v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

Difference between revisions of "v0.34:Fixed Creature RAWs"

From Dwarf Fortress Wiki
Jump to navigation Jump to search
m
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
 +
{{av}}
 
This is the project page for making corrections to the vanilla Dwarf Fortress creatures.
 
This is the project page for making corrections to the vanilla Dwarf Fortress creatures.
  
Line 15: Line 16:
 
Below are the creatures with fixed raws.
 
Below are the creatures with fixed raws.
  
<!-- Copy this Template for adding new creatues
+
<!-- Copy this Template for adding new creatures
 
=== Animal Name===
 
=== Animal Name===
 
----
 
----
Line 147: Line 148:
 
*Added <code>CHILD:1</code> to allow eggs to hatch
 
*Added <code>CHILD:1</code> to allow eggs to hatch
 
*Changed <code>CLUTCH_SIZE:10:30</code> to 10:25 to match the real animal.  [http://en.wikipedia.org/wiki/Black_mamba Source]
 
*Changed <code>CLUTCH_SIZE:10:30</code> to 10:25 to match the real animal.  [http://en.wikipedia.org/wiki/Black_mamba Source]
*Ragout : Moved the [CHILD:1] tag so males can hatch too.
+
 
  
 
=== Elephant===
 
=== Elephant===
Line 240: Line 241:
 
'''Changes Made:'''
 
'''Changes Made:'''
 
*Changed <code>GRAZER:12</code> to 100 to let the animal not slowly starve from not being able to eat fast enough. 100 is the same as a cow.
 
*Changed <code>GRAZER:12</code> to 100 to let the animal not slowly starve from not being able to eat fast enough. 100 is the same as a cow.
 +
  
 
===Adder===
 
===Adder===
Line 268: Line 270:
 
[BODY:BASIC_1PARTBODY:BASIC_HEAD:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:GENERIC_TEETH_WITH_FANGS:RIBCAGE]
 
[BODY:BASIC_1PARTBODY:BASIC_HEAD:TAIL:2EYES:NOSE:2LUNGS:HEART:GUTS:ORGANS:THROAT:NECK:SPINE:BRAIN:SKULL:MOUTH:GENERIC_TEETH_WITH_FANGS:RIBCAGE]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
 
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[REMOVE_MATERIAL:SKIN]
+
[REMOVE_MATERIAL:SKIN]
[REMOVE_MATERIAL:LEATHER]
+
[REMOVE_MATERIAL:LEATHER]
[REMOVE_MATERIAL:HAIR]
+
[REMOVE_MATERIAL:HAIR]
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
+
[USE_MATERIAL_TEMPLATE:SCALE:SCALE_TEMPLATE]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
 
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[REMOVE_TISSUE:SKIN]
+
[REMOVE_TISSUE:SKIN]
[REMOVE_TISSUE:HAIR]
+
[REMOVE_TISSUE:HAIR]
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
+
[USE_TISSUE_TEMPLATE:SCALE:SCALE_TEMPLATE]
 
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
 
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SCALE:FAT:MUSCLE:BONE:CARTILAGE]
 
[BODY_DETAIL_PLAN:LEATHERY_EGG_MATERIALS]
 
[BODY_DETAIL_PLAN:LEATHERY_EGG_MATERIALS]
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
 
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
+
[PLUS_TISSUE_LAYER:SCALE:BY_CATEGORY:THROAT]
[TL_MAJOR_ARTERIES]
+
[TL_MAJOR_ARTERIES]
 
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
 
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
 
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
 
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
Line 295: Line 297:
 
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
 
[USE_MATERIAL_TEMPLATE:VENOM:CREATURE_EXTRACT_TEMPLATE]
 
[USE_MATERIAL_TEMPLATE:VENOM:CREATURE_EXTRACT_TEMPLATE]
[STATE_NAME:ALL_SOLID:frozen adder venom]
+
[STATE_NAME:ALL_SOLID:frozen adder venom]
[STATE_ADJ:ALL_SOLID:frozen adder venom]
+
[STATE_ADJ:ALL_SOLID:frozen adder venom]
[STATE_NAME:LIQUID:adder venom]
+
[STATE_NAME:LIQUID:adder venom]
[STATE_ADJ:LIQUID:adder venom]
+
[STATE_ADJ:LIQUID:adder venom]
[STATE_NAME:GAS:boiling adder venom]
+
[STATE_NAME:GAS:boiling adder venom]
[STATE_ADJ:GAS:boiling adder venom]
+
[STATE_ADJ:GAS:boiling adder venom]
[PREFIX:NONE]
+
[PREFIX:NONE]
[ENTERS_BLOOD]
+
[ENTERS_BLOOD]
[SYNDROME]
+
[SYNDROME]
[SYN_NAME:adder bite]
+
[SYN_NAME:adder bite]
[SYN_AFFECTED_CLASS:GENERAL_POISON]
+
[SYN_AFFECTED_CLASS:GENERAL_POISON]
[SYN_IMMUNE_CREATURE:ADDER:ALL]
+
[SYN_IMMUNE_CREATURE:ADDER:ALL]
[SYN_INJECTED]
+
[SYN_INJECTED]
[CE_NAUSEA:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:START:400:PEAK:500:END:1200]
+
[CE_NAUSEA:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:START:400:PEAK:500:END:1200]
[CE_PAIN:SEV:75:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:10:PEAK:50:END:2400]
+
[CE_PAIN:SEV:75:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:10:PEAK:50:END:2400]
[CE_SWELLING:SEV:25:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:50:PEAK:500:END:1500]
+
[CE_SWELLING:SEV:25:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:50:PEAK:500:END:1500]
[CE_BLISTERS:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:50:PEAK:500:END:1500]
+
[CE_BLISTERS:SEV:50:PROB:100:RESISTABLE:SIZE_DILUTES:LOCALIZED:VASCULAR_ONLY:START:50:PEAK:500:END:1500]
 
