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Editing Talk:Werebeast
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*It would be strange if wereraccoons could not be caught in cage traps due to their (small) size. I do not believe we have the numbers for the werebeast sizes (though they would not be difficult to extract), but all manners of creatures such as crundles and stoats can be caught in cage traps - and those are surely smaller. In other words, the only reason for wereraccoons to be trappable would be for there to either be a mechanic which prevents small creatures to be caught in cage traps, which must in that case be new to v50, or for the wereraccoons to have some other token influencing their interaction with traps. Or it could be a bug of course, or human error. --[[User:Voliol|Voliol]] ([[User talk:Voliol|talk]]) 10:44, 24 March 2023 (UTC) | *It would be strange if wereraccoons could not be caught in cage traps due to their (small) size. I do not believe we have the numbers for the werebeast sizes (though they would not be difficult to extract), but all manners of creatures such as crundles and stoats can be caught in cage traps - and those are surely smaller. In other words, the only reason for wereraccoons to be trappable would be for there to either be a mechanic which prevents small creatures to be caught in cage traps, which must in that case be new to v50, or for the wereraccoons to have some other token influencing their interaction with traps. Or it could be a bug of course, or human error. --[[User:Voliol|Voliol]] ([[User talk:Voliol|talk]]) 10:44, 24 March 2023 (UTC) | ||
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== Page structure == | == Page structure == | ||
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The [[Werebeast#Werebeasts_in_fortresses|Werebeasts in fortresses]] section could do with some specific information about visitors being able to transform whilst visiting one of your fortress locations. | The [[Werebeast#Werebeasts_in_fortresses|Werebeasts in fortresses]] section could do with some specific information about visitors being able to transform whilst visiting one of your fortress locations. | ||
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