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Difference between revisions of "v0.31:Size"

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{{Quality|Tattered}}
 
{{Quality|Tattered}}
 
{{av}}
 
{{av}}
How "big" the {{L|creature}} is, measured in <s>grams</s> centimetres cubed.  '''Size''' determines what kind of equipment a creature can wear, how much {{L|damage}} they can absorb, how much damage they can inflict in melee. and how much is yielded from {{L|butcher}}ing.  Size is inherited through the new genetics system.
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How "big" the {{L|creature}} is, measured in <s>grams</s> centimetres cubed.  '''Size''' determines what kind of equipment a creature can wear, how much {{L|damage}} they can absorb, how much damage they can inflict in melee and how much is yielded from {{L|butcher}}ing.  Size is inherited through the new genetics system.
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The default size set for a dwarf is 3000, 15000, 60000, being the sizes as a baby, child and adult respectively.
 
The default size set for a dwarf is 3000, 15000, 60000, being the sizes as a baby, child and adult respectively.
  

Revision as of 11:03, 22 November 2010

This article is about an older version of DF.

How "big" the Template:L is, measured in grams centimetres cubed. Size determines what kind of equipment a creature can wear, how much Template:L they can absorb, how much damage they can inflict in melee and how much is yielded from Template:Ling. Size is inherited through the new genetics system.

The default size set for a dwarf is 3000, 15000, 60000, being the sizes as a baby, child and adult respectively.

Also, Size and Template:L determines item's weight (e.g. iron mace weighs ~ 6.2kg, copper halberd ~ 10.7kg etc.) and, therefore, determines inflicted damage.

Changing this too much can lead to Template:L.