Because once the economy rolls around it might be tough for a dwarf to rent two rooms at a time. --[[User:Dissimulation|Dissimulation]] 18:12, 25 December 2009 (UTC)
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== Cabinets Block Movement ==
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Hold on here, this page states that cabinets do not block movement. But my memory is that cabinets are indeed obstacles. Can I get some support on this point? <small>&ndash; [[template:unsigned|unsigned]] comment by [[User:68.34.58.212|68.34.58.212]]</small>
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:Cabinets do '''not''' block movement - whatever you're remembering is incorrect. --[[User:Quietust|Quietust]] 04:02, 28 January 2010 (UTC)

Latest revision as of 21:41, 8 March 2010

Free bed[edit]

what does the option "free bed" do? --Koltom 05:20, 8 February 2008 (EST)

Why not just use it and see? Just as with other buildings - it will remove bedroom.--Dorten 05:31, 8 February 2008 (EST)
my impression is it leaves the bed to be taken as bedroom by its first user, which is not clear from the article. --Koltom 19:12, 8 February 2008 (EST)
AFAIK, that's just one effect of freeing it when the economy is not started up yet. LegacyCWAL 15:49, 4 February 2009 (EST)
Gee Dorten - you hang out at a wiki, which is meant to document the features and commands of a game. Being told just suck it and see is probably not why many ppl come here!
To answer Koltom - Free bed - the bed becomes unallocated, available for reallocation by the player or for being taken over by the next dwarf to use it.GarrieIrons 09:15, 9 February 2008 (EST)
OK, I'm sorry... btw, 'freed' bed will not become bedroom by itself. It'll be counted as hospital bed, dwarves sleeping on it will have unhappy thought (slept without proper room)--Dorten 23:11, 10 February 2008 (EST)
Wow Dorten, still wrong. Healing of wounds is one use, yes, but the bed's just as available for any other dwarf without an assigned bed. (as GarrieIrons already pointed out) --Edward 09:48, 12 February 2008 (EST)
He's not exactly wrong, he's just not stating what he means clearly. Using "Free Bed" on a bed (specifically, a bed that's being used as the "anchor" for designating a Bedroom) removes the Bedroom designation from the area that had previously been marked out. A bed that isn't in a designated Bedroom (either from that bed or another) is usable for sleeping, but will generate unhappy thoughts, as he mentioned. He is also saying that it will be given priority for use as a hospital bed - wounded Dwarves will be taken to these beds if available, rather than being put in a bedroom (I don't know if that part is true or not). --Nekojin 02:55, 25 August 2008 (EDT)

Bedrooms and Furniture[edit]

Do Dwarves have any issues with walking over furniture to get to other furniture? for example, if I have a 4x1 room, with a Cabinet behind a Bed, is that functionally the same as a 2x2 room with a Cabinet and a Bed? Or does the Bed cause any issues with a Dwarf trying to use the Cabinet? --Nekojin 02:49, 25 August 2008 (EDT)

It doesn't appear so, to me. I've seen them roll across a room, right across a table someone was eating at, and neither of them seemed unhappy about it. The traveller was carrying an armor rack at the time. --Azaram 03:15, 4 December 2008 (EST)

Barracks[edit]

Dwarfs will seem to prefer sleeping on the floor of a barracks with no beds defined (thus a sparring ring) to an unroomed bed. Which is rather annoying since I don't want my fortress guard tearing shit up in my communal bedroom. HeWhoIsPale 15:03, 8 October 2008 (EDT)

Sparring and sleeping for soldiers will be seperated in a future version. For now, though, clearing more floor space might help, as might designating a barracks from a weapon rack or armour stand somewhere closer to the fortress meeting area/drink stockpile, as sparring dwarves seem to prefer this.

