v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:Animal person"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
(created)
 
(expand)
Line 1: Line 1:
 
{{av}}{{quality|Fine|03:23, 8 March 2013 (UTC)}}
 
{{av}}{{quality|Fine|03:23, 8 March 2013 (UTC)}}
  
'''Animal people''' is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead.  
+
'''Animal people''' is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead. They may appear wandering above ground, or inside [[cavern]]s.
 +
 
 +
Animal people are often equipped with primitive weaponry such as [[wood]]en [[spear]]s and [[blowgun]]s. Animal people also tend to inherit abilities (such as [[flying]]) and other characteristics (such as [[steals items|thievery]] and [[syndrome|poisons]]) from their animal. While not interested in formal negotiations with dwarves, not all animal people are immediately hostile; some will choose to band together against a [[forgotten beast|common threat]].
 +
 
 +
Animal people are notable for being the only known source of [[blowdart]]s, which they will not willingly relinquish. 
  
 
==Examples==
 
==Examples==

Revision as of 19:31, 4 June 2013

This article is about an older version of DF.

Animal people is a general and collective term for the indigenous tribes of humanoids with various animal-like traits. Some original animal people were based on generalized classes of animals, however more recently discovered animal people are based on variations of species instead. They may appear wandering above ground, or inside caverns.

Animal people are often equipped with primitive weaponry such as wooden spears and blowguns. Animal people also tend to inherit abilities (such as flying) and other characteristics (such as thievery and poisons) from their animal. While not interested in formal negotiations with dwarves, not all animal people are immediately hostile; some will choose to band together against a common threat.

Animal people are notable for being the only known source of blowdarts, which they will not willingly relinquish.

Examples

Classes:


Species: