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=World Generation= | =World Generation= | ||
− | First, [[World generation| | + | First, [[World generation|generate a new world]]. ''Dwarf Fortress'' worlds are always procedurally randomly generated - there is no "default" or "standard" world. Luckily, the basic version of this process is simple, and with these suggested settings won't take too long. Wait until the game shows that the world has been generated, since stopping history too soon can limit material availability for embark and trade. |
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{{TipBox2|titlebg=#00a|Starting World| | {{TipBox2|titlebg=#00a|Starting World| | ||
For your first game, [[World generation|generate a new world]] using the {{DFtext|Create new world}} option in the main menu with the following options: | For your first game, [[World generation|generate a new world]] using the {{DFtext|Create new world}} option in the main menu with the following options: | ||
− | * {{DFtext|World map size}} | + | * {{DFtext|World map size}} is {{DFtext|Medium|3:1}} |
− | * {{DFtext|History length}} | + | * {{DFtext|History length}} is {{DFtext|100 years|3:1}} |
− | * {{DFtext|Number of Civilizations}} | + | * {{DFtext|Number of Civilizations}} is {{DFtext|Medium|3:1}} |
− | * {{DFtext|Number of Sites}} | + | * {{DFtext|Number of Sites}} is {{DFtext|Medium|3:1}} |
− | * {{DFtext|Number of Beasts}} | + | * {{DFtext|Number of Beasts}} is {{DFtext|Low|3:1}} |
− | * {{DFtext|Natural Savagery}} | + | * {{DFtext|Natural Savagery}} is {{DFtext|Very Low|3:1}} |
− | * {{DFtext|Mineral Occurrence}} | + | * {{DFtext|Mineral Occurrence}} is {{DFtext|Everywhere|3:1}} |
}} | }} | ||
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= Embark = | = Embark = |