23a:String dump

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This article is about an older version of DF.

From version 0.23.130.23a (df_23_130_23a_s), extracted with HxD. Last updated 10 November 2022.

This program cannot be run in DOS mode.
CreateDirectoryA
mGetTickCount
DeleteFileA
QueryPerformanceFrequency
Sleep
QueryPerformanceCounter
WriteFile
ReadFile
CloseHandle
CreateFileA
FindClose
FindNextFileA
FindFirstFileA
GetFileSize
SetFilePointer
CopyFileA
KERNEL32.dll
MessageBoxA
UnregisterClassA
PostMessageA
WaitMessage
DispatchMessageA
PeekMessageA
ChangeDisplaySettingsA
ShowWindow
DestroyWindow
ReleaseDC
GetDC
CreateWindowExA
AdjustWindowRectEx
DefWindowProcA
TrackMouseEvent
GetKeyState
SetWindowLongA
CloseWindow
GetWindowLongA
RegisterClassExA
LoadCursorA
LoadImageA
ShowCursor
USER32.dll
SwapBuffers
SetPixelFormat
ChoosePixelFormat
GDI32.dll
_FSOUND_PlaySound@8
_FSOUND_StopSound@4
_FSOUND_GetCurrentSample@4
_FSOUND_Sample_GetDefaults@20
_FSOUND_SetPriority@8
_FSOUND_SetSFXMasterVolume@4
_FSOUND_Init@12
_FSOUND_GetNumHWChannels@12
_FSOUND_SetDriver@4
_FSOUND_SetOutput@4
_FSOUND_Close@0
_FSOUND_Sample_Free@4
_FSOUND_Sample_SetDefaults@20
_FSOUND_Sample_SetMode@8
_FSOUND_Sample_Load@20
fmod.dll
glDeleteTextures
glTexParameteri
glTexImage2D
glBindTexture
glGenTextures
glTexCoord2f
glVertex3f
glEnd
glVertex2f
glBegin
glColor4f
glBlendFunc
glAlphaFunc
glEnable
glDisable
glPopMatrix
glColor3f
glTranslatef
glPushMatrix
glOrtho
glLoadIdentity
glMatrixMode
glClear
glClearColor
glViewport
glPixelTransferi
glShadeModel
wglDeleteContext
wglMakeCurrent
wglCreateContext
glReadPixels
glReadBuffer
OPENGL32.dll
gluLookAt
gluPerspective
GLU32.dll
ExitProcess
TerminateProcess
GetCurrentProcess
HeapAlloc
HeapFree
RtlUnwind
RaiseException
GetModuleHandleA
GetStartupInfoA
GetCommandLineA
GetVersion
SetHandleCount
GetStdHandle
GetFileType
GetLastError
HeapDestroy
HeapCreate
VirtualFree
VirtualAlloc
HeapReAlloc
IsBadWritePtr
FlushFileBuffers
HeapSize
SetUnhandledExceptionFilter
GetProcAddress
UnhandledExceptionFilter
GetModuleFileNameA
FreeEnvironmentStringsA
FreeEnvironmentStringsW
WideCharToMultiByte
GetEnvironmentStrings
GetEnvironmentStringsW
SetStdHandle
IsBadReadPtr
IsBadCodePtr
MultiByteToWideChar
GetStringTypeA
GetStringTypeW
GetCPInfo
GetACP
GetOEMCP
LoadLibraryA
SetEndOfFile
LCMapStringA
LCMapStringW
CompareStringA
CompareStringW
SetEnvironmentVariableA
IsValidLocale
IsValidCodePage
GetLocaleInfoA
EnumSystemLocalesA
GetUserDefaultLCID
GetVersionExA
GetTimeZoneInformation
GetLocaleInfoW
1.2.1
: 
invalid distance too far back
invalid distance code
invalid literal/length code
too many length or distance symbols
invalid distances set
invalid literal/lengths set
invalid bit length repeat
invalid code lengths set
invalid stored block lengths
invalid block type
incorrect length check
incorrect data check
header crc mismatch
unknown header flags set
incorrect header check
invalid window size
unknown compression method
incompatible version
buffer error
insufficient memory
data error
stream error
file error
stream end
need dictionary
.dat
/art_image
data/save/region
data/save
data
.  
