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Editing v0.31:Tissue definition token

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{{quality|Fine|21:41, 22 February 2011 (UTC)}}{{av}}
+
{{quality|Tattered|08:00, 22 May 2010 (UTC)}}{{av}}
 
 
__TOC__
 
  
 
{| {{prettytable}}
 
{| {{prettytable}}
Line 12: Line 10:
 
| TISSUE_NAME
 
| TISSUE_NAME
 
|
 
|
*name
+
*name (single)
*value
+
*name (plural)
|name = name.
+
|
value = plural name, NP (No Plural) or STP (Standard Plural, adds an 's' on the end).
+
 
 +
|-
 +
| SCARS
 +
| N/A
 +
| Simply whether or not the tissue will be scarred once healed.
  
 
|-
 
|-
 
| TISSUE_MATERIAL
 
| TISSUE_MATERIAL
 
|  
 
|  
* [[material token]]
+
*value
| Defines the tissue material.
+
*value
 +
|
  
 
|-
 
|-
Line 27: Line 30:
 
|  
 
|  
 
*value
 
*value
| The thickness of the tissue. A higher thickness is harder to penetrate.
+
|
  
 
|-
 
|-
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|  
 
|  
 
*value
 
*value
| Lower is faster. Omitting the token will result in a tissue that never heals.
+
| Lower is faster.
 +
 
  
 
|-
 
|-
Line 39: Line 43:
 
|  
 
|  
 
*value
 
*value
| Related to how much said tissue bleeds. Higher = More bleeding
+
| Seems be related to how much said tissue bleeds. Higher = More bleeding
 
(Which is why the heart has the highest value.)
 
(Which is why the heart has the highest value.)
 +
  
 
|-
 
|-
Line 49: Line 54:
 
(Which is why the bone tissue has a much higher value than other tissues. A broken bone hurts a lot more than a cut.)
 
(Which is why the bone tissue has a much higher value than other tissues. A broken bone hurts a lot more than a cut.)
  
|-
 
| THICKENS_ON_STRENGTH
 
| N/A
 
| The thickness of the tissue increases when character strength increases.
 
  
 
|-
 
|-
| THICKENS_ON_ENERGY_STORAGE
+
| CONNECTS
| N/A
+
|  
| Thickness of said tissue increases when the character eats and doesn't exercise sufficiently.
+
|
  
|-
 
| ARTERIES
 
| N/A
 
| The tissue contains arteries.
 
  
 
|-
 
|-
| SCARS
+
| TISSUE_SHAPE
| N/A
+
|  
| Simply whether or not the tissue will be scarred once healed.
+
*value
 +
|
  
|-
 
| STRUCTURAL
 
| N/A
 
| ?
 
  
 
|-
 
|-
| CONNECTIVE_TISSUE_ANCHOR
+
| THICKENS_ON_ENERGY_STORAGE
 
| N/A
 
| N/A
| ?
+
|
  
 
|-
 
|-
| SETTABLE
+
| THICKENS_ON_STRENGTH
 
| N/A
 
| N/A
| The tissue can be set if broken.
+
| The thickness of the tissue increases when character strength increases.
 
 
|-
 
| SPLINTABLE
 
| N/A
 
| The tissue can be wrapped in a splint if broken.
 
  
|-
 
| FUNCTIONAL
 
| N/A
 
| The tissue performs some sort of special function (e.g. sight, hearing, breathing, etc.)
 
  
 
|-
 
|-
| NERVOUS
+
| ARTERIES
 
| N/A
 
| N/A
| Unknown - not used.
+
| The tissue contains arteries
  
|-
 
| THOUGHT
 
| N/A
 
| Unknown - not used.
 
  
 
|-
 
|-
 
| MUSCULAR
 
| MUSCULAR
 
| N/A
 
| N/A
| Seems to affect where sensory or motor nerves are located.
+
|
  
|-
 
| SMELL
 
| N/A
 
| Unknown - not used.
 
  
 
|-
 
|-
| HEAR
+
| STRUCTURAL
 
| N/A
 
| N/A
| Unknown - not used.
+
|
 
 
|-
 
| FLIGHT
 
| N/A
 
| Unknown - not used.
 
  
|-
 
| BREATHE
 
| N/A
 
| Unknown - not used.
 
