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Angel

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Revision as of 14:17, 1 August 2014 by KillerClowns (talk | contribs)
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This article is about the current version of DF.
Note that some content may still need to be updated.

Spoiler2010.png This article contains massive spoilers. If you do not wish to have your game experience spoiled, do not scroll down!




Angels

Angels and the vaults they inhabit are created by a Deity after bringing a Demon to the world. They are randomly generated at worldgen like their demonic counterparts, with appearances, arms, and armor determined by the spheres of their creator. The term "angel" is used loosely -- after all, they are sent by deities that knowingly released demons into the world. As such, they are disproportionately associated with "dark" or "violent" spheres like deformity and war, with fittingly vile appearances, but even those associated to neutral or supposedly positive spheres tend to be utterly bizarre in appearance. They come in three categories.

Soldier

Soldiers are sentient humanoid foes, with armor and weapons of of divine metal and clothes of divine cloth. They are much larger than a human, and guaranteed to have "Talented" level combat skills. A vault always contains exactly 25.

Assistant

Assistants are highly randomized bestial angels; though more than a match for most adventurers, they're the least dangerous angels, with low combat skills and no weapons or armor. A vault always contains exactly 50.

Archangel

Only a single one of these powerful foes can be found in a vault. They are the size of forgotten beasts and possess Grand Master combat skills, making them often the most powerful single creature in Dwarf Fortress.