 hiding 
 raising 
 striking down 
 embracing 
 speaking with 
 refusing 
 greeting 
 fighting with 
 massacring 
 surrounded by 
 shooting 
 burning 
 admiring 
 devouring 
 are 
 is 
 traveling
 laboring
 striking a menacing pose
 withering away
 confused
 offended
 terrified
 dejected
look
looks
 
 burning
 melting
 making a plaintive gesture
 being shot
 laughing
 dead
 falling
 smeared out into a spiral
 in a fetal position
 making a submissive gesture
 screaming
 cringing
 weeping
five 
four 
three 
two 
a 
the 
 the 
s
 tree
Unrecognized Creature Texture Token: 
ADVENTURER
SKELETON
ZOMBIE
CASTLEGUARD
ROYALGUARD
GUARD
DEFAULT
Unrecognized Unit Type Token: 
MASTER_LASHER
LASHER
DRUNK
BABY
CHILD
STANDARD
THIEF
MASTER_THIEF
TRAINED_WAR
TRAINED_HUNTER
RECRUIT
MASTER_BLOWGUNMAN
BLOWGUNMAN
MASTER_BOWMAN
BOWMAN
MASTER_PIKEMAN
PIKEMAN
MASTER_MACEMAN
MACEMAN
MASTER_SWORDSMAN
SWORDSMAN
MASTER_AXEMAN
AXEMAN
MASTER_WRESTLER
WRESTLER
MASTER_CROSSBOWMAN
CROSSBOWMAN
MASTER_SPEARMAN
SPEARMAN
MASTER_HAMMERMAN
HAMMERMAN
CHAMPION
DRUID
OUTPOSTLIAISON
MERCHANTPRINCE
MERCHANTBARON
GUILDREP
DIPLOMAT
MERCHANT
DUNGEONMASTER
ALCHEMIST
CULT_SPEAR
CULT_CROSSBOW
CULT_HAMMER
CULT_SWORD
CULT_MACE
CULT_AXE
ADVISOR
PHILOSOPHER
HOUSE_FARMER
HOUSE_ANIMAL
HOUSE_DEATH
GUILD_CRAFTSMAN
GUILD_JEWELER
GUILD_METALSMITH
GUILD_MASON
GUILD_CARPENTER
GUILD_MINER
DUKE_CONSORT
COUNT_CONSORT
BARON_CONSORT
DUKE
COUNT
BARON
SHERIFF
EXECUTIONER
TAXCOLLECTOR
HOARDMASTER
TREASURER
BOOKKEEPER
GUILDMASTER
MINISTER_TRADE
BROKER
GOVERNOR
MAYOR
MANAGER
MECHANIC
FARMER
FISHERMAN
KING_CONSORT
KING
CRAFTSMAN
JEWELER
METALSMITH
TRAPPER
MASON
CARPENTER
MINER
Unrecognized Damage Token: 
COLD
HEAT
BURN
PIERCE
GORE
SLASH
BLUDGEON
Unrecognized Skill Token: 
SOAP_MAKING
POTASH_MAKING
LYE_MAKING
WOOD_BURNING
DESIGNBUILDING
SNEAK
MAGIC_NATURE
MECHANICS
THROW
BLOWGUN
BOW
WHIP
PIKE
BOWYER
SIEGEOPERATE
SIEGECRAFT
ARMOR
SHIELD
CROSSBOW
SPEAR
HAMMER
MACE
DAGGER
SWORD
AXE
UNARMED
BONECARVE
LEATHERWORK
ADAMANTINE_WEAVE
ADAMANTINE_SMELT
ADAMANTINE_WORK
GLASSMAKER
METALCRAFT
STONECRAFT
WOODCRAFT
ENCRUSTGEM
CUTGEM
FORGE_FURNITURE
FORGE_ARMOR
FORGE_WEAPON
EXTRACT_ADAMANTINE
SMELT
FISH
HERBALISM
PLANT
COOK
MILK
CHEESEMAKING
PROCESSPLANTS
MILLING
CLOTHESMAKING
ALCHEMY
BREWING
WEAVING
DYER
TANNER
TRAPPING
BUTCHER
PROCESSFISH
DISSECT_VERMIN
DISSECT_FISH
ANIMALCARE
ANIMALTRAIN
MASONRY
DETAILSTONE
CARPENTRY
WOODCUTTING
MINING
Unrecognized Material Token: 
SLIME
BLOOD
VOMIT
MUD
FAT
