v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Druid

From Dwarf Fortress Wiki
Jump to navigation Jump to search
Skill: Druid
Association  
Profession N/A
Job Title Druid
Labor None
Tasks

None

Workshop
None
Attributes
  • Endurance
  • Agility
  • Toughness
  • Empathy
  • Willpower
  • Focus
This article is about the current version of DF.
Note that some content may still need to be updated.

Druid refers to both an unused skill and a noble position.

Skill[edit]

Nature is a skill that does not normally appear in Dwarf Fortress. It only exists in the raws as the [MAGIC_NATURE] token, implying use in magic. As such, it is sometimes used as an extra skill by modders. However, it has no associated labors so it cannot be switched off.

Though a unit's character sheet lists creatures as being a "Dabbling Druid" (and so on), there is no associated unit type and this name cannot be changed by [PROFESSION_NAME].

Miner
Woodworker
Stoneworker
Ranger
Doctor
Farmer
Fishery worker
Metalsmith
Jeweler
Craftsdwarf
Engineer

Administrator
Military
General
Weapon
Other
Social
Broker
Other
Performance
Music
Spoken
Scholar

Other/Peasant
Unused

Noble[edit]

Druids are also a position of nobility among the elves, responsible for religion and the worship of forces. Despite sharing a name, they do not possess the Druid skill. Because they are foreign rulers, druids will not normally visit and cannot be appointed in an unmodded game of Fortress mode.

Druids have the highest precedence in the elven civilization, the same as the dwarven monarch. The game treats them as the de jure ruler - in Legends, or if modded to be playable, on the embark screen and for "mountainhome" purposes. However, they are not directly responsible for government affairs. Instead, they select both the queen, the de facto leader, and the princess, who functions as a general. They are succeeded by the acolyte position, which they appoint. This allows druids to choose their intended successor.

If all the acolytes are killed, and then the druid is also killed, before he had the chance to appoint a new acolyte, they remain extinct. The elven civilisation is then doomed, because there is no druid to appoint a new queen when she dies. And thus any other positions can also no longer be filled with new candidates.[Verify]

Appointed
Military Ranks
Elected
Aristocrats
BaronCountDukeMonarch
Other
Unused
Elven