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  • ...the same effect, in which case both the periodic trigger and at least one counter trigger will need to have its conditions met for the effect to be allowed t ===Counter Triggers===
    69 KB (10,637 words) - 04:01, 20 December 2022
  • ...the same effect, in which case both the periodic trigger and at least one counter trigger will need to have its conditions met for the effect to be allowed t ===Counter Triggers===
    72 KB (11,256 words) - 17:55, 4 May 2024
  • * unused counter rate (Default 8) * rust counter rate (Default 16)
    8 KB (1,124 words) - 17:44, 31 January 2018
  • * unused counter rate (Default 8) * rust counter rate (Default 16)
    18 KB (2,606 words) - 03:43, 15 March 2024
  • * unused counter rate (Default 8) * rust counter rate (Default 16)
    17 KB (2,314 words) - 03:57, 20 December 2022
  • *unused counter rate *rust counter rate
    52 KB (7,911 words) - 13:53, 19 November 2021
  • *unused counter rate *rust counter rate
    67 KB (9,951 words) - 13:53, 19 November 2021
  • ...sign. Can repeat the action, as the number of beds assigned is stored in a counter. Room size is default, but easily edited into the script. By [[User:Napster Input, counter, L1
    58 KB (7,542 words) - 12:24, 29 July 2021
  • *unused counter rate *rust counter rate
    110 KB (16,803 words) - 06:57, 4 May 2024
  • *unused counter rate *rust counter rate
    102 KB (15,512 words) - 00:24, 25 January 2024
  • ==Counter Trigger examples== Each counter trigger only affects the tag directly above it.
    8 KB (1,202 words) - 04:01, 20 December 2022
  • * unused counter rate * rust counter rate
    40 KB (5,447 words) - 22:14, 26 July 2021
  • * unused counter rate * rust counter rate
    44 KB (6,064 words) - 03:14, 20 December 2022
  • * unused counter rate * rust counter rate
    44 KB (6,038 words) - 15:25, 24 May 2023
  • * unused counter rate * rust counter rate
    39 KB (5,344 words) - 04:00, 26 September 2013
  • ==Counter Trigger examples== Each counter trigger only affects the tag directly above it.
    8 KB (1,200 words) - 18:56, 26 April 2024
  • ...'s] roller OR continuously evaluates two operands via a minecart traveling counter-clockwise using principles of power transmission through single tile roller ...d troublesome diagonal velocity. It is potentially confusing both for the counter-intuitive direction of its rollers as well as the way that rollers respond
    13 KB (2,030 words) - 00:38, 21 December 2022
  • ...'s] roller OR continuously evaluates two operands via a minecart traveling counter-clockwise using principles of power transmission through single tile roller ...d troublesome diagonal velocity. It is potentially confusing both for the counter-intuitive direction of its rollers as well as the way that rollers respond
    13 KB (2,012 words) - 22:55, 8 April 2014
  • ...'s] roller OR continuously evaluates two operands via a minecart traveling counter-clockwise using principles of power transmission through single tile roller ...d troublesome diagonal velocity. It is potentially confusing both for the counter-intuitive direction of its rollers as well as the way that rollers respond
    14 KB (2,030 words) - 03:43, 20 December 2022
  • ...er. If the counter-strike is blocked, the attacker does not get a counter-counter strike.
    17 KB (2,905 words) - 02:48, 2 July 2012
  • ...ee when a mood will strike – might be sooner, might be (almost) never. The counter resets to 1000 once a mood begins and continues counting down as the mood p
    51 KB (8,136 words) - 13:53, 17 April 2024
  • ...l you get a profit margin larger than you first offer but smaller than the counter offer, then press {{K|t}}.
    22 KB (3,995 words) - 18:43, 8 December 2011
  • ...er. If the counter-strike is blocked, the attacker does not get a counter-counter strike.
    17 KB (2,927 words) - 22:48, 19 April 2012
  • ...ter is decremented by 1, running down to zero in about 3 months. When the counter would ordinarily be decremented when it has already reached zero, there is
    33 KB (5,122 words) - 15:05, 11 March 2024
  • There is also an '''idle counter''', usually in the upper right, indicating how many dwarves are milling aro ...ed by default. See [[Frames per second]] for more information on what this counter means, as well as how to enable/disable it.
    26 KB (4,340 words) - 03:20, 20 December 2022
  • ...ter is decremented by 1, running down to zero in about 3 months. When the counter would ordinarily be decremented when it has already reached zero, there is
    36 KB (5,674 words) - 02:42, 8 August 2017
  • ...ter is decremented by 1, running down to zero in about 3 months. When the counter would ordinarily be decremented when it has already reached zero, there is
    27 KB (4,330 words) - 18:12, 21 February 2014
  • ...hem by pushed or ridden cart is problematic - ramps on corners behave very counter-intuitively, resulting in loss of speed when going down and diagonal moveme Counter-intuitive to their construction method, Track Stops are considered [[buildi
    93 KB (15,231 words) - 15:00, 15 December 2023
  • | MERCHANT COUNTER-OFFERS ...r offer fails, to make bartering more realistic and less frustrating. If a counter-offer is impossible, it needs to be clear about that.
