v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Druid

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:
 
Druids have the highest precedence in the elven civilization, the same as the dwarven [[monarch]]. Interestingly, they also have a queen and princess position with lower rank. They are succeeded by the [[acolyte]] position, which they appoint, the effect of which is that druids choose their intended successor.
 
Druids have the highest precedence in the elven civilization, the same as the dwarven [[monarch]]. Interestingly, they also have a queen and princess position with lower rank. They are succeeded by the [[acolyte]] position, which they appoint, the effect of which is that druids choose their intended successor.
  
The game just assumes that anything with [PRECEDENCE:1] is the ruler, for both embark screen and 'mountainhome' purposes, should the elven civilisation ever be in such a position.
+
The game just assumes that anything with [PRECEDENCE:1] is the ruler, for both embark screen and mountainhome purposes, should the elven civilisation ever be in such a position.
  
If all the acolytes are killed, and then the druid is also killed, before he had the chance to appoint a new acolyte, they remain extinct. The elven civilisation is then doomed, because there is no druid to appoint a new queen when she dies. And thus any other positions can also no longer be filled with new candidates.  
+
If all the acolytes are killed and then the druid is also killed, before he had the change to appoint a new acolyte, they remain extinct. The elven civilisation is then doomed, because there is no druid to appoint a new queen when she dies. And thus any other positions can also no longer be filled with new positions.  
  
 
{{gamedata| [POSITION:DRUID]
 
{{gamedata| [POSITION:DRUID]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)

Templates used on this page:

This page is a member of 1 hidden category: