v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.31:Ethic"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m (Dree12 moved page v0.31:Ethics to v0.31:Ethic: Avoid {{av}} breakage by moving this one as well.)
 
(16 intermediate revisions by 9 users not shown)
Line 1: Line 1:
{{av}}
+
{{quality|Exceptional|18:03, 28 April 2011 (UTC)}}{{av}}
[[Category:Modding]]
 
[[Category:Tokens]]
 
 
== List of acceptable ethics tags==
 
== List of acceptable ethics tags==
  
Ethics tags are used in the entity_default file to determine how races feel about various issues. Example usage: [ETHIC:ASSAULT:PUNISH_SERIOUS]
+
Ethics tags are used in the entity_default raw file to determine how races feel about various issues. Relationships between civs are based on their ethics value numbers in relation to each other; Some yield favourable positive numbers or unfavourable negative numbers that result in ethic/civ conflict. Civs with UNTHINKABLE in a specific ethic will happily go to war with a different civ that has ACCEPTABLE in that same ethic type.
 +
 
 +
Example usage: [ETHIC:ASSAULT:PUNISH_SERIOUS]
 +
 
 +
In un-modded DF, this corresponds to wars over eating sapients and elves declaring war on everybody for harming plants and hunting/displaying trophies.
  
 
== Ethics types ==
 
== Ethics types ==
 
{| {{prettytable}}
 
{| {{prettytable}}
|- bgcolor="#ddd"
+
|- bgcolor="#dddddd"
 
!Token
 
!Token
 
!Extra Information
 
!Extra Information
Line 16: Line 18:
 
|-
 
|-
 
|EAT_SAPIENT_KILL
 
|EAT_SAPIENT_KILL
| Civilizations that accept this type of cannibalism and civilizations that do not may go to war over "the devouring of the bodies of sapient beings" in world-gen. Members of civilizations that accept this type of cannibalism will devour the bodies of creatures they kill in world-gen.
+
| This determines if the race will sometimes devour dead enemy combatants.
 
|-
 
|-
 
|EAT_SAPIENT_OTHER
 
|EAT_SAPIENT_OTHER
| Civilizations that accept this type of cannibalism and civilizations that do not may go to war over "the devouring of the bodies of sapient beings" in world-gen.
+
| This also determines whatever or not a race is willing to butcher other sapients.  
 
|-
 
|-
 
|KILL_ANIMAL
 
|KILL_ANIMAL
| Civilized that accept killing animals and civilizations that do not may go to war over "the treatment of animals."
+
|
 
|-
 
|-
 
|KILL_ENEMY
 
|KILL_ENEMY
Line 28: Line 30:
 
|-
 
|-
 
|KILL_ENTITY_MEMBER
 
|KILL_ENTITY_MEMBER
| Members of a civilization that accepts murder may kill other entity members in world-gen.
+
|
 
|-
 
|-
 
|KILL_NEUTRAL
 
|KILL_NEUTRAL
Line 34: Line 36:
 
|-
 
|-
 
|KILL_PLANT
 
|KILL_PLANT
| Civilizations that accept killing plants and civilizations that do not may go to war in world-gen.
+
| This determines a race's position towards wood as well. Setting this ethic's response to MISGUIDED, SHUN, APPALLING, PUNISH_*, or UNTHINKABLE (see below) prohibits the entity from using [[wagon]]s in trade.
 
|-
 
|-
 
|LYING
 
|LYING
| Civilizations that accept lying and civilizations that do not may go to war over "truthfulness" in world-gen.
+
|
 
|-
 
|-
 
|MAKE_TROPHY_ANIMAL
 
|MAKE_TROPHY_ANIMAL
| Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen.
+
|
 
|-
 
|-
 
|MAKE_TROPHY_SAME_RACE
 
|MAKE_TROPHY_SAME_RACE
| Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen.
+
|
 
|-
 
|-
 
|MAKE_TROPHY_SAPIENT
 
|MAKE_TROPHY_SAPIENT
| Civilizations that accept making this type of trophy and civilizations that do not may go to war over "the display of war and hunting trophies" in world-gen.
+
|
 
|-
 
|-
 
|OATH_BREAKING
 
|OATH_BREAKING
| Civilizations that accept oath-breaking and civilizations that do not may go to war over "a formalized agreement" in world-gen.
+
|
 
|-
 
|-
 
|SLAVERY
 
|SLAVERY
| Civilizations that accept slavery will take the former population of sites they conquer as slaves in world-gen.
+
|
 
|-
 
|-
 
|THEFT
 
|THEFT
|
+
| This determines whether the race will try to steal goods.
 