[BODY_SIZE:0:0:15]
 
[BODY_SIZE:0:0:15]
 
[BODY_SIZE:1:0:75]
 
[BODY_SIZE:1:0:75]
Line 319: Line 321:
 
[MAXAGE:15:20]
 
[MAXAGE:15:20]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
 
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE]
+
[ATTACK_SKILL:BITE]
[ATTACK_VERB:bite:bites]
+
[ATTACK_VERB:bite:bites]
[ATTACK_CONTACT_PERC:100]
+
[ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100]
+
[ATTACK_PENETRATION_PERC:100]
[ATTACK_PRIORITY:MAIN]
+
[ATTACK_PRIORITY:MAIN]
[ATTACK_FLAG_EDGE]
+
[ATTACK_FLAG_EDGE]
[ATTACK_FLAG_CANLATCH]
+
[ATTACK_FLAG_CANLATCH]
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:VENOM:LIQUID:100:100]
+
[SPECIALATTACK_INJECT_EXTRACT:LOCAL_CREATURE_MAT:VENOM:LIQUID:100:100]
 
[ALL_ACTIVE]
 
[ALL_ACTIVE]
 
[SWIMS_INNATE][SWIM_SPEED:1200]
 
[SWIMS_INNATE][SWIM_SPEED:1200]
 
[MUNDANE]
 
[MUNDANE]
 
[CASTE:FEMALE]
 
[CASTE:FEMALE]
[FEMALE]
+
[FEMALE]
[LAYS_EGGS]
+
[LITTERSIZE:3:20]
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGGSHELL:SOLID]
 
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_WHITE:LIQUID]
 
[EGG_MATERIAL:LOCAL_CREATURE_MAT:EGG_YOLK:LIQUID]
 
[EGG_SIZE:16]
 
[CLUTCH_SIZE:3:10]
 
 
[CASTE:MALE]
 
[CASTE:MALE]
[MALE]
+
[MALE]
 
[SELECT_CASTE:ALL]
 
[SELECT_CASTE:ALL]
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
+
[SET_TL_GROUP:BY_CATEGORY:ALL:SCALE]
[TL_COLOR_MODIFIER:MOTTLED_TAN_DARK_BROWN:1]
+
[TL_COLOR_MODIFIER:MOTTLED_TAN_DARK_BROWN:1]
[TLCM_NOUN:scales:PLURAL]
+
[TLCM_NOUN:scales:PLURAL]
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
+
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:BLACK:1]
+
[TL_COLOR_MODIFIER:BLACK:1]
[TLCM_NOUN:eyes:PLURAL]
+
[TLCM_NOUN:eyes:PLURAL]
 
[SELECT_MATERIAL:ALL]
 
[SELECT_MATERIAL:ALL]
[MULTIPLY_VALUE:2]|Modified Adder RAW}}
+
[MULTIPLY_VALUE:2]|Modified Adder RAW}}
  
 
'''Changes Made:'''
 
'''Changes Made:'''
*Added <code>CHILD:1</code> to allow eggs to hatch. (Adders actually don't LAY eggs, they give live birth, however, there currently isn't a way to spawn numerous creatures without eggs.)
+
*Added <code>CHILD:1</code> and <code>LITTERSIZE:3:20</code> and removed egg related tags to allow adders to have 3 to 20 live offspring. Adders ([http://en.wikipedia.org/wiki/Vipera_berus Vipera berus]) don't actually lay eggs, they're [http://en.wikipedia.org/wiki/Ovoviviparity ovoviviparous], meaning that they keep the eggs internally and then give live birth.

Latest revision as of 18:24, 17 May 2022

This article is about an older version of DF.

This is the project page for making corrections to the vanilla Dwarf Fortress creatures.

What Are Raws?[edit]

Raw files are text files that describe objects in the game using a list of programmed tags, or tokens. These tokens can describe everything from how many eggs it lays, to what kind of blood it has.

Project Goals[edit]

The goal of this project is to go through the raws, and build a 'fixed' list of creatures to enhance game play. For instance, the default raws (as of 34.11) have a missing CHILD tag on the Black Mamba creature, which results in the snakes laying eggs that never hatch! Players will be able to use these adjusted raws to enhance their game, and have more accurate in-game creatures.

Helpful Tools[edit]

  • Raw Explorer makes it quick and easy to edit raw files, and individual creatures can be extracted by simply right-clicking (on the creature) and choosing "copy".
  • Creature token is a great resource for explaining what each token does and how to use it.

Creatures[edit]

Below are the creatures with fixed raws.


Black Mamba[edit]


Raw Location: creature_reptiles.txt

Original: Black mamba/raw


Changes Made:

  • Added CHILD:1 to allow eggs to hatch
  • Changed CLUTCH_SIZE:10:30 to 10:25 to match the real animal. Source


Elephant[edit]


Raw Location: creature_large_tropical.txt

Original: Elephant/raw


Changes Made:

  • Changed GRAZER:12 to 100 to let the animal not slowly starve from not being able to eat fast enough. 100 is the same as a cow.


Adder[edit]


Raw Location: creature_temperate_new.txt

Original: Adder/raw


Changes Made:

  • Added CHILD:1 and LITTERSIZE:3:20 and removed egg related tags to allow adders to have 3 to 20 live offspring. Adders (Vipera berus) don't actually lay eggs, they're ovoviviparous, meaning that they keep the eggs internally and then give live birth.