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v0.31:Attack types

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This article is about an older version of DF.

With the exception of some Template:L, all Template:Ls have an attack type. There are two attack types: blunt and edged.

Blunt weapons

Examples of blunt weapons include hammers, maces, and melee attacks with crossbows.

Blunt weapons generally have poor penetration but are good for bruising and breaking internal bones and tissues. Blunt weapons tend to be more effective when they have greater weight. This can lead to disappointment when using blunt weapons made from Template:L. They are not designed to kill, but to incapacitate, and they do that very well.

Edged weapons

Examples of edged weapons include heavy bladed weapons where the focus of the swing is generally distributed across a large, sharp area as opposed to a bladed point, which would be a piercing weapon. Bladed weapons include axes, swords, and even whips. The surface area is smaller than a blunt weapon but larger than a piercing weapon.

Bladed weapons do significant amounts of tissue damage and may sever limbs or heads, especially of smaller, weaker creatures. Against large creatures they cut gashes in the surface tissue, causing bleeding and pain but generally not doing a lot of organ damage, unless the strike is to the head, of course.