|-
 
|-
 
|TORTURE_ANIMALS
 
|TORTURE_ANIMALS
| Civilizations that accept this type of torture and civilizations that do not may go to war in world-gen.
+
|
 
|-
 
|-
 
|TORTURE_AS_EXAMPLE
 
|TORTURE_AS_EXAMPLE
Line 64: Line 66:
 
|-
 
|-
 
|TORTURE_FOR_FUN
 
|TORTURE_FOR_FUN
| Civilizations that accept this type of torture and civilizations that do not may go to war over "torture" in world-gen.
+
|
 
|-
 
|-
 
|TORTURE_FOR_INFORMATION
 
|TORTURE_FOR_INFORMATION
Line 80: Line 82:
  
 
==Ethics values==
 
==Ethics values==
 
+
In order of acceptability:
This table shows the degree to which relations between two civilizations will be affected by disputes over an ethical issue, based on how much they accept it. Columns list the ethics values of the target civilization, while rows list the ethics values of the evaluating civilization. When several disputes accumulate a strong enough negative value for the evaluating civilization, they will go to war. Blank comparisons have no effect at all.
 
 
 
Ethics are listed loosely in order of descending acceptability.
 
  
 
{| {{prettytable}}
 
{| {{prettytable}}
|- bgcolor="#ddd"
+
|- bgcolor="#dddddd"
|
 
 
!Token
 
!Token
!A
 
!B
 
!C
 
!D
 
!E
 
!F
 
!G
 
!H
 
!I
 
!J
 
!K
 
!L
 
!M
 
!N
 
!O
 
!P
 
 
|-
 
|-
!A
+
|NOT_APPLICABLE
 +
|-
 
|ACCEPTABLE
 
|ACCEPTABLE
| +1
 
| +1
 
| +1
 
|
 
|
 
|
 
|
 
| -1
 
| -2
 
| -2
 
| -3
 
| -5
 
| -5
 
| -2
 
|
 
|
 
 
|-
 
|-
!B
 
 
|PERSONAL_MATTER
 
|PERSONAL_MATTER
| +1
 
| +1
 
| +1
 
|
 
|
 
|
 
|
 
| -1
 
| -2
 
| -2
 
| -3
 
| -5
 
| -5
 
| -2
 
|
 
|
 
 
|-
 
|-
!C
 
 
|JUSTIFIED_IF_NO_REPERCUSSIONS
 
|JUSTIFIED_IF_NO_REPERCUSSIONS
| +1
 
| +1
 
| +1
 
|
 
|
 
|
 
|
 
| -1
 
| -2
 
| -2
 
| -3
 
| -5
 
| -5
 
| -2
 
|
 
|
 
 
|-
 
|-
!D
+
|JUSTIFIED_IF_GOOD_REASON
 +
|-
 +
|JUSTIFIED_IF_EXTREME_REASON
 +
|-
 +
|JUSTIFIED_IF_SELF_DEFENSE
 +
|-
 
|ONLY_IF_SANCTIONED
 
|ONLY_IF_SANCTIONED
| -2
 
| -2
 
|
 
| +2
 
|
 
| +1
 
|
 
|
 
|
 
| -1
 
| -1
 
| -1
 
| -1
 
| -1
 
| -1
 
|
 
 
|-
 
|-
!E
+
|MISGUIDED
 +
|-
 +
|SHUN
 +
|-
 +
|APPALLING
 +
|-
 +
|PUNISH_REPRIMAND
 +
|-
 +
|PUNISH_SERIOUS
 +
|-
 +
|PUNISH_EXILE
 +
|-
 +
|PUNISH_CAPITAL
 +
|-
 +
|UNTHINKABLE
 +
|}
 +
 
