v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing Release information/50.02

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.

If you are creating a redirect to the current version's page, do not use any namespace. For example: use #REDIRECT [[Cat]], not #REDIRECT [[Main:Cat]] or #REDIRECT [[cv:Cat]]. See DF:Versions for more information.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 10: Line 10:
 
== Major bug fixes ==
 
== Major bug fixes ==
  
* Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default [[settings]]
+
* Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default settings
 
* Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues)
 
* Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues)
* Stopped fishing from hugely amplifying [[Creature#Agitation|creature agitation]] in the wilds (zeroed general agitation level in old saves)
+
* Stopped fishing from hugely amplifying creature agitation in the wilds (zeroed general agitation level in old saves)
  
 
== Graphics additions/changes ==
 
== Graphics additions/changes ==
  
 
* Improved images for planned walls, floors, and fortifications
 
* Improved images for planned walls, floors, and fortifications
* Updated [[door]]s, [[hatch]]es, [[chest]]s, and other [[container]]s so that palettes will affect handles and other add-ons if the [[mod]]s desire it, but made the default behavior consistently not palettize these add-ons
+
* Updated doors, hatches, chests, and other containers so that palettes will affect handles and other add-ons if the mods desire it, but made the default behavior consistently not palettize these add-ons
 
* Missing occupied animal trap images included
 
* Missing occupied animal trap images included
  
 
[[Category:Release information]]
 
[[Category:Release information]]

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)