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Editing Underworld

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The Underworld expands out in all directions without bound, with a height varying between 1-4 [[z-level]]s. Its rough floor slopes up and down, making it possible to walk around and explore should you get an [[Adventurer mode|adventurer]] down there. If you dig down through a hollow adamantine pillar, but had previously blocked off the particular hallway with a drawbridge and raise it, you can discover the location of all adamantine on the map with no negatives.
 
The Underworld expands out in all directions without bound, with a height varying between 1-4 [[z-level]]s. Its rough floor slopes up and down, making it possible to walk around and explore should you get an [[Adventurer mode|adventurer]] down there. If you dig down through a hollow adamantine pillar, but had previously blocked off the particular hallway with a drawbridge and raise it, you can discover the location of all adamantine on the map with no negatives.
  
Demons spawn on the edges of the Underworld much like animals do on the surface; demons thus spawned will be content to meander, without going out of their way to extinguish all life they can reach. It is yet unclear whether the number of demons is finite; in information exported from the legends screen, the population of demonic species is listed as "unnumbered", a descriptor usually reserved for [[ant]]s, [[worm]]s, and other omnipresent [[vermin]]. Clusters of [[web]]s can be found scattered across the Underworld's surface, marking the presence of demons able to spew webs as a form of combat. In worlds [[Advanced world generation|generated]] without demons, the Underworld is empty and [[goblin]]s are not present either, but goblins can still appear through historical deep-dig disasters.  
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Demons spawn on the edges of the Underworld much like animals do on the surface; demons thus spawned will be content to meander, without going out of their way to extinguish all life they can reach. It is yet unclear whether the number of demons is finite; in information exported from the legends screen, the population of demonic species is listed as "unnumbered", a descriptor usually reserved for [[ant]]s, [[worm]]s, and other omnipresent [[vermin]]. Clusters of [[web]]s can be found scattered across the Underworld's surface, marking the presence of demons able to spew webs as a form of combat. In worlds [[Advanced world generation|generated]] without demons, the Underworld is empty and [[goblin]]s are not present either, but they can still appear through historical deep-dig disasters.  
  
 
If not properly prepared, breaching into the Underworld can wipe out the entire fortress in seconds - it will be burned to ashes, and levers will often be useless for blocking them off through bridges, because those demons are extremely fast.
 
If not properly prepared, breaching into the Underworld can wipe out the entire fortress in seconds - it will be burned to ashes, and levers will often be useless for blocking them off through bridges, because those demons are extremely fast.

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