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v0.31 Talk:Goblin

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I've just seen a goblin suffer serious injuries - including several mangled body parts - fall unconscious, and heal almost all of them. It also doesn't appear to be bleeding. Anyone corroborate similar goblin fast healing? --Nimblewright 17:13, 10 April 2010 (UTC) Sorry, didn't realise injury system had changed. That said, healing of even "inhibited" wounds is very rapid.--131.111.254.209 18:58, 11 April 2010 (UTC)

Goblin Ambushers fighting amongst themselves

I'm on version 31.0.3, on a reclamation fortress. It's the fortress' first goblin ambush, but for some strange reason the goblins are all fighting amongst themselves.

How about something like this as a temporary entry until more can be added?

"Goblins are classic Dwarven enemies. They steal Dwarven Children (babysnatcers), and raid fortresses (Siege). Goblin Snatchers and Master Thieves will sometimes appear with a sack and the intention to shove a Dwarven Child into that sack. In previous versions, captured Dwaven Children were raised in goblin societies and could be seen in goblin towers (adventure mode) or leading sieges (fortress mode). Goblin Sieges are made up of one or more goblin squads. Such squads have goblins wielding various weapons, are sometimes led by a legendary/leader goblin, and are sometimes mounted on various creatures. It is suspected, but not currently known,that the same is true in the current version.

Examining the goblin Raws shows they can eat bones and enjoy fighting. Their culture springs from mysteriously constructed obsidian towers, which are sometimes connected to far away towers by underground tunnels. Goblin ethics accept even torture, lying, assault, and cannibalism as personal matters. Slavery and theft seem to be encouraged, though treason to the goblin race is a capital offense."

--Truean 13:01, 25 April 2010 (UTC)