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Difference between revisions of "v0.31:Smoothing"

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==How to Smooth==
 
==How to Smooth==
First of all, in order to smooth stone, there needs to be a dwarf with the Stone Detailing labor active. Secondly, the stone to be smoothed needs to be designated (d->s).
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First of all, in order to smooth stone, there needs to be a dwarf with the Stone Detailing labor active. Secondly, the stone to be smoothed needs to be designated (d->s).  Note that constructions cannot be smoothed.
  
 
==Follow Up==
 
==Follow Up==
 
After a stone surface has been smoothed, it may be improved further by [[DF2010:engraving|engraving]]. This increases the room value even more, but has quality levels and thus should be performed only by skilled [[DF2010:Engraver|engravers]]. Smoothed walls can also be carved into [[fortification|fortifications]], allowing ranged soldiers (and enemies) to fire through them.
 
After a stone surface has been smoothed, it may be improved further by [[DF2010:engraving|engraving]]. This increases the room value even more, but has quality levels and thus should be performed only by skilled [[DF2010:Engraver|engravers]]. Smoothed walls can also be carved into [[fortification|fortifications]], allowing ranged soldiers (and enemies) to fire through them.

Revision as of 07:20, 12 April 2010

This article is about an older version of DF.

Smoothing rough stone is a simple way to increase the value of a room.

How to Smooth

First of all, in order to smooth stone, there needs to be a dwarf with the Stone Detailing labor active. Secondly, the stone to be smoothed needs to be designated (d->s). Note that constructions cannot be smoothed.

Follow Up

After a stone surface has been smoothed, it may be improved further by engraving. This increases the room value even more, but has quality levels and thus should be performed only by skilled engravers. Smoothed walls can also be carved into fortifications, allowing ranged soldiers (and enemies) to fire through them.