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Difference between revisions of "v0.31:Building token"

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(Created page with 'These tokens control the functionality of custom buildings. A good first try at modding buildings is building a bug burning workshop. http://www.bay12forums.com/smf/index.php?to…')
 
Line 44: Line 44:
  
 
Tokens that are availabe (from hexdump of the exe)
 
Tokens that are availabe (from hexdump of the exe)
 +
 
BUILDING_FURNACE
 
BUILDING_FURNACE
 +
 
REACTION_CLASS
 
REACTION_CLASS
 +
 
HAS_MATERIAL_REACTION_PRODUCT
 
HAS_MATERIAL_REACTION_PRODUCT
 +
 
UNROTTEN
 
UNROTTEN
 +
 
CONTAINS_LYE
 
CONTAINS_LYE
 +
 
POTASHABLE
 
POTASHABLE
NOT_WEB.WEB_ONLY
+
 
 +
NOT_WEB
 +
 
 +
WEB_ONLY
 +
 
 
EMPTY
 
EMPTY
 +
 
NOT_CONTAIN_BARREL_ITEM
 
NOT_CONTAIN_BARREL_ITEM
 +
 
BAG
 
BAG
 +
 
GLASS_MATERIAL
 
GLASS_MATERIAL
 +
 
BUILDMAT
 
BUILDMAT
 +
 
FIRE_BUILD_SAFE
 
FIRE_BUILD_SAFE
 +
 
MAGMA_BUILD_SAFE
 
MAGMA_BUILD_SAFE
 +
 
CAN_USE_ARTIFACT
 
CAN_USE_ARTIFACT
 +
 
WORTHLESS_STONE_ONLY
 
WORTHLESS_STONE_ONLY
 +
 
ANY_PLANT_MATERIAL
 
ANY_PLANT_MATERIAL
 +
 
ANY_SILK_MATERIAL
 
ANY_SILK_MATERIAL
 +
 
ANY_SOAP_MATERIAL
 
ANY_SOAP_MATERIAL
 +
 
ANY_LEATHER_MATERIAL
 
ANY_LEATHER_MATERIAL
 +
 
ANY_BONE_MATERIAL
 
ANY_BONE_MATERIAL
 +
 
ANY_SHELL_MATERIAL
 
ANY_SHELL_MATERIAL
 +
 
ANY_TOOTH_MATERIAL
 
ANY_TOOTH_MATERIAL
 +
 
ANY_HORN_MATERIAL.
 
ANY_HORN_MATERIAL.
 +
 
ANY_PEARL_MATERIAL
 
ANY_PEARL_MATERIAL
 +
 
USE_BODY_COMPONENT
 
USE_BODY_COMPONENT
 +
 
METAL_ORE
 
METAL_ORE
 +
 
MIN_DIMENSION
 
MIN_DIMENSION
 +
 
BUILD_ITEM
 
BUILD_ITEM
 +
 
NAME
 
NAME
 +
 
NAME_COLOR
 
NAME_COLOR
 +
 
BUILD_LABOR
 
BUILD_LABOR
 +
 
DIM
 
DIM
 +
 
WORK_LOCATION
 
WORK_LOCATION
 +
 
BUILD_KEY
 
BUILD_KEY
 +
 
NEEDS_MAGMA
 
NEEDS_MAGMA
 +
 
BLOCK
 
BLOCK
 +
 
TILE
 
TILE
 +
  
 
I'll come back later to add definitions for these, but many can be found at [[Reactions]]
 
I'll come back later to add definitions for these, but many can be found at [[Reactions]]

Revision as of 06:44, 21 April 2010

These tokens control the functionality of custom buildings.

A good first try at modding buildings is building a bug burning workshop. http://www.bay12forums.com/smf/index.php?topic=54058.0

This works around the bug with critters not rotting by giving you a building to cremate them into ash.

The raw text for the building itself:

[BUILDING_WORKSHOP:MAGMA_CREMATORIUM] [NAME:Magma Crematorium] [NAME_COLOR:7:0:1] [DIM:3:3] [WORK_LOCATION:2:3] [BUILD_LABOR:MASON] [BUILD_KEY:CUSTOM_SHIFT_C] [BLOCK:1:0:0:0] [BLOCK:2:0:0:0] [BLOCK:3:0:0:0] [TILE:0:1:' ':' ':236] [TILE:0:2:' ':236:'/'] [TILE:0:3:'|':' ':' '] [COLOR:0:1:0:0:0:0:0:0:0:0:1] [COLOR:0:2:0:0:0:0:0:1:6:0:0] [COLOR:0:3:6:0:0:0:0:0:0:0:0] [TILE:1:1:236:' ':227] [TILE:1:2:'|':' ':8] [TILE:1:3:' ':' ':236] [COLOR:1:1:0:0:1:0:0:0:0:0:1] [COLOR:1:2:6:0:0:0:0:0:0:0:1] [COLOR:1:3:0:0:0:0:0:0:0:0:1] [TILE:2:1:201:227:187] [TILE:2:2:200:8:188] [TILE:2:3:' ':' ':' '] [COLOR:2:1:0:0:1:0:0:1:0:0:1] [COLOR:2:2:0:0:1:0:0:1:0:0:1] [COLOR:2:3:0:0:0:0:0:0:0:0:0] [TILE:3:1:201:227:187] [TILE:3:2:200:8:188] [TILE:3:3:150:210:253] [COLOR:3:1:0:0:1:0:0:1:0:0:1] [COLOR:3:2:0:0:1:0:4:1:0:0:1] [COLOR:3:3:0:0:1:6:0:0:7:0:1] [BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]

Tokens that are availabe (from hexdump of the exe)

BUILDING_FURNACE

REACTION_CLASS

HAS_MATERIAL_REACTION_PRODUCT

UNROTTEN

CONTAINS_LYE

POTASHABLE

NOT_WEB

WEB_ONLY

EMPTY

NOT_CONTAIN_BARREL_ITEM

BAG

GLASS_MATERIAL

BUILDMAT

FIRE_BUILD_SAFE

MAGMA_BUILD_SAFE

CAN_USE_ARTIFACT

WORTHLESS_STONE_ONLY

ANY_PLANT_MATERIAL

ANY_SILK_MATERIAL

ANY_SOAP_MATERIAL

ANY_LEATHER_MATERIAL

ANY_BONE_MATERIAL

ANY_SHELL_MATERIAL

ANY_TOOTH_MATERIAL

ANY_HORN_MATERIAL.

ANY_PEARL_MATERIAL

USE_BODY_COMPONENT

METAL_ORE

MIN_DIMENSION

BUILD_ITEM

NAME

NAME_COLOR

BUILD_LABOR

DIM

WORK_LOCATION

BUILD_KEY

NEEDS_MAGMA

BLOCK

TILE


I'll come back later to add definitions for these, but many can be found at Reactions