 +
==Ethics value numbers in relation to each other==
 +
 
 +
Note: These were given by Toady himself [http://www.bay12forums.com/smf/index.php?topic=22151.msg239689]. Anything above listed value indicator is counted for same value difference.
 +
 
 +
{| {{prettytable}}
 +
|- bgcolor="#dddddd"
 +
!Token
 +
|-
 
|JUSTIFIED_IF_GOOD_REASON
 
|JUSTIFIED_IF_GOOD_REASON
|
+
|<pre>JUSTIFIED_IF_GOOD_REASON +2
|
+
JUSTIFIED_IF_EXTREME_REASON +1
|
+
SHUN
|
+
APPALLING
| +2
+
PUNISH_REPRIMAND
| +1
+
PUNISH_SERIOUS
|
+
PUNISH_EXILE
| -1
+
PUNISH_CAPITAL
| -1
+
UNTHINKABLE
| -1
+
  -1
| -1
+
</pre>
| -1
 
| -1
 
| -1
 
| -1
 
|
 
 
|-
 
|-
!F
 
 
|JUSTIFIED_IF_EXTREME_REASON
 
|JUSTIFIED_IF_EXTREME_REASON
| -1
+
|<pre>JUSTIFIED_IF_GOOD_REASON +1
| -1
+
JUSTIFIED_IF_EXTREME_REASON +2
|
+
SHUN
|
+
APPALLING
| +1
+
PUNISH_REPRIMAND
| +2
+
PUNISH_SERIOUS
|
+
PUNISH_EXILE
| -1
+
PUNISH_CAPITAL
| -1
+
UNTHINKABLE
| -1
+
PERSONAL_MATTER
| -1
+
ACCEPTABLE
| -1
+
  -1
| -1
+
</pre>
| -1
 
| -1
 
|
 
 
|-
 
|-
!G
 
 
|JUSTIFIED_IF_SELF_DEFENSE
 
|JUSTIFIED_IF_SELF_DEFENSE
| -2
+
|<pre>JUSTIFIED_IF_EXTREME_REASON +1
| -2
+
JUSTIFIED_IF_SELF_DEFENSE +2
| -1
+
APPALLING
|
+
PUNISH_REPRIMAND
|
+
PUNISH_SERIOUS
| +1
+
PUNISH_EXILE
| +2
+
PUNISH_CAPITAL
|
+
UNTHINKABLE
|
+
JUSTIFIED_IF_NO_REPERCUSSIONS
| -1
+
  -1
| -1
+
PERSONAL_MATTER
| -1
+
ACCEPTABLE
| -1
+
  -2
| -1
+
</pre>
| -1
+
|-
|
+
|ONLY_IF_SANCTIONED
 +
|<pre>ONLY_IF_SANCTIONED +2
 +
JUSTIFIED_IF_EXTREME_REASON +1
 +
JUSTIFIED_IF_NO_REPERCUSSIONS
 +
UNTHINKABLE
 +
APPALLING
 +
PUNISH_REPRIMAND
 +
PUNISH_SERIOUS
 +
PUNISH_EXILE
 +
PUNISH_CAPITAL
 +
  -1
 +
PERSONAL_MATTER
 +
ACCEPTABLE
 +
  -2
 +
</pre>
 
|-
 
|-
!H
 
 
|MISGUIDED
 
|MISGUIDED
| -1
+
|<pre>MISGUIDED +2
| -1
+
SHUN
| -1
+
APPALLING
|
+
PUNISH_REPRIMAND
|
+
UNTHINKABLE
|
+
  +1
|
+
PUNISH_CAPITAL
| +2
+
PERSONAL_MATTER
| +1
+
ACCEPTABLE
| +1
+
  -1
| +1
+
</pre>
|
 
|
 
| -1
 
| +1
 
|
 
 
|-
 
|-
!I
 
 
|SHUN
 
|SHUN
| -1
+
|<pre>SHUN +2
| -1
+
MISGUIDED
| -1
+
APPALLING
|
+
PUNISH_REPRIMAND
|
+
UNTHINKABLE
|
+
  +1
|
+
PUNISH_CAPITAL
| +1
+
PERSONAL_MATTER
| +2
+
ACCEPTABLE
| +1
+
  -1
| +1
+
</pre>
|
 
