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Difference between revisions of "v0.31:Electrum"

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m (On second thought. Exceptional. (not much more you could add actually))
m
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{{Alloy|name=Electrum|color=6:6:1|color1=6:1|color2=7:1
+
{{Alloy|name=Electrum|color=6:6:1|color1=6:6:1|color2=7:7:1
 
|recipe=
 
|recipe=
 
* 1 {{L|Gold}} {{L|bar}}
 
* 1 {{L|Gold}} {{L|bar}}

Revision as of 18:06, 13 May 2010

Electrum
÷ Ω Ω Ω Ω Ω ÷
= = Ω
= Ω
= = Ω
= Ω
÷ Ω Ω Ω Ω Ω ÷
Uses
Graphic

No graphic.

Recipe

- or -

Properties

Wikipedia article

This article is about an older version of DF.

Electrum Template:Ls can be made at a Template:L by a dwarf with the Template:L labor activated.

One Template:L bar and one Template:L bar, or one gold nugget and one silver Template:L (but not a mix of bars and ore), produces two electrum bars.

Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of Template:L (if you don't have access to Template:L). Moreover, low-value Template:L or Template:L ore can be substituted for Template:L or Template:L, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always favourable value-wise to produce electrum bars over gold bars, unless your legendary metalsmith has a particular fancy for gold.