v50 Steam/Premium information for editors
- v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
- Use this page to report any issues related to the migration.
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- 11:50, 9 October 2020 diff hist +972 Syndrome examples →Making a creature with a syndrome always applied
- 11:10, 9 October 2020 diff hist +20 m Interaction examples fix time conversion
- 11:05, 9 October 2020 diff hist +3 m Interaction examples →Synchronizing Adventure and Fort Mode syndrome timers: update time conversion
- 08:43, 9 October 2020 diff hist -995,035 Talk:Main Page Undo revision 255231 by Aplikasiuang (talk): Spam Tags: Undo Replaced
- 10:25, 8 October 2020 diff hist +67 m Syndrome →Special Effects
- 10:31, 6 October 2020 diff hist +469 Creature token →N
- 17:21, 5 October 2020 diff hist -141 Creature token Undo revision 254772 by 99.230.84.200 (talk). Creatures with the NOEMOTION token do participate in conversation. Tag: Undo
- 17:12, 5 October 2020 diff hist +92 Creature token →N: added missing NIGHT_CREATURE_NIGHTMARE token
- 13:29, 30 September 2020 diff hist +3 m Syndrome →Periodic Triggers
- 13:28, 30 September 2020 diff hist +136 m Syndrome →Periodic Triggers: added note about START in effects which have triggers
- 07:33, 25 September 2020 diff hist -25 m Syndrome →Basic syndrome tokens: "grass" here is used as a countable noun (referring to a specific species) and thus takes "a". The use of "furthermore" is unnecessary as the following info is actually a continuation of the prior statement
- 06:30, 23 September 2020 diff hist +235 Syndrome →Basic syndrome tokens: added note about grazers contracting ingestion syndromes, changed poisoned -> envenomed
- 05:58, 18 September 2020 diff hist +30 m Syndrome →Counter Triggers
- 06:25, 17 September 2020 diff hist +36 m Syndrome →Inorganic syndromes and you!
- 06:05, 17 September 2020 diff hist +1 m Time →Basic mechanics
- 06:04, 17 September 2020 diff hist -1 m Time →Calendar time in fortress mode:: days -> weeks
- 12:11, 11 September 2020 diff hist 0 m Cave floater reverted unnecessary fusion of paragraphs
- 11:09, 4 September 2020 diff hist +27 m Time →Basic mechanics
- 11:05, 4 September 2020 diff hist 0 m Time →Basic mechanics
- 10:58, 4 September 2020 diff hist +4 m Syndrome examples →Synchronizing Adventure and Fort Mode syndrome timers: Fixed outdated conversion factor as per http://www.bay12forums.com/smf/index.php?topic=169696.msg8185557#msg8185557
- 10:56, 4 September 2020 diff hist +1 m Syndrome →Creature effect tokens: Fixed outdated conversion factor as per http://www.bay12forums.com/smf/index.php?topic=169696.msg8185557#msg8185557
- 10:46, 4 September 2020 diff hist +1,051 Time →Basic mechanics: Updated outdated time conversion value to reflect information provided by Toady in FoTF, clarified how ticks can be observed, and listed the quantity of ticks in a day, month, year, etc for both modes
- 07:57, 2 September 2020 diff hist +33 m Interaction token →Usage
- 07:54, 2 September 2020 diff hist -2 m Interaction token →Usage
- 07:53, 2 September 2020 diff hist +65 m Interaction token →Usage
- 07:50, 2 September 2020 diff hist +6 m Interaction token →Usage
- 07:43, 2 September 2020 diff hist +4 m Interaction token →Definitions
- 22:10, 19 August 2020 diff hist +216 m Interaction token →Usage
- 21:56, 19 August 2020 diff hist +85 m Interaction token →Usage: clarified CDI:LOCATION_HINT
- 21:32, 19 August 2020 diff hist +153 m Interaction token →Definitions
- 21:20, 19 August 2020 diff hist +348 Interaction token →Definitions: IE_LOCATION info
- 16:13, 19 August 2020 diff hist +294 Interaction token →Definitions: more regional interaction info
- 15:01, 19 August 2020 diff hist +42 m Interaction token →Definitions
- 14:58, 19 August 2020 diff hist +288 Interaction token organised IS_REGION values and clarified some points about regional interactions
- 11:27, 15 August 2020 diff hist +15 m Alcohol →Modding
- 09:47, 12 August 2020 diff hist +666 Alcohol added 'Modding' section and note about the DRINK item type
- 13:15, 11 August 2020 diff hist -2 m Reader
- 08:17, 9 August 2020 diff hist +1 m Easter eggs →So What If I'm Dead?: fix link
- 17:56, 8 August 2020 diff hist +12 m Creature token →V
- 17:55, 8 August 2020 diff hist +338 m Creature token →V
- 17:45, 8 August 2020 diff hist 0 m Creature token →W
- 17:44, 8 August 2020 diff hist +8 m Creature token →W
