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Editing DF2014 Talk:World activities

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=== This needs to be updated again ===
 
Do we know if dwarves can breech the HFS in world activities now? Also we should mention the necros taking over sites probably.
 
Anything else im missing? [[User:Untrustedlife|Untrustedlife]] ([[User talk:Untrustedlife|talk]])
 
 
They can in worldgen. It was mentioned in the devlog, but I'm unsure at what point that was. I ''think'' Toady mentioned that everything from worldgen works during world activities too. Though I don't have a source at hand for that. 
 
Other worldgen stuff which might apply to world activities:
 
*relationships form and change (romances, war buddies, etc)
 
*merchants found outposts in other civs
 
*hideouts/monasteries/towers can change owners
 
*revenge, counterintelligence
 
*necros are more dynamic, take over sites
 
*alliances between races to take down necros
 
*artifacts get moved around
 
 
[[User:CLA|CLA]] ([[User talk:CLA|talk]]) 00:42, 4 February 2020 (UTC)
 
 
 
=== Structure and direction ===
 
=== Structure and direction ===
 
So what's the direction we're going to with this page? A general overview of what happens during play? I think we should at least mention the whole "nobody invades" thing on the relevant invasion pages ([[Siege]], [[Quickstart_guide#Choosing_a_Good_Site|Embark choice]], and/or maybe [[defense guide]]), and link to this page.  
 
So what's the direction we're going to with this page? A general overview of what happens during play? I think we should at least mention the whole "nobody invades" thing on the relevant invasion pages ([[Siege]], [[Quickstart_guide#Choosing_a_Good_Site|Embark choice]], and/or maybe [[defense guide]]), and link to this page.  
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[[User:CLA|CLA]] ([[User talk:CLA|talk]]) 01:00, 1 March 2016 (UTC)
 
[[User:CLA|CLA]] ([[User talk:CLA|talk]]) 01:00, 1 March 2016 (UTC)
 
== verification ==
 
 
some verifications can be found here: [http://www.bay12forums.com/smf/index.php?topic=155539] [[User:CLA|CLA]] ([[User talk:CLA|talk]]) 00:22, 2 March 2016 (UTC)
 
 
== Next version ==
 
 
So it doesn't get lost here's a quote from the [http://www.bay12games.com/dwarves/index.html#2016-10-06| devlog on 10/06/2016]:
 
 
{{quote|The non-player hero-type characters are moving around the map, collecting artifacts and taking them to people that request them during regular play now. They can join up in parties temporarily if there are other like-minded people in their journey's starting town. We still need to handle the details of their site infiltrations and reputations, but it's good to have artifacts moving around.}}
 
[[User:CLA|CLA]] ([[User talk:CLA|talk]]) 14:30, 7 October 2016 (UTC)
 
 
 
 
Should we wait until release to add this to the page? I know people started updating the wiki as new info came about during the last release process. There was alot of speculation though, the artifact and adventurer pages will also need alot of updating when this happens.As well as new content (heirlooms, artifact quests and competition with other AI questers etc, )
 
[[User:Untrustedlife|Untrustedlife]] ([[User talk:Untrustedlife|talk]]) 17:50, 29 November 2016 (UTC)
 
 
== When was this feature introduced? ==
 
 
When was this feature introduced, in version 40.1? --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 14:57, 24 January 2022 (UTC)
 
 
== normal fortress/adventurer speed? ==
 
 
It's unclear from the entry what is the 'normal fortress/adventurer speed' that time passes at. By which I assume it refers to the frequency in which the various activities mentioned in the article are being simulated (daily, weekly, monthly, seasonally?). --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 15:08, 24 January 2022 (UTC)
 
 
[[Time]] touch on the topic, but doesn't elaborate on the interval in which world activation happens. --[[User:Jan|Jan]] ([[User talk:Jan|talk]]) 23:24, 26 January 2022 (UTC)
 

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