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v0.31 Talk:Badger

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Revision as of 07:21, 6 July 2011 by Triggs (talk | contribs) (checked data)
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0.31.25 Butchered a badger sow. Returned:

meat=11 fat=11 brain=1 lungs=2 intestine=1 liver=1 tripe=1

bones=10 skull=1

skin=hide --Triggs 21:12, 3 July 2011 (UTC)
Another badger sow - identical results.
A third badger sow - identical results.--Triggs 07:21, 6 July 2011 (UTC)

Odd - that's more than the reported results for a Template:L or a Template:L, even though badgers are less than a third of the size (15,000 vs. 50,000 cubic cm). Sure it wasn't a Template:L or Template:L? Of course, a giant badger should've given more, and sentients aren't butcherable... Bognor 15:11, 4 July 2011 (UTC)
Thanks for taking the time to ask for verification. I did a fresh download/install of Linux version 0.31.25, generated a new world, embarked in neutral benign (calm) surroundings, and hunted more badgers. Results (above) agree with the first badger sow butchered 3 July. There were no giant badgers or badger men on the units screen despite checking repeatedly; just some Template:Ls, Template:Ls, Template:L, and Template:Ls. Each time, I locked the butcher in a room and verified nothing else was in it except the butcher shop and a badger sow corpse. No mods have ever been made to the game.--Triggs 07:21, 6 July 2011 (UTC)