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Difference between revisions of "40d Talk:Refined coal"

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:It won't even burn. Don't try, you'll just be wasting time. --[[User:GreyMario|GreyMaria]] 02:31, 11 January 2009 (EST)
 
:It won't even burn. Don't try, you'll just be wasting time. --[[User:GreyMario|GreyMaria]] 02:31, 11 January 2009 (EST)
 +
 +
::I beg to differ as that is what I said happen in my previous (and long, sorry about that) post.  My Coke Road caught on fire when magma spilled onto it, and never went out before I abandoned the fortress (I didn't feel like waiting for the remaining 5 dwarves to starve to death).

Revision as of 18:03, 11 January 2009

Maybe the articles on charcoal and coke should be merged with this page on fuel since all three pages basically say the same thing. Bouchart 18:00, 22 November 2007 (EST)

Starting things off

Somehow this needs to be adjusted to show that to kick start your smelter you need some coal... or is there some other way of getting from bituminous coal to coke? fan I use some other furnace to get started? (I have plenty of wood, "rock" and bituminous coal but no "coal" or magma).GarrieIrons 09:27, 8 January 2008 (EST)

it already says "(fuel will be needed to power this at a normal smelter)" for the bituminous coal to coke reaction in the article. turn that wood into charcoal and use it to turn the bituminous coal to coke Chariot 21:55, 8 January 2008 (EST)
All right... someone at a different page said I needed coal and I couldn't find "just coal" mentioned ANYWHERE, hence my confusion.
So I need to "process" wood to get "charcoal". Will see how I go, thanks.GarrieIrons 00:18, 9 January 2008 (EST)

Is wood burning a skill?

I cant seem to find it on the skill page. Either that or this one should be changed

Wood Burner at the bottom of the Farmer section. It's there :) --Shades 18:02, 8 January 2008 (EST)
Oops, my bad. Sorry --Kingzilla 17:53, 9 January 2008 (EST)

Block template

Over at Lignite there is a pretty little box which looks like:

Lignite
* * * * * * *
= = = * * *
= = = * *
= = *
=
Uses
Location
Properties

Wikipedia article

It would be nice if there was one here too.

Secondly, what I would like to do on Lignite and Bituminous coal is have a pictorial formula which says: l lignite + 1 coal = 2 coke ( it would be like : ll + c = a but with pictures of the tiles instead of letters)

but I don't know how to do the tiles for lignite / coal / coke / charcoal. GarrieIrons 05:45, 10 February 2008 (EST)

Coke/Charcoal constructions + Magma = Permanent fire?

I always wondered if making a magma cistern out of Coke would create a massive, but permanent fire. The reasoning would be that coal burns in any form, magma is hot, but constructions are permanent and not destroyed by magma. In a failed attempt to create a permanent magma waterfall, some magma touched my coke road (I had no iron, but magma and plenty of bitimous coal, so I thought "why not?"). The road is now on fire, but I do not know if it will be permanent as my remaining dwarves will perish by the end of the season by leftover fire/lava, starvation/drought or depression, so I have to ask if anyone knows if coal constructions will ever disappear. --Alkyon 20:25, 10 January 2009 (EST)

It won't even burn. Don't try, you'll just be wasting time. --GreyMaria 02:31, 11 January 2009 (EST)
I beg to differ as that is what I said happen in my previous (and long, sorry about that) post. My Coke Road caught on fire when magma spilled onto it, and never went out before I abandoned the fortress (I didn't feel like waiting for the remaining 5 dwarves to starve to death).