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Difference between revisions of "User:Quietust/rawextract.php"

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(new and improved: now supports compressed world files)
(and improved even further - now handles worlds with active saved games!)
Line 2: Line 2:
 
function decompress ($file)
 
function decompress ($file)
 
{
 
{
$out = tmpfile();
+
$out = fopen('temp', 'w+'); // tmpfile();
 
// write 'uncompressed' header
 
// write 'uncompressed' header
 
fwrite($out, pack('VV', 0x0509, 0));
 
fwrite($out, pack('VV', 0x0509, 0));
Line 32: Line 32:
 
}
 
}
  
$raw = fopen('world.dat', 'rb');
+
$raw = @fopen('world.dat', 'rb');
if (!$raw)
+
if ($raw)
die("world.dat file not found!");
+
{
 +
$sig = readLong($raw);
 +
if ($sig != 0x0509)
 +
die("world.dat file header not found!");
 +
 
 +
$comp = readLong($raw);
 +
if ($comp == 1)
 +
$raw = decompress($raw);
 +
elseif ($comp > 0)
 +
die("world.dat file is corrupted!");
 +
 
 +
fseek($raw, 0x92, SEEK_SET);
 +
 
 +
$len = readShort($raw);
 +
$world = fread($raw, $len);
 +
echo "Listing raws for randomly generated creatures of $world:\n\n";
 +
}
 +
else
 +
{
 +
$raw = @fopen('world.sav', 'rb');
 +
if (!$raw)
 +
die("Could not open world.dat or world.sav!");
 +
 
 +
$sig = readLong($raw);
 +
if ($sig != 0x0509)
 +
die("world.sav file header not found!");
  
$sig = readLong($raw);
+
$comp = readLong($raw);
if ($sig != 0x0509)
+
if ($comp == 1)
die("world.dat file header not found!");
+
$raw = decompress($raw);
 +
elseif ($comp > 0)
 +
die("world.sav file is corrupted!");
  
$comp = readLong($raw);
+
fseek($raw, 0x5E, SEEK_SET);
if ($comp == 1)
 
$raw = decompress($raw);
 
elseif ($comp > 0)
 
die("world.dat file is corrupted!");
 
  
fseek($raw, 0x92, SEEK_SET);
+
$len = readShort($raw);
 +
$name = fread($raw, $len);
  
$len = readShort($raw);
+
$len = readShort($raw);
$str = fread($raw, $len);
+
$world = fread($raw, $len);
echo "Listing raws for randomly generated creatures of $str:\n\n";
+
echo "Listing raws for randomly generated creatures of $world:\n\n";
 +
$skip = readLong($raw);
 +
}
  
 
$numCreatures = readLong($raw);
 
$numCreatures = readLong($raw);

Revision as of 21:45, 29 April 2010

<?
function decompress ($file)
{
	$out = fopen('temp', 'w+'); // tmpfile();
	// write 'uncompressed' header
	fwrite($out, pack('VV', 0x0509, 0));
	while (1)
	{
		$len = readLong($file);
		if (feof($file))
			break;
		// not sure what this is, but it isn't part of the compressed data
		$unk = readShort($file);
		$block = fread($file, $len - 2);
		fwrite($out, gzinflate($block));
	}
	rewind($out);
	return $out;
}

function readLong ($file)
{
	$x = fread($file, 4);
	$pck = unpack('Vdata', $x);
	return $pck['data'];
}
function readShort ($file)
{
	$x = fread($file, 2);
	$pck = unpack('vdata', $x);
	return $pck['data'];
}

$raw = @fopen('world.dat', 'rb');
if ($raw)
{
	$sig = readLong($raw);
	if ($sig != 0x0509)
		die("world.dat file header not found!");

	$comp = readLong($raw);
	if ($comp == 1)
		$raw = decompress($raw);
	elseif ($comp > 0)
		die("world.dat file is corrupted!");

	fseek($raw, 0x92, SEEK_SET);

	$len = readShort($raw);
	$world = fread($raw, $len);
	echo "Listing raws for randomly generated creatures of $world:\n\n";
}
else
{
	$raw = @fopen('world.sav', 'rb');
	if (!$raw)
		die("Could not open world.dat or world.sav!");

	$sig = readLong($raw);
	if ($sig != 0x0509)
		die("world.sav file header not found!");

	$comp = readLong($raw);
	if ($comp == 1)
		$raw = decompress($raw);
	elseif ($comp > 0)
		die("world.sav file is corrupted!");

	fseek($raw, 0x5E, SEEK_SET);

	$len = readShort($raw);
	$name = fread($raw, $len);

	$len = readShort($raw);
	$world = fread($raw, $len);
	echo "Listing raws for randomly generated creatures of $world:\n\n";
	$skip = readLong($raw);
}

$numCreatures = readLong($raw);

for ($i = 0; $i < $numCreatures; $i++)
{
	$numLines = readLong($raw);
	for ($j = 0; $j < $numLines; $j++)
	{
		$len = readShort($raw);
		$str = fread($raw, $len);
		echo "$str\n";
	}
	echo "----------\n";
}
?>