|
 
| -1
 
| +1
 
|
 
 
|-
 
|-
!J
 
 
|APPALLING
 
|APPALLING
| -5
+
|<pre>PERSONAL_MATTER
| -5
+
ACCEPTABLE
| -3
+
  -5
| -2
+
JUSTIFIED_IF_NO_REPERCUSSIONS -3
| -2
+
JUSTIFIED_IF_GOOD_REASON
| -1
+
ONLY_IF_SANCTIONED
| -1
+
  -2
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
| +2
+
  -1
| +1
+
SHUN
| +1
+
PUNISH_REPRIMAND
| +1
+
PUNISH_SERIOUS
|
+
MISGUIDED
| +1
+
PUNISH_EXILE
|
+
UNTHINKABLE
 +
  +1
 +
APPALLING +2
 +
</pre>
 
|-
 
|-
!K
 
 
|PUNISH_REPRIMAND
 
|PUNISH_REPRIMAND
| -5
+
|<pre>PERSONAL_MATTER
| -5
+
ACCEPTABLE
| -3
+
  -5
| -2
+
JUSTIFIED_IF_NO_REPERCUSSIONS -3
| -2
+
JUSTIFIED_IF_GOOD_REASON
| -1
+
ONLY_IF_SANCTIONED
| -1
+
  -2
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
| +1
+
  -1
| +2
+
SHUN
| +1
+
PUNISH_SERIOUS
| +1
+
APPALLING
|
+
MISGUIDED
| +1
+
PUNISH_EXILE
|
+
UNTHINKABLE
 +
  +1
 +
PUNISH_REPRIMAND +2
 +
</pre>
 
|-
 
|-
!L
 
 
|PUNISH_SERIOUS
 
|PUNISH_SERIOUS
| -10
+
|<pre>PERSONAL_MATTER
| -10
+
ACCEPTABLE
| -7
+
      -10
| -3
+
JUSTIFIED_IF_NO_REPERCUSSIONS
| -3
+
      -7
| -2
+
JUSTIFIED_IF_GOOD_REASON
| -2
+
ONLY_IF_SANCTIONED
|
+
      -3
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
|
+
  -2
| +2
+
SHUN
| +1
+
APPALLING
| +1
+
PUNISH_EXILE
| +1
+
UNTHINKABLE
|
+
PUNISH_CAPITAL
 +
  1
 +
PUNISH_SERIOUS +2
 +
</pre>
 
|-
 
|-
!M
 
 
|PUNISH_EXILE
 
|PUNISH_EXILE
| -10
+
|<pre>PERSONAL_MATTER
| -10
+
ACCEPTABLE
| -7
+
  -10
| -3
+
JUSTIFIED_IF_NO_REPERCUSSIONS
| -3
+
  -7
| -2
+
JUSTIFIED_IF_GOOD_REASON
| -2
+
ONLY_IF_SANCTIONED
|
+
  -3
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
|
+
  -2
| +1
+
SHUN
| +2
+
APPALLING
| +1
+
PUNISH_SERIOUS
| +1
+
UNTHINKABLE
|
+
PUNISH_CAPITAL
 +
  +1
 +
PUNISH_EXILE +2
 +
</pre>
 
|-
 
|-
!N
 
 
|PUNISH_CAPITAL
 
|PUNISH_CAPITAL
| -15
+
|<pre>PERSONAL_MATTER
| -15
+
ACCEPTABLE
| -10
+
  -15
| -5
+
JUSTIFIED_IF_NO_REPERCUSSIONS
| -5
+
  -10
| -3
+
JUSTIFIED_IF_GOOD_REASON
| -3
+
ONLY_IF_SANCTIONED
|
+
  -5
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
|
+
  -3
| +1
+
APPALLING
| +1
+
PUNISH_SERIOUS
| +2
+
UNTHINKABLE
| +1
+
PUNISH_EXILE
|
+
  +1
 +
PUNISH_CAPITAL +2
 +
</pre>
 
