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Editing Religion
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== World Generation == | == World Generation == | ||
− | In world generation, some [[historical figure]]s will become [[prophet]]s, linked to a | + | In world generation, some [[historical figure]]s will become [[prophet]]s, linked to a Deity. Prophets will be the source of a religion, which can either be monastic, or non-monastic, and a single Deity can be the subject of many different religions. In both cases, the prophet will convert parts of the population to the religion in question. |
In the case of monastic orders, the head will be an Abbot, and the followers will try to build a [[monastery]], which they will first seek sponsorship for from other groups, such as site governments or [[guildhall|craftguild]]s. Those monastic orders will occasionally recruit [[monk]]s from sites to increase their population. | In the case of monastic orders, the head will be an Abbot, and the followers will try to build a [[monastery]], which they will first seek sponsorship for from other groups, such as site governments or [[guildhall|craftguild]]s. Those monastic orders will occasionally recruit [[monk]]s from sites to increase their population. | ||
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Religions will spread past cultural barriers, as an export of the religion map (available when selecting a religion from the entities list in legends mode) shows: | Religions will spread past cultural barriers, as an export of the religion map (available when selecting a religion from the entities list in legends mode) shows: | ||
− | [[File:Df religion map from legends.png|800px|thumb|center|Religion map export from legends, of the Meandering Order | + | [[File:Df religion map from legends.png|800px|thumb|center|Religion map export from legends, of the Meandering Order dedicated to the wordship of Cil Wispinsights the Umber Brain, human godess of inspiration and art. |
− | Purple is the holy city, red are the temples, orange is the presence of a priest and yellow the presence of followers. Notice how not just | + | Purple is the holy city, red are the temples, orange is the presence of a priest and yellow the presence of followers. Notice how not just Human sites (grey border), but also Dwarven(dark blue border) and Elven (ochre border) sites are marked, showing that a religion can spread past its parent civilization.]] |
In terms of [[intrigue]], religions will sometimes be subject to ''religious persecution'' by the local site government. This will lead to the destruction of sacred sites and the expulsion of believers. Persecution grudges can be formed by subjected [[historical figure]]s towards the official(s) responsible, and may thus plot their downfall. Priests can also perform sermons, where they may implore their followers to show kindness or disdain towards another group. | In terms of [[intrigue]], religions will sometimes be subject to ''religious persecution'' by the local site government. This will lead to the destruction of sacred sites and the expulsion of believers. Persecution grudges can be formed by subjected [[historical figure]]s towards the official(s) responsible, and may thus plot their downfall. Priests can also perform sermons, where they may implore their followers to show kindness or disdain towards another group. |