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Editing Cave
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The network of passageways connects five main rooms: a trophy room, a large pit room for tamed animals, a room for [[egg]]s, a room filled with corpses, and the living chambers. Stolen artifacts are piled with other stolen items in the trophy room. The living chambers are irregular cavities that contain many hostile kobolds. The pit room for animals is the largest room, spanning several z-levels deep in gradual slopes, poked with 3×3 enclosures on the sides. This room can include any poisonous non-mammal creatures. | The network of passageways connects five main rooms: a trophy room, a large pit room for tamed animals, a room for [[egg]]s, a room filled with corpses, and the living chambers. Stolen artifacts are piled with other stolen items in the trophy room. The living chambers are irregular cavities that contain many hostile kobolds. The pit room for animals is the largest room, spanning several z-levels deep in gradual slopes, poked with 3×3 enclosures on the sides. This room can include any poisonous non-mammal creatures. | ||
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+ | According to [[legends mode]], kobolds may construct a [[market]] and a [[dungeon]] in their cave. As there is no evidence of any structures resembling such in kobold caves, they would appear to be code remnants of an incomplete world generation feature, as far as is known. | ||
<gallery> | <gallery> |