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DF2014 Talk:Die

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Revision as of 03:54, 4 June 2023 by 89.20.158.99 (talk) (→‎Some science (47.05): another die)
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article name

Should this article be moved to "Divination die" to comply with Rule N? Also, in both fortress mode and adventure mode, it seems to just be called a "die", not a "divination die". Jecowa (talk) 23:32, 18 February 2020 (UTC)

Some science (47.05)

Apparently d20 can have two different major boons -- I had pet and quality boost, pet and divine shield, and pet on two different sides. Maybe pet boon is just special?

I rolled one d20 long enough to get all the sides, they were: 5 good luck, 5 bad luck, 2 major boons, 2 beast curses, 6 cosmetic. Seems very symmetric.

I had three different d20 with apparently identical set of sides (both descriptions and effects). They also had identical god and religion.

Quality boon affects any and all wielded items, even e.g. tools. Only core quality is boosted.

A divine metal shield I got somehow weighted as much as a steel one. Perhaps it was large-sized? 89.20.158.99 15:16, 2 June 2023 (UTC)

Addendum: a sample d12 contained 3 good luck sides, 3 bad luck ones, 1 major boon, 1 beast curse, 4 cosmetic messages. About what I expected. 89.20.158.99 16:47, 2 June 2023 (UTC)
Another d20, healing boon and a pet boon. Apparently the regeneration cannot outheal being on fire, but a beast transformation "curse" instantly doused me and removed all burns. After fast-travel it expired, but I stayed healthy (and there wasn't any stat weirdness, contrary to the article). 89.20.158.99 03:54, 4 June 2023 (UTC)