v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Editing User:Phssthpok

Jump to navigation Jump to search

Warning: You are not logged in.
Your IP address will be recorded in this page's edit history.


The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
== high-res tileset ==
 
 
 
<div style="background:#640; float:left; padding:8px;">[[Image:Phssthpok_32x32.png]]</div>
 
<div style="background:#640; float:left; padding:8px;">[[Image:Phssthpok_32x32.png]]</div>
 
<div style="clear:both;"></div>
 
 
== ascii art reward ==
 
 
<pre>
 
ccc%ccccc,.,.UU,.U@.,,..,.,.~~~~~~~~
 
</pre>
 
 
“Where have they taken the princess?”
 
 
A shining sword point hovered above the goblin's neck.  Sir Salwin had
 
tracked the goblin snatchers over field and stream to the ruins of the
 
dwarf fortress.  It had been weeks since the princess was kidnapped,
 
but the knight knew she was still alive because of the messages she
 
had left behind on pieces of her torn garment.  At last he cornered
 
the villains in the crumbling mountain castle.  He mortally wounded
 
one of them, but the rest had slipped away with the fair maiden.
 
 
“Tell me where Princess Medalla is, and I’ll make your death swift,”
 
said the knight.
 
 
The goblin grinned through broken teeth and pointed to a large opening
 
in the rough-hewn wall.  “They have taken to the underground.  Yours
 
is a quest without hope,” he said.
 
 
Sir Salwin’s team looked on grimly as the knight finished the goblin
 
with a quick blow.  The Island Brothers winced in unison.  They were
 
not yet accustom to violence, not like Bailnor, the knight’s dwarven
 
companion.  The old dwarf had seen a hundred sieges, and now that his
 
kind had retreated into the mountains, he stayed on to fight all that
 
is evil.
 
 
“Where does that hole lead?” Sir Salwin asked Bailnor.
 
 
“As the goblin said, milord,” said the dwarf.  “It leads into the
 
Underground, a vast world of twisting tunnels and great dangers.  If
 
they have taken her there, we may never see her again.”
 
 
The knight ran his fingers through his beard, and stared into
 
blackness.  “There is no question,” said Salwin.  “We must follow.”
 
 
As they descended, Bailnor pointed out the strange lights in the
 
cavern below.  Many of fungi and some of the vermin gave off their own
 
light, as the dwarf pointed out.  When they reached the floor of the
 
cavern proper, Tolwen, the elder of the Island brothers, pointed to a
 
mass of chattering creatures.  They were picking the bones some great
 
monster.
 
 
“Crundles,” said Bailnor.  “Often did they plague my father’s helmet farm.”
 
 
“But what was that thing they are eating?” asked Tolwen.
 
 
“It is said that the goblins and trolls passed through these caverns
 
when they escaped from the underworld,” said Bailnor.  “I wouldn’t be
 
surprised if other monsters didn’t make this place their home.”  The
 
dwarf looked at the brothers for a moment.  “You had better stay close
 
to master Salwin.”
 
 
The adventurers traveled into the deep, always on the look for some
 
sign of the princess.  The ceiling of the cavern hung low with
 
stalactites, all crawling with tiny creatures.  As they went they
 
found pools of water that grew and joined until it seemed the entire
 
cave would be flooded.  Nolwen, the younger of the brothers, took off
 
his battered soldier’s helmet to drink.  A clawed arm shot up, nearly
 
severing his nose.  Bailnor pulled him away.
 
 
“Never go near the water here,” said the dwarf.  “Pond grabbers and
 
worse haunt these dim lakes.”
 
 
The trio looked up as Sir Salwin held up a piece of glittering cloth.
 
Bailnor approached him.  They looked down through the winding passage
 
that was the road ahead.
 
 
“I know not what madness drove them to take that way,” said the dwarf,
 
“but if you choose to follow them, I cannot lead you.”
 
 
The knight looked at him, questioning.
 
 
“Dwarves rarely delve past the first layer of the Underground,” said
 
Bailnor.  “To go further is suicide.”
 
 
Sir Salwin looked on into the darkness.  “Once again,” said the
 
knight, “there is no question.”
 
 
== another ascii art reward ==
 
 
<pre>
 
,..@@|@|
 
</pre>
 
 
"Stop!" Kogan shouted.  Mul halted his pick just before it crashed into the ice.
 