SOAP_ANIMAL
RENDERED_FAT
LYE
PEARLASH
ASH
POTASH
ELECTRUM
PLATINUM
PIGIRON
STEEL
BRASS
BRONZE
COAL
TIN
ZINC
WATER
SAND
GLASS_CRYSTAL
GLASS_CLEAR
GLASS_GREEN
SILK
ADAMANTINE
LEATHER
SHELL
PEARL
CORAL
AMBER
HORN
JADE
IVORY
BONE
GEM_RARE
GEM_PRECIOUS
GEM_SEMI
GEM_ORNAMENTAL
COPPER
SILVER
IRON
GOLD
STONE_DARK
STONE_LIGHT
STONE_GRAY
WOOD
RARE
UNCOMMON
Unrecognized Item Token: 
ROCK
GLOB
COIN
LIQUID_MISC
FOOD
CHEESE
POWDER_ORGANIC
DRINK
POTION
EXTRACT
TRAPCOMP
TRAPPARTS
BALLISTAARROWHEAD
SIEGEAMMO
BALLISTAPARTS
CATAPULTPARTS
QUIVER
BACKPACK
PANTS
SKULL
TOTEM
CLOTH
THREAD
LEAVES
BONES
SKIN_TANNED
SKIN_RAW
SEEDS
PET
VERMIN
FISH_RAW
MEAT
REMAINS
CORPSEPIECE
ANVIL
GEM
BRACELET
EARRING
RING
CROWN
AMMO
SCEPTER
AMULET
FIGURINE
CABINET
WEAPONRACK
ARMORSTAND
BIN
BOX
GLOVES
HELM
SHOES
WEAPON
CORPSE
STATUE
COFFIN
TABLE
ANIMALTRAP
BUCKET
BARREL
CAGE
WINDOW
TOY
INSTRUMENT
GOBLET
FLASK
CHAIN
CHAIR
BED
FLOODGATE
DOOR
STONE
ROUGH
ORE
BLOCKS
SMALLGEM
BAR
SITE
CIV
errorlog.txt
gamelog.txt
.?AVexception@@
.?AVbad_cast@std@@
missing locale facet
true
false
Stockpile
Window
Statue
Well
Aqueduct
Bridge
Road
Channel
Bed
Container
Armor Stand
Weapon Rack
Cabinet
Table
Animal Trap
Seat
Burial Receptacle
Archery Target
Upright Weapon
Support
Cage
Restraint
Floodgate
Door
Catapult
Ballista
Siege Engine
Trap
Weapon Trap
Stone-Fall Trap
Cage Trap
Pressure Plate
Lever
Furnace
Magma Kiln
Magma Glass Furnace
Magma Smelter
Kiln
Wood Furnace
Glass Furnace
Smelter
Farm Plot
Zone
Workshop
Kitchen
Kennels
Mill
Loom
Still
Fishery
Clothes Maker's Shop
Dyer's Shop
Tanner's Shop
Leather Works
Butcher's Shop
Siege Workshop
Mechanic's Workshop
Bowyer's Workshop
Magma Forge
Metalsmith's Forge
Jeweler's Workshop
's Workshop
Craftsman
Mason's Workshop
Ashery
Farmer's Workshop
Carpenter's Workshop
Alchemist's Laboratory
Wagon
Trade Depot
Shop
Exotic Clothing Shop
Clothing Shop
Crafts Market
General Store
Vacant Shop
 Lever
 Door
 Floodgate
 Rope
 Chain
 Cage
 Terrarium
 Aquarium
 Archery Target
Rough 
 Support
 Pillar
Weapon
Upright 
 Coffin
 Sarcophagus
 Casket
 Throne
 Chair
 Animal Trap
 Table
 Cabinet
 Weapon Rack
 Armor Stand
 Coffer
 Bag
 Chest
 Road
Dirt
en
 Bridge
 Aqueduct
 Statue
 Window
Gem
Glass
Stockpile #
Wood 
Cloth 
Leather 
Finished Goods 
Gem 
Bar/Block 
Coins 
Ammo 
Ore 
Stone 
Refuse 
Graveyard 
Furniture 
Food 
Animal 
Weapon 
Armor 
CLT
*CLT*
(CLT)
Your trap was robbed of the 
You've caught a 
BALLISTA
 has constructed a masterpiece!
