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{{Quality|fine}}
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{{Quality|Exceptional|08:28, 1 July 2010 (UTC)}}
 
{{Creaturelookup/0
 
{{Creaturelookup/0
|image=dogs_sprite_set.png
 
 
|bone=4-11
 
|bone=4-11
 
|meat=6-13
 
|meat=6-13
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== Using dogs ==
 
== Using dogs ==
{{imagefix|[[File:dog_sprite.png|left]]|7}}Dogs left to their own devices will wander around, spending most of their time in [[Meeting hall|meeting areas]], and attacking any [[invader|hostiles]] they see.
 
  
Newborn dogs will reach a size of 12,500 cm³ after one year, and 30,000 cm³ after two years. [[cat|Cats]] have a similar growth curve, and also require no food, however fully-grown dogs are six times larger than cats and will not adopt dwarves on their own, making them more suitable as livestock.
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Dogs left to their own devices will wander around, spending most of their time in [[Meeting hall|meeting areas]], and attacking any [[invader|hostiles]] they see.
  
As with any friendly creature, dogs can spot [[[[Ambush|ambusher]]]]s and thieves. You can assign dogs to [[restraint]]s to act as guard dogs. Guard dogs work particularly well when placed behind a hall of [[trap]]s or other siege-breaking devices. The traps will prevent aggressive invaders from harming the dogs, while the dogs prevent thieves from sneaking past the traps into the base. (Ideally, the dogs should be out of view of the trap corridor to prevent injury from ranged weapons.) Hunting dogs may be particularly well-suited to guard duty because of their improved [[observer]] skills.
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As with any friendly creature, dogs can spot [[ambusher]]s and thieves. You can assign dogs to [[restraint]]s to act as guard dogs. Guard dogs work particularly well when placed behind a hall of [[trap]]s or other siege-breaking devices. The traps will prevent aggressive invaders from harming the dogs, while the dogs prevent thieves from sneaking past the traps into the base. (Ideally, the dogs should be out of view of the trap corridor to prevent injury from ranged weapons.) Hunting dogs may be particularly well-suited to guard duty because of their improved [[observer]] skills.
  
 
You can assign a war dog or hunting dog to a dwarf via his preferences menu ({{K|v}}, select dwarf, {{K|p}}, {{K|a}}) to help him in combat. It will follow the dwarf like a [[pet]].  
 
You can assign a war dog or hunting dog to a dwarf via his preferences menu ({{K|v}}, select dwarf, {{K|p}}, {{K|a}}) to help him in combat. It will follow the dwarf like a [[pet]].  
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== Hunting dogs ==
 
== Hunting dogs ==
{{imagefix|[[File:hunting_dog_sprite.png|left]]|6}}''"A hunting animal will target the creature its owner is targeting if the owner is hunting, and it will be sneaking without a movement penalty if it is reasonably close to its hunting owner. A hunting animal notices creatures from farther away, although this isn't exactly effective if it decides to target what its owner is targeting. It all needs a bit of work, but that is true of hunting in general."'' -[[Main:Toady One|Toady One]], long ago <!-- still relevant? -->
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''"A hunting animal will target the creature its owner is targeting if the owner is hunting, and it will be sneaking without a movement penalty if it is reasonably close to its hunting owner. A hunting animal notices creatures from farther away, although this isn't exactly effective if it decides to target what its owner is targeting. It all needs a bit of work, but that is true of hunting in general."'' -[[Main:Toady One|Toady One]], long ago <!-- still relevant? -->
  
 
== War dogs ==
 
== War dogs ==
{{imagefix|[[File:war_dog_sprite.png|left]]}}Because of their training, war dogs do more damage in combat than untrained dogs.
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Because of their training, war dogs do more damage in combat than untrained dogs.
  
 
Against heavily [[armor]]ed and armed opponents, dogs (war or hunting) can die quite easily, but that doesn't mean they are ''useless''. Also, although a war dog is not nearly as dangerous against an armored opponent as an axe lord, they occasionally get lucky, and a pack of war dogs can be very dangerous indeed. They can also be used as walking meatshields, taking hits that would have otherwise injured your dwarves.
 
Against heavily [[armor]]ed and armed opponents, dogs (war or hunting) can die quite easily, but that doesn't mean they are ''useless''. Also, although a war dog is not nearly as dangerous against an armored opponent as an axe lord, they occasionally get lucky, and a pack of war dogs can be very dangerous indeed. They can also be used as walking meatshields, taking hits that would have otherwise injured your dwarves.
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| human  = sheka
 
| human  = sheka
 
}}
 
}}
==Trivia==
 
*Both standard and hunting dogs have their own undead sprites, yet for reasons unknown, the war dog does not have one.
 
<br>
 
 
[[Image:GoldenRetrieverSnow.jpg|thumb|center|400px|Admired for its ''loyalty''.]]
 
[[Image:GoldenRetrieverSnow.jpg|thumb|center|400px|Admired for its ''loyalty''.]]
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{{D for Dwarf}}
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Some Dogs Have A Legendary Skill In Writer
  
 
{{gamedata}}
 
{{gamedata}}
 
{{Creatures}}
 
{{Creatures}}
 
{{Category|Animals}}
 
{{Category|Animals}}

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