On a related note, soldiers and guards spend a lot of time in meeting areas, so placing a statue garden or the like right next one of these bedless barracks could have the benefit of both keeping your sleeping quarters from running red with blood, and allowing your dwarves to gain skill faster with a more efficent day! --Navian 08:35, 6 November 2008 (EST)

They only actually spar in the barracks itself though. And for whatever reason, sparring neither endangers anyone else who's in the room, nor even wakes them up if they're sleeping. I have a communal barracks that everyone sleeps in and aside from "sleeping without a proper room recently", no one seems to mind. Actually, it's my zoo as well. I can only imagine what it's like in there. ;-) --Maximus 23:03, 6 November 2008 (EST)
A bedless barracks works FANTASTIC before the dwarven economy starts up. With all the room in the world to manuever and dodge, I trained over 20 dwarves to legendary wrestling and legendary in 1 weapon school without a single fatal accident or nerve damage injury. My homeless dwarves just slept in a separate room with a bunch of beds that I left unassigned. Once the economy starts up, though, dwarves will no longer sleep in unassigned beds, and you have to have some beds in your sparring area. :( Toady has said that barrack behavior is going to change with the completion of the army arc, so let's hope this won't be so after the next release. --ThunderClaw 01:37, 7 November 2008 (EST)

Thoughts about chests[edit]

In the article it says dwarves get bad thoughts from not having a chest in their room. I've never seen this. 40d. I added a verify tag and also put a part about hunters sleeping whereever they want.--Kwieland 19:41, 13 April 2009 (UTC)

I have seen this. "has slept without a proper bedroom lately." It's either lacking furniture, or there's overlap with other rooms. I forget which cheating-the-dwarf-out-of-a-real-bedroom technique caused it. HeWhoIsPale 01:30, 14 April 2009 (UTC)
It is not having a bedroom, and/or sleeping in a barracks or hospital bed. --Zchris13
To clarify, "has slept without a proper bedroom lately" comes from sleeping in a barracks or a built but not a bedroom bed. I'm pretty sure that, once the economy starts, dwarves will get bad thoughts from not having chests in their rooms. I'm less sure what the text of that thought is, but I believe it's "was upset by not having enough chests lately". Don't quote me on that one though. It's been a while since I've bothered to get a fortress to economy level.--Mikaka 05:09, 14 April 2009 (UTC)
The thoughts for sleeping in the dirt, mud, outside, or whatever, are (Don't quote me) different. --Zchris13 18:18, 21 April 2009 (UTC)

Second bedroom[edit]

So say I've assigned a second bedroom to my weaponsmith near the magma forge, without freeing their first bedroom. Does anyone know if they'll sleep in the nearest bedroom when sleepy, which would be nice for magma forge productivity, or if their preference is based on something else? --Jellyfishgreen 10:15, 5 June 2009 (UTC)

my guess is they would probably sleep in whichever room was nicer. Why don't you just free the room that is not near the magma forge? if your going to go through the trouble of assigning rooms for increased productivity then this shouldn't be too bothersome. --Dissimulation 21:54, 11 August 2009 (UTC)

Well, the logic of it being helpful if they do always use the closest room could mean designing a fortress with several sleeping areas near various work areas so that no matter where your worker is working he can get a room close to him, sleep, and then return to working. So, in example, having a bed near a forge and a bed near an exploratory mining shaft for a dwarf that does both mining and smithing, depending on what is needed. I usually have several dwarves doing several different things each, just depending on what is needed. If they do go to the closest room, as opposed to the nicest, then this could help ensure they're constantly working, as much as possible. Shardok 22:07, 11 August 2009 (UTC)
Oh, and I know with dining rooms they go to closest one, not the nicest one. Shardok 22:08, 11 August 2009 (UTC)
I have had a noble gain a 'slept in a terrible bedroom lately' thought because they slept in the shabbier of their two bedrooms, so it's not based on which room is the nicer. Also, do remember to unassign old bedrooms when someone becomes Mayor. It's extremely frustrating hearing the mayor whine because they were too lazy to walk all the way to their freestanding, two-story mansion furnished with Black Bronze thrones... Heartofgoldfish 06:14, 8 September 2009 (UTC)
You could probably make a few barracks around your most productive areas. Because once the economy rolls around it might be tough for a dwarf to rent two rooms at a time. --Dissimulation 18:12, 25 December 2009 (UTC)


Cabinets Block Movement[edit]

Hold on here, this page states that cabinets do not block movement. But my memory is that cabinets are indeed obstacles. Can I get some support on this point? unsigned comment by 68.34.58.212

Cabinets do not block movement - whatever you're remembering is incorrect. --Quietust 04:02, 28 January 2010 (UTC)