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Difference between revisions of "Jump"

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(Created page with "{{av}} '''Jumping''' is a means of crossing otherwise uncrossable obstacles. == In Fortress Mode == In dwarf fortress mode, dwarves and other creatures supposedly will s...")
 
(Run works too)
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== In Adventurer Mode ==
 
== In Adventurer Mode ==
In [[adventurer mode]], your adventurer can jump by using the {{k|j}} key. If your adventurer is walking, the jump is limited to two squares. By setting the walking {{k|S}}peed to "Sprint" and picking up speed until the maximum is reached, the distance you can jump is drastically increased. Indeed, this even allows an adventurer untrained in [[swimmer|swimming]] to cross [[river]]s.
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In [[adventurer mode]], your adventurer can jump by using the {{k|j}} key. If your adventurer is walking, the jump is limited to two squares. By setting the walking {{k|S}}peed to "Sprint" or "Run" and picking up speed until the maximum is reached, the distance you can jump is drastically increased. Indeed, this even allows an adventurer untrained in [[swimmer|swimming]] to cross [[river]]s.

Revision as of 23:18, 23 July 2014

This article is about the current version of DF.
Note that some content may still need to be updated.

Jumping is a means of crossing otherwise uncrossable obstacles.

In Fortress Mode

In dwarf fortress mode, dwarves and other creatures supposedly will sometimes jump, though this is difficult to observe in a running game. This has implications for fortress defence. One-tile moats, for example, are unlikely to be a significant obstacle to invaders.

In Adventurer Mode

In adventurer mode, your adventurer can jump by using the j key. If your adventurer is walking, the jump is limited to two squares. By setting the walking Speed to "Sprint" or "Run" and picking up speed until the maximum is reached, the distance you can jump is drastically increased. Indeed, this even allows an adventurer untrained in swimming to cross rivers.