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Editing 40d Talk:Known bugs and issues

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One of my founding 7 dwarves got a mood.  after acquiring one each of 3 of the 4 things he screamed for, he needed only "rough gems".  He asked for crystal glass: I made it for him and he acquired it.  He got the rock and wood(?) on his own, leaving only the "rough gems"... however, he just sat there screaming for them.  I assumed he wanted gems I didn't have at this point, and In a moment of frustration decided to backup the save and abuse the reaction system to produce /all/ the gems.  however, producing 3 each of all rough gems, (and large gems, and cut gems, and gem blocks), he still just sits there screaming.  I'm wondering if there may be a bug where a dwarf wants something that doesn't actually exist, either that or he didn't notice the gems sitting in the stockpile.  Either way, it seems buggy.  I'm open to suggestions.  FWIW, the jeweler's workshop can see the rough gems to cut them. :(
 
One of my founding 7 dwarves got a mood.  after acquiring one each of 3 of the 4 things he screamed for, he needed only "rough gems".  He asked for crystal glass: I made it for him and he acquired it.  He got the rock and wood(?) on his own, leaving only the "rough gems"... however, he just sat there screaming for them.  I assumed he wanted gems I didn't have at this point, and In a moment of frustration decided to backup the save and abuse the reaction system to produce /all/ the gems.  however, producing 3 each of all rough gems, (and large gems, and cut gems, and gem blocks), he still just sits there screaming.  I'm wondering if there may be a bug where a dwarf wants something that doesn't actually exist, either that or he didn't notice the gems sitting in the stockpile.  Either way, it seems buggy.  I'm open to suggestions.  FWIW, the jeweler's workshop can see the rough gems to cut them. :(
 
--[[User:Vaevictus|Vae]] 08:00, 27 November 2007 (EDT)
 
--[[User:Vaevictus|Vae]] 08:00, 27 November 2007 (EDT)
:There was a temporary workaround mentioned on the forums. If you have a save before that dwarf went for the glass - forbid all your green, clear and crystal glass, get some gems, wait for that dwarf to haul all gems and then reclaim the glass. I wonder if forbidding the already hauled glass via {{K|t}}, scroll down,{{K|f}} can have any effect? (it works with built beds and wells) --[[User:Another|Another]] 08:22, 27 November 2007 (EST)  
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:There was a temporary workaround mentioned on the forums. I you have a save before that dwarf went for the glass - forbid all your green, clear and crystal glass, get some gems, wait for that dwarf to haul all gems and then reclaim the glass. I wonder if forbidding the already hauled glass via {{K|t}}, scroll down,{{K|f}} can have any effect? (it works with built beds and wells) --[[User:Another|Another]] 08:22, 27 November 2007 (EST)  
 
:: does that mean it was the fact that he couldn't find any of the remaining items that he stopped looking?  the {{K|t}} - {{K|f}} thing almost works ... it de-tasks them ... but apparently has no effect as the dwarf just immediately re-tasked them, despite being forbidden.  Perhaps a bug.  anyway... i'm gonna move back a few versions... i've kept all my saves in SVN :) --[[User:Vaevictus|Vae]] 10:20, 27 November 2007 (EDT)
 
:: does that mean it was the fact that he couldn't find any of the remaining items that he stopped looking?  the {{K|t}} - {{K|f}} thing almost works ... it de-tasks them ... but apparently has no effect as the dwarf just immediately re-tasked them, despite being forbidden.  Perhaps a bug.  anyway... i'm gonna move back a few versions... i've kept all my saves in SVN :) --[[User:Vaevictus|Vae]] 10:20, 27 November 2007 (EDT)
 
:::There probably is a bug when raw glass counts for raw gems in some occasions and do not in others while collecting materials for mood and checking already collected to determine the next to collect. Usually {{K|f}}orbidding items that are TSK cansels their 'tasked' state along with the corresponding job. I cannot guarantee that a new bug won't be created in this process. Also try to forbid the whole workshop via {{K|d}} - {{K|f}}--[[User:Another|Another]] 10:34, 27 November 2007 (EST)
 
:::There probably is a bug when raw glass counts for raw gems in some occasions and do not in others while collecting materials for mood and checking already collected to determine the next to collect. Usually {{K|f}}orbidding items that are TSK cansels their 'tasked' state along with the corresponding job. I cannot guarantee that a new bug won't be created in this process. Also try to forbid the whole workshop via {{K|d}} - {{K|f}}--[[User:Another|Another]] 10:34, 27 November 2007 (EST)

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