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  • | name = 23a nobles ...clude>[[Category:Navigation templates]]</noinclude><includeonly>{{Category|Nobles}}</includeonly>
    1 KB (141 words) - 23:39, 8 February 2022
  • {{cv|23a|Nobles}}{{vercat|23a|Nobles|Dwarves}}
    48 members (0 subcategories, 0 files) - 16:55, 9 March 2012

Page text matches

  • ...ry of ''Dwarf Fortress'', starting from the very first public release of [[23a:Release information/0.21.93.19a|0.21.93.19a]]. See each release's page for ...e now named properly, graphics sets can now use custom tiles for appointed nobles, and flux stones now have a value of 2 again.
    25 KB (3,070 words) - 13:35, 17 April 2024
  • ...work. Has a nearly completely documented disassembly of versions 0.23.130.23a (because the freely available IDA Pro 5.0 doesn't work as well with newer v ...40d" and "40d Talk" pointed to "40d", and "23a" and "23a Talk" pointed to "23a". This functionality has since been converted into an [https://github.com/D
    24 KB (3,652 words) - 14:16, 5 January 2024
  • * MegaDwarfBonus: Make miscreants/nobles walk the plank. ...ving spent their entire lives coddled in a safe room. They might make good nobles however.
    96 KB (15,752 words) - 04:01, 20 December 2022
  • * MegaDwarfBonus: Make miscreants/nobles walk the plank. '''Usefulness:''' You can kill prisoners, useless peasants, irate nobles, hammerers, untamable animals, or anything else. Just be ready for somethi
    100 KB (16,380 words) - 19:18, 14 November 2023
  • ===Template:23a Metal=== ...uction as an option, and constructions did not exist back in 23a. The {{tl|23a Ore}} template was made for a similar reason - the current one doesn't hand
    48 KB (7,920 words) - 22:50, 29 November 2023
  • ...o the sort of info we currently have for Getting Started, Video Tutorials, Nobles, Fun, and so on. It seems that there is a lot of interest in continuing to ....'''110'''.23a, 0.22.'''120'''.23a, 0.22.'''123'''.23a, and 0.'''23.130'''.23a, complete with 0.22.'''121'''.23'''b''' in the middle), three "21a"s, and '
    47 KB (8,053 words) - 19:22, 8 December 2011
  • ...ving spent their entire lives coddled in a safe room. They might make good nobles however. '''Usefulness:''' Kill goblins, elves, nobles, legendary cheese makers, kobolds or anything you feel like. There are easi
    70 KB (11,448 words) - 14:39, 15 December 2020
  • ...One question: Where are you getting the release notes for releases like [[23a:Release information/0.21.104.21b‎|this one]]? I can't seem to find them o ...practically unreadable (take [http://dwarffortresswiki.org/index.php?title=23a:Bedroom&oldid=123591 this page] for example). It's likely that someone else
    37 KB (6,029 words) - 22:50, 29 November 2023
  • ...ning room, they ''obviously'' have three chests, right? Nobody accused the nobles of being particularly bright.) :<span style="color:#009900;">000173 â–ª (0.22.120.23a) [dwarf mode][nobles] if you have a noble claim the same item with three of their rooms, it'll
    22 KB (3,761 words) - 06:46, 18 May 2010
  • ...Order of the <weapon>" nobles and you could potentially get up to '''39''' nobles in your fort. ...cial type of [[23a:channel|channel]], garbage was always dumped into the [[23a:chasm|chasm]] and destroyed, and meeting areas had to be designated from bu
    11 KB (1,863 words) - 21:11, 18 January 2023
  • ...v0.34]]<br>[[v0.31:{{PAGENAME}}|v0.31]]<br>[[40d:{{PAGENAME}}|v0.28]]<br>[[23a:{{PAGENAME}}|v0.23]]</div></div> ...}}|v0.34]] | [[v0.31:{{PAGENAME}}|v0.31]] | [[40d:{{PAGENAME}}|v0.28]] | [[23a:{{PAGENAME}}|v0.23]] )
    58 KB (7,234 words) - 10:56, 6 January 2023
  • |'''Will the [[23a:Noble|2D nobles]] make a comeback?''' ...ms occur. The different pulls and needs of the groups represented by these nobles are an important factor in this, especially if a dwarf belongs to two confl
    12 KB (2,036 words) - 20:52, 2 March 2012
  • {{23a creaturelookup/0|butcher=no}} ...human noble has been to your fortress, as all [[trap]]s observed by their nobles will be essentially inactive for any of their invaders.
    3 KB (537 words) - 13:05, 5 November 2020
  • {{cv|23a|Nobles}}{{vercat|23a|Nobles|Dwarves}}
    48 members (0 subcategories, 0 files) - 16:55, 9 March 2012
  • | name = 23a nobles ...clude>[[Category:Navigation templates]]</noinclude><includeonly>{{Category|Nobles}}</includeonly>
    1 KB (141 words) - 23:39, 8 February 2022
  • ...changing. This page is a historical list of some of the best-known bugs in 23a; an official compilation of all bugs, and their development status, can be ...in the [https://github.com/quietust/dfhack-23a/tree/master/patches DFHack-23a GitHub repository] (primarily in the "bugs" subdirectory), in a format whic
    17 KB (2,858 words) - 21:32, 11 March 2022
  • {{Main page progress bar|23a|width=48em}} <div>{{news/23a}}</div>
    5 KB (559 words) - 12:17, 16 April 2019
  • ...r to consume [[dwarven beer]], but do not due to bugs (generic uncolored [[23a:diamond|diamond]]s were removed in version 0.27.169.32a, and it looks for " {{nobles}}
    3 KB (489 words) - 14:42, 21 March 2022
  • ...ma, and beards, and microcline, and elephants, and cats, and migrants, and nobles, and losing, and... --[[User:Albedo|Albedo]] 05:34, 3 April 2010 (UTC) ...are no labor pages (aside from Cleaning) for version 0.31.xx or even 40d (23a does have them, though, and I've been planning to create them for the sake
    40 KB (6,659 words) - 04:53, 3 January 2024

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