 has designed a masterpiece!
preparetomb() HAS LIVE owner
preparetomb() HAS NULL owner
 has been lost!
A masterwork of 
 from a period of no rule
 under an obscure ruler
 under the ruler 
 from an unknown year
 from the year 
 currency of 
This is the 
gen
 over
 falls
 fall
 and
 into an obstacle
 slams
 slam
 used to be.
 to stop where 
 manages
 manage
 by 
 rushes
 rush
You tangle together and fall over!
They tangle together and fall over!
You tangle together and tumble forward!
They tangle together and tumble forward!
 bounces
 bounce
 backward
 and tumbles
 and tumble
 knocked over
 collides
 collide
The shot glances away.
 has become enraged!
 latches on firmly!
 latch on firmly!
 to 
 latches on firmly
 latch on firmly
Many large thorns grow from the 
 has lodged firmly in the wound!
 propelled away by the force of the blow!
 is
 are
The grab glances away.
 with 
 in the 
 by the 
 out of the air!
 bats 
 bat 
 but the shot is parried!
 blocks 
 block 
 but the shot is blocked!
 strikes at 
 strike at 
 counterstrikes
 counterstrike
 misses 
 miss 
 away
 but 
 attacks 
 attack 
 away from 
 jumps
 jump
 onslaught!
surprised by the ferocity of 
 looks 
 from the side
 from behind
 charges at 
 charge at 
 leaps at 
 leap at 
.
attacks
attack
 drop away as 
 lets
 let
!
 around in 
 the embedded 
 twists
 twist
It
its
flying 
spinning 
's
Your
The 
You
your
freezes
freeze
burns
burn
bashes
bash
stabs
stab
lashes
lash
hacks at
hack at
strikes
pushes
push
grabs
grab
 adjusts
 out.
 passes
 pass
strangle
 grip
 mouth
 is ripped away and remains in 
 around by the 
 shakes
 shake
 the grip of 
 breaks
 break
 the choke hold of 
 the joint lock of 
 loosens
 loosen
 releases
 release
 on 
 in vain against the grip of 
 struggles
 struggle
cripple
break
badly sprain
sprain
 adjust
 gouges
 gouge
 pinches
 pinch
 throws
 throw
 down by the 
 takes
 take
 a chokehold on 
 places
 place
 locks
 lock
Goodbye.
I'm flattered, but I have no need of you.
Ah, of course.  Please come closer and ask again.
I am here to discuss serving your cause.
I seek the capital.
Ask me when I've returned to my home!
Tell me about this area.
I'm sorry.  My duty is here.
Surely any place is better than this.  Let's set off immediately!
With a band so large, what share of the glory would I have?
Ha!  Such enthusiasm from one such as yourself.
It is I that would lead you, but I have no need of your protection.
I would...  rather not.
Yes, let's continue onward!
Join me on my adventures!
You should probably try a merchant.
Come see me in my store sometime.
Fantastic!  Please come closer and ask again.
You do business.
Let's trade.
Don't talk to me.
 to scroll text.
 when finished.
 to select choices.
Goodbye
Service
Surroundings
Capital
Join
Trade
Nevermind
Greet
 to continue.
Press 
You begin a conversation with 
Talking to 
 stands before you
 lies before you
([lip])
([LIP])
S
]]
[PRO_POS]
[PRO_OBJ]
[PRO_SUB]
, 
... [[slew 
 STRANGUS 
 AUGIS 
 STORKIS 
 of 
...
