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Difference between revisions of "Masterwork:Temple"

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Keep in mind that the vanilla [[cv:Strand extraction|Strand extraction]] skill is renamed to Apostle of Armok in the mod. They work in the religious buildings and can work the holiest metal of them all, [[Adamantine]].
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Keep in mind that the vanilla [[cv:Strand extraction|Strand extraction]] skill is renamed to Apostle of Armok in the mod. They work in the religious buildings and can work the holiest metal of them all, [[DF2012:Adamantine|Adamantine]].
  
 
== Shrine of Armok ==
 
== Shrine of Armok ==
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Skill: Praying
 
Skill: Praying
  
Shrines are the most basic of religious buildings. Any dwarf can pray at them to receive a small gift from Armok. The success rate is very low, 3-6% for most things. Pray 30 times, get 1 item. But it is free. So if your moody dwarf is about to go berserk, pray for whatever he is missing.
+
Shrines are the most basic of religious buildings. Any dwarf can pray at them to receive a small gift from Armok. The success rate is very low, 3-6% for most things. Pray 30 times, get 1 item. But it is free. So if your moody dwarf is about to go berserk, pray for whatever he is missing. This is also a good way to train your apostles, since it doesn't cost you anything.
 +
 
 +
The following reactions are possible at the shrine:
 +
 
 +
* Pray for booze
 +
* Pray for food
 +
* Pray for water
 +
* Pray for soft metal
 +
* Pray for hard metal
 +
* Pray for gems
 +
* Pray for silk
 +
* Pray for wool
 +
* Pray for cotton
  
  
 
== Altar of Armok ==
 
== Altar of Armok ==
 
  
 
Build labor: Apostle of Armok / Priest
 
Build labor: Apostle of Armok / Priest
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Skill: Praying
 
Skill: Praying
  
The Altar allows offerings to the bloodgod. I deliberately will not spoil what you might receive for those. You have a small chance of 10-20% to get a special item from this.
+
The Altar allows you to make offerings to the bloodgod. You have a small chance of 10-20% to get a special item from this.
  
Offering a life will kill the dwarf doing the reaction. It will always result in a reward by Armok. Finally something to do for your migrants. Beware of possible tantruming, because no one likes a work climate that involves human sacrifice. Well, dwarven...
+
Offering a life will kill the dwarf doing the reaction but has a 100% reward chance. Beware of possible tantrums as a result of this, since no one likes a work climate that involves sacrifice. Be aware that it is also possible to sacrifice a dwarf at the Temple of Armok, which has a greater reward.
  
 +
The reactions here are:
 +
* Sacrifice a heart to Armok
 +
* Offer a life to Armok
 +
* Offer blood to Armok
 +
* Offer a totem to Armok
 +
* Offer bones to Armok
 +
* Offer bones to Armok(seperate bones)
 +
* Offer alcohol to Armok
 +
* Offer meat to Armok
 +
* Offer ash to Armok
  
 
== Temple of Armok ==
 
== Temple of Armok ==
 
  
 
Build labor: Apostle of Armok / Priest
 
Build labor: Apostle of Armok / Priest
Line 32: Line 52:
 
Skill: Praying
 
Skill: Praying
  
The Temple is the highest religious building you can create. Sacrificing a life to Armok here will result in a much greater reward then at the Altar.
+
The Temple is the highest religious building you can create. Sacrificing a life to Armok here will result in a much greater reward than at the Altar. You can also offer weapons and armor to Armok.
 
 
You can offer weapons and armor to Armok. Again, I will not spoil what you might receive.
 
 
 
Praying for a golem heart has a small chance of getting the heart, or even turning your worker into a golem directly. It needs iridium, which is very rare. Each ore in the game carries 1% base iridium, so you need to do a lot of smelting.
 
 
 
Asking Armok for help against the cult will temporarily transform your dwarf into a holy ward of armok. He will stay on the temple and reveal the cultleade r of the carp god, if he comes into line of sight. Have your dwarves go to the temple to screen them. If you wonder what this is all about, check the General Changes tab and look up cults. The Ward can also heal possessed dwarves. Possession can range from werebeasts, over demons up till necromancy.
 
 
 
Performing ceremonies need a lot of raw materials, but have a chance of affecting every dwarf in your fortress with a positive effect. Armoks blessing raises attributes, Armoks courage defeats fear and Armoks Wrath prevents tantrum spirals.
 
