v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Electrum"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (fixed links)
Line 1: Line 1:
{{av}}
+
{{av}}{{elven}}
 
{{Alloy|name=Electrum|color=#FF0|color1=#FF0|color2=#FFF|bgcolor=#880
 
{{Alloy|name=Electrum|color=#FF0|color1=#FF0|color2=#FFF|bgcolor=#880
 
|recipe=
 
|recipe=
* 1 [[Gold]] [[bar]]
+
* 1 {{L|Gold}} {{L|bar}}
* 1 [[Silver]] [[bar]]
+
* 1 {{L|Silver}} {{L|bar}}
 
- or -
 
- or -
* 1 [[Native gold]]
+
* 1 {{L|Native gold}}
* 1 [[Silver]] [[ore]]
+
* 1 {{L|Silver}} {{L|ore}}
 
|properties=
 
|properties=
* [[Material value]] 20
+
* {{L|Material value}} 20
 
}}
 
}}
'''Electrum''' [[bar]]s can be made at a [[smelter]] by a dwarf with the [[furnace operating]] labor activated.
+
'''Electrum''' {{L|bar}}s can be made at a {{L|smelter}} by a dwarf with the {{L|furnace operating}} labor activated.
  
One [[gold]] bar and one [[silver]] bar, or one gold nugget and one silver [[ore]] (but not a mix of bars and ore), produces two electrum bars.
+
One {{L|gold}} bar and one {{L|silver}} bar, or one gold nugget and one silver {{L|ore}} (but not a mix of bars and ore), produces two electrum bars.
  
Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of [[fuel]] (if you don't have access to [[magma]]). Moreover, low-value [[galena]] or [[tetrahedrite]] ore can be substituted for [[native silver]] or [[horn silver]], producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always  
+
Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of {{L|fuel}} (if you don't have access to {{L|magma}}). Moreover, low-value {{L|galena}} or {{L|tetrahedrite}} ore can be substituted for {{L|native silver}} or {{L|horn silver}}, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always  
  
 
{{Game Data|[INORGANIC:ELECTRUM]
 
{{Game Data|[INORGANIC:ELECTRUM]

Revision as of 12:51, 12 April 2010

This article is about an older version of DF.

Template:Elven

Electrum
÷ Ω Ω Ω Ω Ω ÷
= = Ω
= Ω
= = Ω
= Ω
÷ Ω Ω Ω Ω Ω ÷
Uses
Graphic

No graphic.

Recipe

- or -

Properties

Wikipedia article

Electrum Template:Ls can be made at a Template:L by a dwarf with the Template:L labor activated.

One Template:L bar and one Template:L bar, or one gold nugget and one silver Template:L (but not a mix of bars and ore), produces two electrum bars.

Smelting bars together consumes a value 30 material and a value 10 material to produce two units of value 20, thus producing no net gain (or loss); you're taking a high-value item and a medium-value item and averaging their values. Smelting the ore directly saves you two units of Template:L (if you don't have access to Template:L). Moreover, low-value Template:L or Template:L ore can be substituted for Template:L or Template:L, producing more value overall than would be generated from smelting the ores separately. Thus, if you have access to a silver ore, it is always

Template:Game Data