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Editing User:Larix

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* Just working out that diagonally-moving minecarts are notoriously unwilling to follow track directions only served as an incentive for me to step up my game and tame the wild diagonal minecart. I succeeded in getting such carts to stay in holding loops, cycle through repeaters and even hold a bit of information by their rotation direction in a read-writeable 'memory cell'.  
 
* Just working out that diagonally-moving minecarts are notoriously unwilling to follow track directions only served as an incentive for me to step up my game and tame the wild diagonal minecart. I succeeded in getting such carts to stay in holding loops, cycle through repeaters and even hold a bit of information by their rotation direction in a read-writeable 'memory cell'.  
 
While working on my "billard table", i came up with two other minor devices; the first should be useful, the second's more of a curiosity:
 
 
: There's no need to use an extra minecart for every bit of memory you wish to store, a single minecart can hold a full byte of information.
 
: There's no need to use an extra minecart for every bit of memory you wish to store, a single minecart can hold a full byte of information.
 
: Oh, and i got a rudimentary base-seven memory device or adder to work, based on regulating water depth and measuring it with pressure plates.
 
: Oh, and i got a rudimentary base-seven memory device or adder to work, based on regulating water depth and measuring it with pressure plates.

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