 
 
Sacrificing the leftovers of dead warlocks will give you several special items. You might get soul fractures that can be combined in the Research Study. You can also get voodoo poisons for the Toxisicst, or Gargolyes that you can set up as guards.
 
  
If you praise Armok with a massive offering, which costs as much as all the ceremonies put together, you will receive the Guardian of Armok. You can spawn him at any Spawn Location. What is the Guardian you ask? An. Iron. Colossus. Your own private megabeast.
+
The following reactions are possible here:
 +
* Offer a slain enemy to Armok
 +
* Cleanse corrupted blood steel
 +
* Sacrifice a dwarf to Armok
 +
* Sacrifice a weapon to Armok
 +
* Sacrifice an armour to Armok
 +
* Offer orichalum to receive a [[Masterwork:Ward of Armok|ward]]  (needs sprite)
 +
* Offer orichalum to receive a ward  (needs changeling)
 +
* Offer orichalum to recieve a [[Masterwork:Golem Heart|golem heart]]
 +
* Offer orichalum to destroy a strange artifact
 +
** This will destroy a strange (and dangerous) artifact produced by the arhaelogist
 +
* Offer orichalum to destroy an eldritch enemy
 +
** This will destroy all soggoths
 +
* Perform ceremony of Armok's blessing
 +
** Raises attributes of your dwarves
 +
* Perform ceremony of Armok's courage
 +
** Prevents fear
 +
* Perform ceremony of Armoks wrath
 +
** Prevents tantrum spirals
 +
* Please Armok with a massive offering
 +
** Produces an inactive guardian of Armok (friendly iron colossus)
 +
* Animate a guardian of Armok (needs sprite)

Revision as of 12:43, 31 August 2013

This article is about a mod.

MDF: v1.31

Keep in mind that the vanilla Strand extraction skill is renamed to Apostle of Armok in the mod. They work in the religious buildings and can work the holiest metal of them all, Adamantine.

Shrine of Armok

Build labor: Apostle of Armok / Priest

Skill: Praying

Shrines are the most basic of religious buildings. Any dwarf can pray at them to receive a small gift from Armok. The success rate is very low, 3-6% for most things. Pray 30 times, get 1 item. But it is free. So if your moody dwarf is about to go berserk, pray for whatever he is missing. This is also a good way to train your apostles, since it doesn't cost you anything.

The following reactions are possible at the shrine:

  • Pray for booze
  • Pray for food
  • Pray for water
  • Pray for soft metal
  • Pray for hard metal
  • Pray for gems
  • Pray for silk
  • Pray for wool
  • Pray for cotton


Altar of Armok

Build labor: Apostle of Armok / Priest

Skill: Praying

The Altar allows you to make offerings to the bloodgod. You have a small chance of 10-20% to get a special item from this.

Offering a life will kill the dwarf doing the reaction but has a 100% reward chance. Beware of possible tantrums as a result of this, since no one likes a work climate that involves sacrifice. Be aware that it is also possible to sacrifice a dwarf at the Temple of Armok, which has a greater reward.

The reactions here are:

  • Sacrifice a heart to Armok
  • Offer a life to Armok
  • Offer blood to Armok
  • Offer a totem to Armok
  • Offer bones to Armok
  • Offer bones to Armok(seperate bones)
  • Offer alcohol to Armok
  • Offer meat to Armok
  • Offer ash to Armok

Temple of Armok

Build labor: Apostle of Armok / Priest

Skill: Praying

The Temple is the highest religious building you can create. Sacrificing a life to Armok here will result in a much greater reward than at the Altar. You can also offer weapons and armor to Armok.

The following reactions are possible here:

  • Offer a slain enemy to Armok
  • Cleanse corrupted blood steel
  • Sacrifice a dwarf to Armok
  • Sacrifice a weapon to Armok
  • Sacrifice an armour to Armok
  • Offer orichalum to receive a ward (needs sprite)
  • Offer orichalum to receive a ward (needs changeling)
  • Offer orichalum to recieve a golem heart
  • Offer orichalum to destroy a strange artifact
    • This will destroy a strange (and dangerous) artifact produced by the arhaelogist
  • Offer orichalum to destroy an eldritch enemy
    • This will destroy all soggoths
  • Perform ceremony of Armok's blessing
    • Raises attributes of your dwarves
  • Perform ceremony of Armok's courage
    • Prevents fear
  • Perform ceremony of Armoks wrath
    • Prevents tantrum spirals
  • Please Armok with a massive offering
    • Produces an inactive guardian of Armok (friendly iron colossus)
  • Animate a guardian of Armok (needs sprite)