- 17:41, 8 August 2020 diff hist -14 m Creature token →M
- 17:40, 8 August 2020 diff hist +66 m Creature token →M
- 17:31, 8 August 2020 diff hist +61 m Creature token →I
- 17:28, 8 August 2020 diff hist -33 m Creature token →G
- 17:28, 8 August 2020 diff hist +12 m Creature token →G
- 17:27, 8 August 2020 diff hist +13 m Creature token →C
- 17:25, 8 August 2020 diff hist +682 m Creature token →C: mainly token formatting, link additions
- 14:39, 8 August 2020 diff hist 0 m Syndrome →List of syndromes
- 18:28, 7 August 2020 diff hist +772 m Syndrome →Special Effects
- 16:57, 7 August 2020 diff hist +73 m Necromancer →The Origin of Necromancers
- 16:46, 7 August 2020 diff hist 0 m Syndrome →Symptomatic Effects: reorder
- 16:30, 7 August 2020 diff hist +526 m Ghost links
- 16:07, 7 August 2020 diff hist -6 m Ghost →Playing as a ghost
- 14:52, 7 August 2020 diff hist +58 m Cave floater
- 12:38, 7 August 2020 diff hist -21 m Nightmare
- 12:37, 7 August 2020 diff hist +18,983 Nightmare Added example raws
- 12:21, 7 August 2020 diff hist 0 m Syndrome →List of syndromes
- 07:57, 7 August 2020 diff hist +13 m Creature token →A
- 07:55, 7 August 2020 diff hist +125 m Creature token →A
- 07:45, 7 August 2020 diff hist +104 m Creature token →A: token formatting
- 07:38, 7 August 2020 diff hist +192 Body token Added missing 'GELDABLE' type
- 07:27, 7 August 2020 diff hist +44 m Creature token →G
- 07:26, 7 August 2020 diff hist +84 m Creature token →B: token formatting
- 07:17, 7 August 2020 diff hist +531 m Creature token →S: formatted some token links
- 17:29, 6 August 2020 diff hist +18 m Material definition token →Material States
- 17:07, 6 August 2020 diff hist +90 m Creature token →G
- 16:50, 6 August 2020 diff hist +41 m Creature token →G
- 14:53, 6 August 2020 diff hist +24 m Creature token →N
- 14:52, 6 August 2020 diff hist +12 m Creature token →A
- 14:45, 6 August 2020 diff hist -228 m Forgotten beast This appears to be false. I checked the raws of 6 different forgotten beasts with the "hunger for warm blood" description, and didn't find a SENSE_CREATURE_CLASS token in any of them.
- 14:29, 6 August 2020 diff hist +16,094 Forgotten beast added example raws
- 12:55, 6 August 2020 diff hist -23 m Creature
- 12:52, 6 August 2020 diff hist +449 m Creature token →F: edited section, added links
- 12:23, 6 August 2020 diff hist +66 m Material definition token →Material States
- 07:57, 6 August 2020 diff hist +32 m Syndrome →Basic syndrome tokens
- 07:54, 6 August 2020 diff hist +13 m Syndrome →Counter Triggers
- 07:54, 6 August 2020 diff hist +13 m Syndrome →Periodic Triggers
- 21:35, 5 August 2020 diff hist -102 m Interaction token →Breath Attack Types
- 21:05, 5 August 2020 diff hist +16 m Syndrome →Basic syndrome tokens
- 13:19, 5 August 2020 diff hist +150 Syndrome →Basic syndrome tokens: added note about leaking gaseous tissue (cave floaters do this)
- 12:29, 5 August 2020 diff hist 0 m Necromancer →Modding
- 12:29, 5 August 2020 diff hist +23 m Necromancer →Modding
- 11:30, 5 August 2020 diff hist +5,153 Necromancer →Modding: Updated generated raws example
- 11:11, 5 August 2020 diff hist +16 m Syndrome →Basic syndrome tokens
- 11:09, 5 August 2020 diff hist +430 Syndrome →Basic syndrome tokens: added quote from Toady regarding [SYN_CONCENTRATION_ADDED:1000:0]
- 10:46, 5 August 2020 diff hist 0 m Syndrome →Special Effects
- 10:44, 5 August 2020 diff hist +72 m Syndrome →Special Effects
- 10:41, 5 August 2020 diff hist +31 m Syndrome →Special Effects
- 10:38, 5 August 2020 diff hist +231 Syndrome →Special Effects: added necromancy CE_CHANGE_PERSONALITY example
- 10:30, 5 August 2020 diff hist -21 m Creature token →S: necromancers don't have the SPREAD_EVIL_SPHERES_IF_RULER token
- 10:22, 5 August 2020 diff hist +480 Creature token →S: added SPREAD_EVIL_SPHERES_IF_RULER sphere effects
- 09:51, 5 August 2020 diff hist +31 m Entity token →Religion: linked sphere types
- 09:50, 5 August 2020 diff hist +29 m Entity token →Religion: linked sphere types
- 09:49, 5 August 2020 diff hist -30 m Interaction token →Definitions
- 09:48, 5 August 2020 diff hist +25 m Interaction token →Definitions: made sphere link more specific
- 09:47, 5 August 2020 diff hist -33 m Sphere →Available spheres: removed unnecessary link
- 09:35, 5 August 2020 diff hist -29 m Syndrome
- 09:10, 5 August 2020 diff hist +147 m Creature token →S: added some links