|-
 
|-
!O
 
 
|UNTHINKABLE
 
|UNTHINKABLE
| -15
+
|<pre>PERSONAL_MATTER
| -15
+
ACCEPTABLE
| -10
+
  -15
| -5
+
JUSTIFIED_IF_NO_REPERCUSSIONS
| -5
+
  -10
| -3
+
JUSTIFIED_IF_GOOD_REASON
| -3
+
ONLY_IF_SANCTIONED
|
+
  -5
| +1
+
JUSTIFIED_IF_EXTREME_REASON
| +1
+
JUSTIFIED_IF_SELF_DEFENSE
|
+
  -3
| +1
+
SHUN
| +1
+
APPALLING
| +1
+
PUNISH_SERIOUS
| +2
+
PUNISH_EXILE
|
+
PUNISH_CAPITAL
 +
  +1
 +
UNTHINKABLE
 +
  +2
 +
</pre>
 
|-
 
|-
!P
+
|JUSTIFIED_IF_NO_REPERCUSSIONS<br>PERSONAL_MATTER<br>ACCEPTABLE
|NOT_APPLICABLE
+
|<pre>MISGUIDED -1
|
+
SHUN
|
+
APPALLING
|
+
PUNISH_REPRIMAND
|
+
UNTHINKABLE
|
+
  -2
|
+
PUNISH_SERIOUS -3
|
+
PUNISH_EXILE
|
+
PUNISH_CAPITAL
|
+
  -5
|
+
JUSTIFIED_IF_NO_REPERCUSSIONS
|
+
PERSONAL_MATTER
|
+
ACCEPTABLE
|
+
  +1
|
+
</pre>
|
 
|
 
 
|}
 
|}
----
+
 
 +
 
 +
 
 +
{{Category|Modding}}
 +
{{Category|Tokens}}

Latest revision as of 16:09, 31 July 2014

This article is about an older version of DF.

List of acceptable ethics tags[edit]

Ethics tags are used in the entity_default raw file to determine how races feel about various issues. Relationships between civs are based on their ethics value numbers in relation to each other; Some yield favourable positive numbers or unfavourable negative numbers that result in ethic/civ conflict. Civs with UNTHINKABLE in a specific ethic will happily go to war with a different civ that has ACCEPTABLE in that same ethic type.

Example usage: [ETHIC:ASSAULT:PUNISH_SERIOUS]

In un-modded DF, this corresponds to wars over eating sapients and elves declaring war on everybody for harming plants and hunting/displaying trophies.

Ethics types[edit]

Token Extra Information
ASSAULT
EAT_SAPIENT_KILL This determines if the race will sometimes devour dead enemy combatants.
EAT_SAPIENT_OTHER This also determines whatever or not a race is willing to butcher other sapients.
KILL_ANIMAL
KILL_ENEMY
KILL_ENTITY_MEMBER
KILL_NEUTRAL
KILL_PLANT This determines a race's position towards wood as well. Setting this ethic's response to MISGUIDED, SHUN, APPALLING, PUNISH_*, or UNTHINKABLE (see below) prohibits the entity from using wagons in trade.
LYING
MAKE_TROPHY_ANIMAL
MAKE_TROPHY_SAME_RACE
MAKE_TROPHY_SAPIENT
OATH_BREAKING
SLAVERY
THEFT This determines whether the race will try to steal goods.
TORTURE_ANIMALS
TORTURE_AS_EXAMPLE
TORTURE_FOR_FUN
TORTURE_FOR_INFORMATION
TREASON
TRESPASSING
VANDALISM

Ethics values[edit]

In order of acceptability:

Token
NOT_APPLICABLE
ACCEPTABLE
PERSONAL_MATTER
JUSTIFIED_IF_NO_REPERCUSSIONS
JUSTIFIED_IF_GOOD_REASON
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
ONLY_IF_SANCTIONED
MISGUIDED
SHUN
APPALLING
PUNISH_REPRIMAND
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
UNTHINKABLE

Ethics value numbers in relation to each other[edit]

Note: These were given by Toady himself [1]. Anything above listed value indicator is counted for same value difference.

