v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "40d Talk:Chunk"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (moved Talk:Broken/40d\x3aChunk to 40d Talk:Chunk: Fixing talk page name (119/738))
 
(6 intermediate revisions by 6 users not shown)
Line 14: Line 14:
 
Chunks are produced by unskilled butchers instead of some of the expected meat? [[User:Coelocanth|Coelocanth]]
 
Chunks are produced by unskilled butchers instead of some of the expected meat? [[User:Coelocanth|Coelocanth]]
 
:No, chunks are produced, along with meat, by any butcher or slaughter task, regardless of skill.<br/>&mdash;[[User:0x517A5D|0x517A5D]] 00:51, 23 November 2007 (EST)
 
:No, chunks are produced, along with meat, by any butcher or slaughter task, regardless of skill.<br/>&mdash;[[User:0x517A5D|0x517A5D]] 00:51, 23 November 2007 (EST)
 +
:: well, more skilled ''Axedwarves'' '''do''' produce more chunks *hehehe* --[[User:Koltom|Koltom]] 13:15, 21 March 2008 (EDT)
  
 
Where do chunks come under the refuse ordering? Obviously I have missed it as they never get hauled. --[[User:Gorfob|Gorfob]]
 
Where do chunks come under the refuse ordering? Obviously I have missed it as they never get hauled. --[[User:Gorfob|Gorfob]]
 +
 +
:Probably under 'other' (o-r-k), but they should be hauled with either setting if you have designated a dump area ('i') ; either to the dump or the refuse pile. --[[User:Koltom|Koltom]] 13:15, 21 March 2008 (EDT)
 +
 +
 +
make tame animals eat them tbh.... [[User:Twiggie|Twiggie]] 08:32, 19 August 2008 (EDT)
 +
 +
== Usage ==
 +
 +
Depending on the type of chunk, it may actually decay into bones; possibly skull. I noticed a Ratman leg chunk (not sure on specifics, just recall "Leg") near beginning of embarkation with my Woodcutter. The corpse decayed into bones (did not check amount specifically) and skull while the leg chunk decayed into a bone (again, did not check amount; assuming [1]).
 +
 +
I'll be careful to take special note in the future to see if its purely humanoid or applies to animals as well. Also, I'm going to assume it's based upon what the chunk is of. A foot or hand chunk may decay into nothing, whilst arm, torso, lower body, etc may decay into bones (number may be based again on area chunk is made of). I can't remember if heads are considered chunks when decapitation occurs; if so I believe they decay into skull. --[[User:DracoG|DracoG]] 02:19, 2 May 2009 (UTC)
 +
 +
:I think you are referring to ''body parts'', not ''chunks''. A leg, arm, hand, feet, head, etc. is a body part and (for all I know) will behave as you describe; A chunk is just a small bit, unuseable, that doesn't produce anything. In combat you can cut off body parts or chunks. --[[User:Cmontero|Cmontero]] 10:46, 30 July 2009 (UTC)
 +
 +
== Token ==
 +
 +
Anyone know the token for using these in reactions? [[User:Xaque|Xaque]] 19:46, 20 June 2009 (UTC)

Latest revision as of 21:43, 8 March 2010

Is this true? I thought they could be cooked. Xaque 01:50, 4 November 2007 (EDT)

Chunks are worthless.Kefkakrazy 01:19, 4 November 2007 (EST)
This page violates rule P. Suggest putting the content on Chunk instead.--Draco18s 20:29, 4 November 2007 (EST)
Use : when answering other comments, helps readability quite a lot. --Mizipzor 20:31, 4 November 2007 (EST)
Rule p violation resolved.--Soyweiser 07:27, 8 November 2007 (EST)
Moved talk page to chunk as well. Jikor
I apologize for all the history changes I forgot to hit preview Jikor

Chunks are produced by unskilled butchers instead of some of the expected meat? Coelocanth

No, chunks are produced, along with meat, by any butcher or slaughter task, regardless of skill.
0x517A5D 00:51, 23 November 2007 (EST)
well, more skilled Axedwarves do produce more chunks *hehehe* --Koltom 13:15, 21 March 2008 (EDT)

Where do chunks come under the refuse ordering? Obviously I have missed it as they never get hauled. --Gorfob

Probably under 'other' (o-r-k), but they should be hauled with either setting if you have designated a dump area ('i') ; either to the dump or the refuse pile. --Koltom 13:15, 21 March 2008 (EDT)


make tame animals eat them tbh.... Twiggie 08:32, 19 August 2008 (EDT)

Usage[edit]

Depending on the type of chunk, it may actually decay into bones; possibly skull. I noticed a Ratman leg chunk (not sure on specifics, just recall "Leg") near beginning of embarkation with my Woodcutter. The corpse decayed into bones (did not check amount specifically) and skull while the leg chunk decayed into a bone (again, did not check amount; assuming [1]).

I'll be careful to take special note in the future to see if its purely humanoid or applies to animals as well. Also, I'm going to assume it's based upon what the chunk is of. A foot or hand chunk may decay into nothing, whilst arm, torso, lower body, etc may decay into bones (number may be based again on area chunk is made of). I can't remember if heads are considered chunks when decapitation occurs; if so I believe they decay into skull. --DracoG 02:19, 2 May 2009 (UTC)

I think you are referring to body parts, not chunks. A leg, arm, hand, feet, head, etc. is a body part and (for all I know) will behave as you describe; A chunk is just a small bit, unuseable, that doesn't produce anything. In combat you can cut off body parts or chunks. --Cmontero 10:46, 30 July 2009 (UTC)

Token[edit]

Anyone know the token for using these in reactions? Xaque 19:46, 20 June 2009 (UTC)