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Difference between revisions of "v0.34 Talk:Syndrome"

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== Treatment ==
 
== Treatment ==
 
The article mentions that doctors can help cure syndromes. But is there really anything they can do? I know they get diagnosed but isn't that the end of healthcare for the infected? -- [[User:Qazmlpok|Qazmlpok]] 18:51, 18 March 2012 (UTC)
 
The article mentions that doctors can help cure syndromes. But is there really anything they can do? I know they get diagnosed but isn't that the end of healthcare for the infected? -- [[User:Qazmlpok|Qazmlpok]] 18:51, 18 March 2012 (UTC)
 +
 +
== Missing Tags ==
 +
There is at least one argument for "CE:" missing from the article, and with this article's unusual organization I don't know hoe to add it in
 +
 +
"CE:COUNTER_TRIGGER" is not mentioned. It appears in the example vamire interaction with the arguments [CE:COUNTER_TRIGGER:DRINKING_BLOOD:1:NONE:REQUIRED], although [[string dump]] seems to imply that the argument following COUNTER_TRIGGER could be any of the following:
 +
 +
ALCOHOLIC
 +
COMBATHARDNESS
 +
TIME_SINCE_BREAK
 +
PARTIED_OUT
 +
MILK_COUNTER
 +
EGG_SPENT
 +
GROUNDED_ANIMAL_ANGER
 +
TIME_SINCE_SUCKED_BLOOD
 +
DRINKING_BLOOD

Revision as of 03:04, 27 May 2012

Out of date?

This article is mostly out of date for DF2012—especially considering how much the syndrome system has been expanded. As of now, syndromes are pretty much the most important part of interactions for modding; not only that, but 34.01 added a whole lot of new tokens. I feel we should make a new article entirely specifically for syndrome tokens. Putnam3145 05:08, 20 February 2012 (UTC)

  • If the article is out of date, then update it. This is a wiki, after all. --Quietust 05:33, 20 February 2012 (UTC)
  • I guess I may have worded that wrong--I was trying to ask if we should make an entire new article specifically for the tokens. Putnam3145 05:52, 20 February 2012 (UTC)

Syndrome???

So..I'm in a Untamed Wilds environment, a blooming fortress, about 30-40 dwarves, but suddenly I see several workers are being more sluggish than usual. I bring up the Z-health screen and...(The wiki won't let me upload the screenshot.Oh well)

Anyway, six dwarves had Sensory Nerve damage, Motor Nerve Damage and either Impaired Grasp or Ability to stand lost.They sure didn't get into any fight or touch any corpse, yet they had wounds that had been cleaned and sutured...where could this syndrome come from?--Zoro the Gallade 04:50, 27 February 2012 (UTC)

How cold does the weather get out there? --Quietust 00:50, 27 February 2012 (UTC)

It's Temperate.Ponds freeze for maybe two months, but thaw out immediately.Also, I just noticed that some of the migrants I get come with this damage already.You think they contracted it offscreen? --Zoro the Gallade 04:50, 27 February 2012 (UTC)

Tag Additions

Here's a partial(?) list of new syndrome tags that appear in interactions; but I haven't done enough testing to properly add info to the main article

CE_DISPLAY_TILE

CE_DISPLAY_NAME

CE_ADD_TAG

CE_REMOVE_TAG

CE_CAN_DO_INTERACTION

CE_PHYS_ATT_CHANGE

CE_FLASH_TILE

CE_SPEED_CHANGE

CE_MATERIAL_FORCE_MULTIPLIER

CE_BP_APPEARANCE_MODIFIER

CE_BODY_MAT_INTERACTION

CE_BODY_TRANSFORMATION

CE

Treatment

The article mentions that doctors can help cure syndromes. But is there really anything they can do? I know they get diagnosed but isn't that the end of healthcare for the infected? -- Qazmlpok 18:51, 18 March 2012 (UTC)

Missing Tags

There is at least one argument for "CE:" missing from the article, and with this article's unusual organization I don't know hoe to add it in

"CE:COUNTER_TRIGGER" is not mentioned. It appears in the example vamire interaction with the arguments [CE:COUNTER_TRIGGER:DRINKING_BLOOD:1:NONE:REQUIRED], although string dump seems to imply that the argument following COUNTER_TRIGGER could be any of the following:

ALCOHOLIC COMBATHARDNESS TIME_SINCE_BREAK PARTIED_OUT MILK_COUNTER EGG_SPENT GROUNDED_ANIMAL_ANGER TIME_SINCE_SUCKED_BLOOD DRINKING_BLOOD