Token
JUSTIFIED_IF_GOOD_REASON
JUSTIFIED_IF_GOOD_REASON +2
JUSTIFIED_IF_EXTREME_REASON +1
SHUN
APPALLING
PUNISH_REPRIMAND
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
UNTHINKABLE
   -1
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_GOOD_REASON +1
JUSTIFIED_IF_EXTREME_REASON +2
SHUN
APPALLING
PUNISH_REPRIMAND
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
UNTHINKABLE
PERSONAL_MATTER
ACCEPTABLE
   -1
JUSTIFIED_IF_SELF_DEFENSE
JUSTIFIED_IF_EXTREME_REASON +1
JUSTIFIED_IF_SELF_DEFENSE +2
APPALLING
PUNISH_REPRIMAND
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
UNTHINKABLE
JUSTIFIED_IF_NO_REPERCUSSIONS
   -1
PERSONAL_MATTER
ACCEPTABLE
   -2
ONLY_IF_SANCTIONED
ONLY_IF_SANCTIONED +2
JUSTIFIED_IF_EXTREME_REASON +1
JUSTIFIED_IF_NO_REPERCUSSIONS
UNTHINKABLE
APPALLING
PUNISH_REPRIMAND
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
   -1
PERSONAL_MATTER
ACCEPTABLE
   -2
MISGUIDED
MISGUIDED +2
SHUN
APPALLING
PUNISH_REPRIMAND
UNTHINKABLE
   +1
PUNISH_CAPITAL
PERSONAL_MATTER
ACCEPTABLE
   -1
SHUN
SHUN +2
MISGUIDED
APPALLING
PUNISH_REPRIMAND
UNTHINKABLE
   +1
PUNISH_CAPITAL
PERSONAL_MATTER
ACCEPTABLE
   -1
APPALLING
PERSONAL_MATTER
ACCEPTABLE
   -5
JUSTIFIED_IF_NO_REPERCUSSIONS -3
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
   -2
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -1
SHUN
PUNISH_REPRIMAND
PUNISH_SERIOUS
MISGUIDED
PUNISH_EXILE
UNTHINKABLE
   +1
APPALLING +2
PUNISH_REPRIMAND
PERSONAL_MATTER
ACCEPTABLE
   -5
JUSTIFIED_IF_NO_REPERCUSSIONS -3
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
   -2
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -1
SHUN
PUNISH_SERIOUS
APPALLING
MISGUIDED
PUNISH_EXILE
UNTHINKABLE
   +1
PUNISH_REPRIMAND +2
PUNISH_SERIOUS
PERSONAL_MATTER
ACCEPTABLE
      -10
JUSTIFIED_IF_NO_REPERCUSSIONS
      -7
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
      -3
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -2
SHUN
APPALLING
PUNISH_EXILE
UNTHINKABLE
PUNISH_CAPITAL
   1
PUNISH_SERIOUS +2
PUNISH_EXILE
PERSONAL_MATTER
ACCEPTABLE
   -10
JUSTIFIED_IF_NO_REPERCUSSIONS
   -7
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
   -3
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -2
SHUN
APPALLING
PUNISH_SERIOUS
UNTHINKABLE
PUNISH_CAPITAL
   +1
PUNISH_EXILE +2
PUNISH_CAPITAL
PERSONAL_MATTER
ACCEPTABLE
   -15
JUSTIFIED_IF_NO_REPERCUSSIONS
   -10
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
   -5
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -3
APPALLING
PUNISH_SERIOUS
UNTHINKABLE
PUNISH_EXILE
   +1
PUNISH_CAPITAL +2
UNTHINKABLE
PERSONAL_MATTER
ACCEPTABLE
   -15
JUSTIFIED_IF_NO_REPERCUSSIONS
   -10
JUSTIFIED_IF_GOOD_REASON
ONLY_IF_SANCTIONED
   -5
JUSTIFIED_IF_EXTREME_REASON
JUSTIFIED_IF_SELF_DEFENSE
   -3
SHUN
APPALLING
PUNISH_SERIOUS
PUNISH_EXILE
PUNISH_CAPITAL
   +1
UNTHINKABLE
   +2
JUSTIFIED_IF_NO_REPERCUSSIONS
PERSONAL_MATTER
ACCEPTABLE
MISGUIDED -1
SHUN
APPALLING
PUNISH_REPRIMAND
UNTHINKABLE
   -2
PUNISH_SERIOUS -3
PUNISH_EXILE
PUNISH_CAPITAL
   -5
JUSTIFIED_IF_NO_REPERCUSSIONS
PERSONAL_MATTER
ACCEPTABLE
   +1