I am 
You succeeded!  Amazing.  You are a champion.
It looks like somebody got there first.  In any case, thank you for your dedication.
Keep up the good work.  Let me know when the deed is done.
Ah, well...  we are quite untroubled here.
Seek and kill 
Seek this place and kill 
.  Thank you for your offer of service.
I am speaking for 
There is no capital.
This is all there is.
Capital of what?
There's absolutely nothing interesting around here.
We are in 
 roam freely out there.
 have been known to hunt out there.
!  It's terrifying.
Savage beasts call it their home.
That place is blessed.
It is rumored that the dead rise and stalk the living!
 looks around nervously and leans forward, speaking quietly.
It is a place of great evil.
 is there.
There is a great keep there.
It is an ancient ruin.
The surrounding area is called 
southeast
southwest
northeast
northwest
south
north
a short walk
a half day's travel
nearly a day's travel
a day's travel
east
west
 to the 
inaccessible from here
far
very near
Set Region Information Overflow
AUDIENCE
SPEAKER
RACE
FIRST_NAME
TRANS_NAME
NONE
Unrecognized Creature Token: 
MATERIAL
STANDARD_FLESH
DRINK_FIXED_TEMP
DRINK_BOILING_POINT
DRINK_MELTING_POINT
DRINK_IGNITE_POINT
DRINK_COLDDAM_POINT
DRINK_HEATDAM_POINT
DRINK_SPEC_HEAT
CHEESE_FIXED_TEMP
CHEESE_BOILING_POINT
CHEESE_MELTING_POINT
CHEESE_IGNITE_POINT
CHEESE_COLDDAM_POINT
CHEESE_HEATDAM_POINT
CHEESE_SPEC_HEAT
EXTRACT_FIXED_TEMP
EXTRACT_BOILING_POINT
EXTRACT_MELTING_POINT
EXTRACT_IGNITE_POINT
EXTRACT_COLDDAM_POINT
EXTRACT_HEATDAM_POINT
EXTRACT_SPEC_HEAT
BONE_FIXED_TEMP
BONE_BOILING_POINT
BONE_MELTING_POINT
BONE_IGNITE_POINT
BONE_COLDDAM_POINT
BONE_HEATDAM_POINT
BONE_SPEC_HEAT
LEATHER_FIXED_TEMP
LEATHER_BOILING_POINT
LEATHER_MELTING_POINT
LEATHER_IGNITE_POINT
LEATHER_COLDDAM_POINT
LEATHER_HEATDAM_POINT
LEATHER_SPEC_HEAT
SILK_FIXED_TEMP
SILK_BOILING_POINT
SILK_MELTING_POINT
SILK_IGNITE_POINT
SILK_COLDDAM_POINT
SILK_HEATDAM_POINT
SILK_SPEC_HEAT
FIXED_TEMP
BOILING_POINT
MELTING_POINT
IGNITE_POINT
COLDDAM_POINT
HEATDAM_POINT
SPEC_HEAT
LAYERING
HOMEOTHERM
VERMIN_NOTRAP
VERMIN_NOFISH
VERMIN_NOROAM
FISHITEM
FANCIFUL
FREQUENCY
PENETRATEPOWER
USE_EXTRACT
VERMIN_BITE
EXTRACT_CHEESE
EXTRACT_ANTIDOTE
ALTTILE
GLOWTILE
TILE
0
W
M
Y
B
G
BLOODTYPE
SPEED
GRASSTRAMPLE
GENPOWER
DIFFICULTY
