v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Instrument

From Dwarf Fortress Wiki
Revision as of 18:50, 10 December 2015 by Button (talk | contribs) (→‎Components)
Jump to navigation Jump to search
This article is about the current version of DF.
Note that some content may still need to be updated.

An instrument ¿ is a new kind of procedurally generated good.

Instruments come in two types. Some instruments are built by individual components which must be assembled, and some are made in a single step, like how instruments were made in previous versions or like other craft goods. Instruments that are assembled can be further subdivided into "big" and "small". "Big" instruments can then be placed like furniture with b-I command. "Small" instruments can be carried around by dwarves or placed in coffers in taverns or temples. Instruments made in a single step are always "small".

Instruments or their components are made out of a variety of materials, including wood, bone, stone, silk thread, plant fiber thread, glass, ceramics, metal, or leather. Out of those, thread can only used for Instrument parts, not for a full instrument. Most of instruments/components are made in craftsdwarf's workshops, except ceramic ones are made at kiln, leather ones at leather works, glass ones at glass furnace and metal ones at metalsmith's forge. In the case of metal, there's currently no way to define what kind of metal is to be used; a dwarf will pick up the closest metal bar to make the component, unlike how other goods are made at the forge. Assembling the instrument after all the components are finished is also performed in craftsdwarf's workshops.

Types of instruments, their names and the kinds of components they are built of are generated at world generation and are usually specific for each civilization. Traders may bring instrument components, but your civilization may not be able to assemble the instrument out of them, depending on what instruments your dwarves know how to make.

Components

Below is a very incomplete table of what kind of parts can an instrument have and what materials they may require (please update)

Component name Materials
Bag Leather
Bellows Leather
Bells Wood, Stone, Metal, Glass
Block Wood, Glass
Blowpipe Wood
Body Wood, Ceramic, Glass
Bow Metal, Glass
Case Stone, Ceramic
Chest Wood
Chimes Bone
Console Bone
Drone pipes Metal
Drum Wood, Ceramic
Drums Wood, Bone
Hammer Stone
Head Leather
Heads Leather
Keyboard Wood, Bone, Ceramic, Metal
Mallet Wood
Melody pipe Glass
Neck Ceramic, Metal, Glass, Wood
Pipes Ceramic
Plectrum Metal
Plectum Wood, Stone, Metal
Pump Ceramic
Sound-Chest Stone
Stand Wood, Stone, Bone, Ceramic, Metal
Sticks Wood, Ceramic, Glass
Strings Silk, Plant Thread, Metal
Triangles Metal
Yoke Bone