v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
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Editing Missing features
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− | This page lists the '''missing features''' of DF version 50, which were present in 0.47. Some of those don't have an alternative yet and are not implemented, which is what this list is about. This list is a work in progress as many discussions are scattered between multiple platforms and new issues are being discovered daily. | + | This page lists the '''missing features''' of DF version 50, which were present in 0.47. Some of those don't have an alternative yet and are not implemented, which is what this list is about. This list is a work in progress as many discussions are scattered between multiple platforms and new issues are being discovered daily. |
==Missing gameplay features== | ==Missing gameplay features== | ||
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*Labor priorities are not available (aside from prioritizing certain tiles when [[mining]] or [[smoothing]]). | *Labor priorities are not available (aside from prioritizing certain tiles when [[mining]] or [[smoothing]]). | ||
*No mass designation of buildings to mark them as to be removed. | *No mass designation of buildings to mark them as to be removed. | ||
− | *No mass removal of building | + | *No mass removal of building construction tiles. |
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*Specific mechanisms aren't selectable when linking levers to objects, you need to forbid every other mechanism through the stock screen to have the autoselect choose the one you want. | *Specific mechanisms aren't selectable when linking levers to objects, you need to forbid every other mechanism through the stock screen to have the autoselect choose the one you want. | ||
*[[Civilian alert]]s are not available. | *[[Civilian alert]]s are not available. | ||
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==Missing UI features== | ==Missing UI features== | ||
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*No [[health screen]] with an overview of dwarf and livestock health. | *No [[health screen]] with an overview of dwarf and livestock health. | ||
*[[Notes]] cannot be created. As an alternative, most buildings, zones, and stockpiles can be renamed. | *[[Notes]] cannot be created. As an alternative, most buildings, zones, and stockpiles can be renamed. | ||
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− | + | [[category:game]] | |
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