  
 
|-
 
|-
| SIGHT
+
| CONNECTIVE_TISSUE_ANCHOR
 
| N/A
 
| N/A
| Unknown - not used.
+
|
  
|-
 
| CONNECTS
 
| N/A
 
| ?
 
  
 
|-
 
|-
| MAJOR_ARTERIES
+
| SETTABLE
 
| N/A
 
| N/A
| Unknown - may cause tissue to severely bleed when damaged.
+
| The tissue can be set if broken.
 
 
|-
 
| INSULATION
 
|
 
*value
 
| Tissue supplies the creature with heat insulation. Higher values result in more insulation.
 
  
|-
 
| COSMETIC
 
| N/A
 
| ?
 
  
 
|-
 
|-
| STYLEABLE
+
| SPLINTABLE
 
| N/A
 
| N/A
| The tissue can be styled as per a tissue style (defined in an [[Entity_token|entity]] entry)
+
| The tissue can be wrapped in a splint if broken.
 
 
|-
 
| TISSUE_SHAPE
 
|
 
*value
 
| Value can be LAYER, STRANDS, FEATHERS, SCALES, or CUSTOM.
 
  
 
|-
 
|-
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|  
 
|  
 
*value
 
*value
| Tissue is implicitly attached to another tissue. Used for hair and feathers.
 
 
|-
 
| TISSUE_MAT_STATE
 
 
|
 
|
*SOLID, LIQUID, or GAS
 
(possibly others, such as POWDER as well. Needs testing.)
 
| Sets/forces a default material state for the selected tissue.
 
  
 
|-
 
|-
| TISSUE_LEAKS
+
| COSMETIC
| N/A
+
|  
| The selected tissue leaks out of the creature when the layers above it are pierced.
 
 
 
|}
 
 
 
==Tissue Layer Tokens==
 
{| {{prettytable}}
 
|- bgcolor="#ddd"
 
! width="20%" | Token
 
! width="20%" | Arguments
 
! width="60%" | Description
 
 
 
|-
 
|SET_LAYER_TISSUE
 
 
|
 
|
* tissue
 
| Sets a tissue layer to be made of a different tissue.
 
  
 
|-
 
|-
|TL_RELATIVE_THICKNESS
+
| STYLEABLE
 +
|
 
|
 
|
* value
 
| Seems to set new relative thickness for selected tissue layers.
 
  
 
|-
 
|-
|TL_CONNECTS
+
| FUNCTIONAL
 +
|
 
|
 
|
| Presumably gives the CONNECTS attribute to selected layers.
 
  
 
|-
 
|-
|TL_MAJOR_ARTERIES
+
| INSULATION
|
+
|  
| Gives Major Artery attribute to selected layers.
+
*value
 
 
|-
 
|TL_HEALING_RATE
 
|
 
* value
 
| Presumably changes the HEALING_RATE of the selected tissue layers.
 
 
 
|-
 
|TL_VASCULAR
 
 
|
 
|
| Seems to set new a VASCULAR value (which modulates bleeding) for selected tissue layers.
 
 
|-
 
|TL_PAIN_RECEPTORS
 
|
 
| Seems to set new number of pain receptors for selected tissue layers.
 
  
 
|}
 
|}
  
==Defaults==
+
Default values (as of 0.31.14)
Default values (as of 0.31.21):
 
 
 
 
{| {{prettytable}}  style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 70%;"
 
{| {{prettytable}}  style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 70%;"
 
|- bgcolor="#999999"
 
|- bgcolor="#999999"
Line 313: Line 221:
 
|}
 
|}
  
Default flags (as of 0.31.21):
+
Default flags (as of 0.31.14)
 
+
{| {{prettytable}}
{| {{prettytable}} style="margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; font-size: 70%;"
 
 
|- bgcolor="#999999"  style="font-size: 70%;"
 
|- bgcolor="#999999"  style="font-size: 70%;"
 