 
"There's something in there.  See the outline?  Bomtek got lucky the
 
last time, but if this treasure is equally valuable we could become
 
very wealthy indeed.  Get the chisels," Kogan said.
 
 
"There have been so many finds in the tunnel this month," Mul
 
observed.  "There must have been a great battle here before the
 
glacier formed."
 
 
As the dwarves worked carefully with the chisels, the form within the
 
ice became more clear.  This was no treasure.
 
 
"I wonder who he was," Kogan said flatly as they continued stripping
 
the ice away.
 
 
"He looks to have seen no more than eight winters, though the last was
 
far too long," Mul responded.
 
 
When they finally freed the body from its prison, they set it on the
 
rough ice floor.
 
 
"The least we can do is set him in a proper tomb," Kogan said.  "I'll
 
go get Dorol."
 
 
The boy's eyes opened.
 
 
"They are coming.  Leave this place.  They are coming."
 
 
"You're alive!  Could it be?  Mul, get something warm for him to
 
drink.  A volcano whiskey shot from the kitchen," Kogan said urgently
 
to Mul before turning back to the boy.
 
 
The young dwarf could not move his limbs, but his lips were trembling
 
and there were tears in his terrified eyes.  "They are coming."
 
 
Kogan had difficulty understanding the boy's dialect, but on the third
 
hearing, he found the meaning of the boy's repeated words.  "Be still
 
now," Kogan said gently.  "You were trapped in the ice.  Nobody is
 
coming.  It all happened long ago."
 
 
"They are coming.  They are coming now."
 
 
The boy closed his eyes, and the only sound in the tunnel was his
 
frantic breathing.  Even in his heavy furs, Kogan felt a sudden chill
 
and the dimly lit tunnel became darker still, as if the torches were
 
reaching the last of their fuel in unison.  It was then that Kogan
 
became aware of the icy hand resting lightly on his shoulder.
 
 
<pre>
 
++@+++@~~&&&&+#####
 
</pre>
 
 
Dorl approached the enormous outcropping of rock that protruded like
 
the hand of a drowning giant through the sea of ice, the spikes on his
 
boots crushing the thin layer of snow which topped the glacier with
 
each step.  The miner had heard from the supply caravan that a new
 
excavation had begun at the frontier outpost not a month ago, and they
 
were still seeking laborers.
 
 
There were no guards posted at the entrance, yet the gate was open.
 
The dwarf felt uneasy.  Surely someone must stand to ward off the
 
mighty beasts that haunted this frozen wasteland.  Dorl himself had
 
slain a great polar bear on the journey, shattering its skull with a
 
swing of his steel pick, though it could easily have turned out
 
differently.  During this season the giant predators were crazed with
 
hunger and often reckless.
 
 
Dorl passed through the gateway and was greeted with a sight of horror
 
that sucked the breath from his cold-pained lungs.  The ground was
 
littered with desiccated bodies.  There were the guards, on permanent
 
watch with shriveled eyes.  A merchant was there, never to return
 
home.  The outpost had become a tomb.
 
 
From the shadows enshrouding the passageway to the deeper halls there
 
emerged several figures.  They were tall, graceful and tall like
 
elves, but their faces were smooth and featureless, save for their
 
glaring demonic eyes.  One of them held a leash which bound a dwarven
 
child, eyes gaunt, frail but still alive.  The child took a few
 
halting steps forward before speaking in a empty monotone, "My master
 
does not wish to be disturbed."
 
 
Dorl took a step back.  "I did not mean to disturb your master."
 
 
The child shuffled forward further until the leash strained against
 
his neck.  His master did not move.  Speaking again, his voice
 
cracking but still without emotion, the child said, "My master does
 
not care about your intentions."
 
 
Dorl retreated slowly to the gateway, a profound nervousness marking
 
his voice, "I'll be going then.  No need to concern yourself with me."
 
 
"My master's concerns are not yours to dictate."
 
 
"No, no, I didn't mean to imply..."
 
 
"My master does not care about your intentions."
 
 
He was through the gateway.  It closed quietly, leaving him alone with
 
his thoughts.
 

Please note that all contributions to Dwarf Fortress Wiki are considered to be released under the GFDL & MIT (see Dwarf Fortress Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To protect the wiki against automated edit spam, we kindly ask you to solve the following CAPTCHA:

Cancel Editing help (opens in new window)