    286 KB (44,767 words) - 10:59, 17 January 2022
  • There is also an '''Idle counter''', usually in the upper right, indicating how many dwarves are milling aro ...ed by default. See [[Frames per second]] for more information on what this counter means, as well as how to enable/disable it.
    64 KB (10,735 words) - 21:26, 12 August 2014
  • ...ter is decremented by 1, running down to zero in about 3 months. When the counter would ordinarily be decremented when it has already reached zero, there is
    30 KB (4,622 words) - 23:34, 27 November 2023
  • There is also an '''Idle counter''', usually in the upper right, indicating how many dwarves are milling aro ...ed by default. See [[Frames per second]] for more information on what this counter means, as well as how to enable/disable it.
    25 KB (4,160 words) - 21:28, 12 August 2014
  • ...ter is decremented by 1, running down to zero in about 3 months. When the counter would ordinarily be decremented when it has already reached zero, there is
    49 KB (7,895 words) - 04:00, 20 December 2022
  • There is also an '''idle counter''', usually in the upper right, indicating how many dwarves are milling aro ...ed by default. See [[Frames per second]] for more information on what this counter means, as well as how to enable/disable it.
    24 KB (4,039 words) - 19:59, 19 February 2024
  • ...gotten beast irritation minimum || 1 to 100,000 || If the hidden agitation counter is at this value or below, no forgotten beasts will attack. || 5000, 5000, | Wilderness irritation minimum || 1 to 100,000 || If the hidden agitation counter is at this value or below, no agitated wildlife will spawn. || 2000, 2000,
    10 KB (1,376 words) - 11:17, 15 March 2024
  • ...hem by pushed or ridden cart is problematic - ramps on corners behave very counter-intuitively, resulting in loss of speed when going down and diagonal moveme ...d impulse elevators. In general, it makes a system that behaves extremely counter-intuitively, and operates ''any time a cart encounters a valid ramp''. At
    95 KB (15,558 words) - 20:25, 8 April 2024
  • Unrecognized Counter: to make a counter-assertion
    795 KB (120,124 words) - 03:34, 25 February 2020
  • ...their sight and suck the blood of the first creature you find. One way to counter this is to raid goblin/bandit camps, concentrating on one lone, weak unit f ...ers will not attack vampires caught red-handed, and can be fooled by their counter-accusations.{{bug|5087}}
    37 KB (6,160 words) - 16:51, 20 April 2024
  • ...olar ponders or discusses a topic, an invisible counter is increased. This counter will randomly (time wise, roughly twice a year) finish and then the scholar
    7 KB (1,076 words) - 20:35, 18 February 2023
  • ...olar ponders or discusses a topic, an invisible counter is increased. This counter will randomly (time wise, roughly twice a year) finish and then the scholar
    7 KB (1,078 words) - 03:55, 20 December 2022
  • ...//www.bay12forums.com/smf/index.php?topic=66525.msg3993120#msg3993120] the counter is incremented every ten ticks a skill using that attribute is in use. This
    50 KB (5,933 words) - 20:37, 1 January 2023
  • ...n example of an incrementation system using animal logic, see [[User:Bidok#Counter]]. A fully fluid implementation is available at [[User:Hussell/ClockToggle ...esented by sequential addition or subtraction, integrating an adder with a counter. It can also be done using Egyptian multiplication and division.
    12 KB (2,055 words) - 23:15, 14 September 2023
  • ...higher represent whole turns that are skipped just filling up the waiting counter until it reaches the point of their "speed". "Speed" is a bit of a misnome ...s before they get their 1 turn of action, and have to wait for their delay counter to fill up before taking their next action.<br>
    4 KB (655 words) - 19:50, 17 July 2013
  • Currently, the only valid period type is MOON_PHASE. Valid counter values are below: ! Counter
    30 KB (4,766 words) - 17:29, 1 October 2018
  • ...//www.bay12forums.com/smf/index.php?topic=66525.msg3993120#msg3993120] the counter is incremented every ten ticks a skill using that attribute is in use. This
    33 KB (3,983 words) - 02:48, 19 February 2014
  • ...//www.bay12forums.com/smf/index.php?topic=66525.msg3993120#msg3993120] the counter is incremented every ten ticks a skill using that attribute is in use. This
    51 KB (6,004 words) - 22:05, 22 April 2024
  • * [[Adder (Computing)|Counter/Adder]] - binary calculation *[[User:Bidok]] - Animal logic with all gates, memory, repeater and counter. All powered by kittens.
    14 KB (2,273 words) - 03:16, 20 December 2022
  • ...n example of an incrementation system using animal logic, see [[User:Bidok#Counter]]. A fully fluid implementation is available at [[User:Hussell/ClockToggle ...esented by sequential addition or subtraction, integrating an adder with a counter.
    12 KB (2,028 words) - 22:26, 8 April 2014
  • * [[Counter]]/[[Adder]] - binary calculation [[User:Bidok]] - Animal logic with all gates, memory, repeater and counter. All powered by kittens.
    9 KB (1,421 words) - 21:32, 23 June 2017
  • * [[Counter]]/[[Adder]] - binary calculation *[[User:Bidok]] - Animal logic with all gates, memory, repeater and counter. All powered by kittens.
    13 KB (2,267 words) - 21:34, 23 June 2017

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