! style="font-size: 150%;"| TISSUE_TEMPLATE !! THICKENS_ON_ENERGY_STORAGE !! THICKENS_ON_STRENGTH !! ARTERIES !! SCARS !! MUSCULAR !! FUNCTIONAL !!  STRUCTURAL !! CONNECTIVE_TISSUE_ANCHOR !! CONNECTS !! SETTABLE !! SPLINTABLE !! COSMETIC !! STYLEABLE  
 
! style="font-size: 150%;"| TISSUE_TEMPLATE !! THICKENS_ON_ENERGY_STORAGE !! THICKENS_ON_STRENGTH !! ARTERIES !! SCARS !! MUSCULAR !! FUNCTIONAL !!  STRUCTURAL !! CONNECTIVE_TISSUE_ANCHOR !! CONNECTS !! SETTABLE !! SPLINTABLE !! COSMETIC !! STYLEABLE  
Line 329: Line 236:
 
| SHELL_TEMPLATE || || || || || || || X || || X || X || X || ||  
 
| SHELL_TEMPLATE || || || || || || || X || || X || X || X || ||  
 
|-
 
|-
| HORN_TEMPLATE || || || || || || || X || || X || || || ||  
+
| HORN_TEMPLATE || || || || || || || X || || X || || ||  
 
|-
 
|-
| HOOF_TEMPLATE || || || || || || || X || || X || || || ||  
+
| HOOF_TEMPLATE || || || || || || || X || || X || || ||  
 
|-
 
|-
| CARTILAGE_TEMPLATE || || || || || || || X || || X || || || ||  
+
| CARTILAGE_TEMPLATE || || || || || || || X || || X || || ||  
 
|-
 
|-
 
| HAIR_TEMPLATE || || || || || || || || || || || || X || X  
 
| HAIR_TEMPLATE || || || || || || || || || || || || X || X  
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| IVORY_TEMPLATE || || || || || || || X || || X || || || ||  
 
| IVORY_TEMPLATE || || || || || || || X || || X || || || ||  
 
|-
 
|-
| EYE_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| EYE_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| NERVE_TEMPLATE || || || || X || || X || || || X || || || ||  
+
| NERVE_TEMPLATE || || || || X || || X || X || || || || ||  
 
|-
 
|-
| BRAIN_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| BRAIN_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| LUNG_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| LUNG_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| HEART_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| HEART_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| LIVER_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| LIVER_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| GUT_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| GUT_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| STOMACH_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| STOMACH_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| PANCREAS_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| PANCREAS_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| SPLEEN_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| SPLEEN_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| KIDNEY_TEMPLATE || || || || X || || X || X || || X || || || ||  
+
| KIDNEY_TEMPLATE || || || || X || X || X || X || || || || ||  
 
|-
 
|-
| FLAME_TEMPLATE || || || || || X || X || X || || X || || || ||  
+
| FLAME_TEMPLATE || || || || || X || X || X || || X || || ||  
 
|-
 
|-
 
| CHITIN_TEMPLATE || || || || X || || || X || X || X || X || X || ||  
 
| CHITIN_TEMPLATE || || || || X || || || X || X || X || X || X || ||  
 +
 
|- bgcolor="#999999"  style="font-size: 70%;"
 
|- bgcolor="#999999"  style="font-size: 70%;"
 
! style="font-size: 150%;"| TISSUE_TEMPLATE !! THICKENS_ON_ENERGY_STORAGE !! THICKENS_ON_STRENGTH !! ARTERIES !! SCARS !! MUSCULAR !! FUNCTIONAL !!  STRUCTURAL !! CONNECTIVE_TISSUE_ANCHOR !! CONNECTS !! SETTABLE !! SPLINTABLE !! COSMETIC !! STYLEABLE  
 
! style="font-size: 150%;"| TISSUE_TEMPLATE !! THICKENS_ON_ENERGY_STORAGE !! THICKENS_ON_STRENGTH !! ARTERIES !! SCARS !! MUSCULAR !! FUNCTIONAL !!  STRUCTURAL !! CONNECTIVE_TISSUE_ANCHOR !! CONNECTS !! SETTABLE !! SPLINTABLE !! COSMETIC !! STYLEABLE  
 
|}
 
|}
 
==See Also==
 
*Material definition token
 
  
 
{{Category|Modding}}
 
{{Category|Modding}}
 
{{Category|Tokens}}
 
{{Category|Tokens}}

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