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Difference between revisions of "v0.31:Sliver barb"

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(why would dwarves have access to aboveground seeds in the first place?)
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{{av}}{{stub}}
 
{{av}}{{stub}}
  
Sliver Barb is a plant that can be brewed into {{L|gutter cruor}}, a low-value alcohol, or {{L|milled}} into black {{L|dye|sliver dye}}, a high-value dye.  It only grows in {{L|evil}} areas.  Since worldgen dwarves never live in these areas, your dwarven {{L|civilization}} won't have seeds for it;  to get this plant your dwarves will need to brave the {{L|beak dog}}s and pull it from the earth themselves.
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Sliver Barb is a plant that can be brewed into {{L|gutter cruor}}, a low-value alcohol, or {{L|milled}} into black {{L|dye|sliver dye}}, a high-value dye.  It only grows in {{L|evil}} areas.  Since human and elven civilizations never live in these areas, your {{L|trade|trading partners}} won't have seeds for it;  to get this plant your dwarves will need to brave the {{L|beak dog}}s and pull it from the earth themselves.
  
 
{{Flora}}
 
{{Flora}}

Revision as of 13:34, 5 May 2010

Sliver barb
τ τ · ·
τ · ·
τ τ · =
τ τ = =
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Seed
Sliver barb seed ·
Seasons
Spring Summer Autumn Winter
Properties
Habitat Not freezing (Dry) (Evil)
Edible No
Cookable No
Alcohol Template:L
Uses
This article is about an older version of DF.


Sliver Barb is a plant that can be brewed into Template:L, a low-value alcohol, or Template:L into black Template:L, a high-value dye. It only grows in Template:L areas. Since human and elven civilizations never live in these areas, your Template:L won't have seeds for it; to get this plant your dwarves will need to brave the Template:Ls and pull it from the earth themselves.

Template:Flora