DAMBLOCK
BUILDINGDESTROYER
VIEWRANGE
CHEESE_VALUE
EXTRACT_VALUE
MODVALUE
EXTRACT_SIZE
SIZE
PETVALUE
GNAWER
MAXAGE
LITTERSIZE
TRIGGERABLE_GROUP
CLUSTER_NUMBER
POPULATION_NUMBER
NO_GENDER
FIREIMMUNE_SUPER
FIREIMMUNE
DRAGONFIREBREATH
MULTIPLE_LITTER_RARE
FIREBREATH
WEBIMMUNE
THICKWEB
WEBBER
TRAINABLE
PET_EXOTIC
LOOSE_CLUSTERS
FLIER
LARGE_LAVA
LARGE_CHASM
LARGE_CAVERIVER
LARGE_ROAMING
PACK_ANIMAL
WAGON_PULLER
COMMON_DOMESTIC
SMALLAQUATIC_CAVERIVER
SMALLAQUATIC_RIVER
SMALLAQUATIC_SWAMP
SMALLAQUATIC_OCEAN
VERMIN_LAVA
VERMIN_CHASM
VERMIN_CAVERIVER
VERMIN_RIVER
VERMIN_SWAMPER
VERMIN_SOIL_COLONY
VERMIN_SOIL
VERMIN_FLIES
VERMIN_GROUNDER
LIGHT_GEN
VERMIN_EATER
SESSILE_LAND
REMAINS_COLOR
GLOWCOLOR
COLOR
FEMALE
MALE
SPECNAME
NAME
remains
SMALL_REMAINS
BENIGN
LARGE_PREDATOR
EQUIPMENT_WAGON
MILKABLE
NO_WINTER
NO_AUTUMN
NO_SUMMER
NO_SPRING
IMMOLATE
EXTRACT_PARALYZE_INTERMITTENT
EXTRACT_STUN
EXTRACT_STUN_INTERMITTENT
EXTRACT_PARALYZE
EXTRACT_PERMANENT
VERMINHUNTER
FLEEQUICK
CURIOUSBEAST_GUZZLER
CURIOUSBEAST_ITEM
CURIOUSBEAST
PATTERNFLIER
COOKABLE_LIVE
MISCHIEVIOUS
BUTCHERABLE_NONSTANDARD
NOT_BUTCHERABLE
TRAPAVOID
LOCKPICKER
AMBUSHPREDATOR
NOBREATHE
CHITIN
EXTRACT_COOKABLE
ALCOHOL_DEPENDENT
MEANDERER
DEFENDER
BIOME_SUBTERRANEAN_LAVA
BIOME_SUBTERRANEAN_CHASM
BIOME_SUBTERRANEAN_RIVER
BIOME_INLAND_SALTWATER
BIOME_INLAND_BRACKISHWATER
BIOME_INLAND_FRESHWATER
BIOME_OCEAN
BIOME_DESERT_SAND
BIOME_DESERT_ROCK
BIOME_DESERT_BADLAND
BIOME_SHRUBLAND_TROPICAL
BIOME_SAVANNA_TROPICAL
BIOME_GRASSLAND_TROPICAL
BIOME_SHRUBLAND_TEMPERATE
BIOME_SAVANNA_TEMPERATE
BIOME_GRASSLAND_TEMPERATE
BIOME_FOREST_TROPICAL_MOIST_BROADLEAF
BIOME_FOREST_TROPICAL_DRY_BROADLEAF
BIOME_FOREST_TROPICAL_CONIFER
BIOME_FOREST_TEMPERATE_BROADLEAF
BIOME_FOREST_TEMPERATE_CONIFER
BIOME_FOREST_TAIGA
BIOME_MARSH_TROPICAL_SALTWATER
BIOME_MARSH_TROPICAL_FRESHWATER
BIOME_SWAMP_MANGROVE
BIOME_SWAMP_TROPICAL_SALTWATER
BIOME_SWAMP_TROPICAL_FRESHWATER
BIOME_MARSH_TEMPERATE_SALTWATER
BIOME_MARSH_TEMPERATE_FRESHWATER
BIOME_SWAMP_TEMPERATE_SALTWATER
BIOME_SWAMP_TEMPERATE_FRESHWATER
BIOME_TUNDRA
BIOME_GLACIER
BIOME_MOUNTAIN
BIOME_ANY_DESERT
BIOME_ANY_TROPICAL_FOREST
BIOME_ANY_TEMPERATE_FOREST
BIOME_ANY_TROPICAL
BIOME_ANY_TEMPERATE
BIOME_NOT_FREEZING
BIOME_ANY_LAND
BIOME_ALL
SEMIMEGABEAST
MEGABEAST
ENDING
VESPERTINE
MATUTINAL
CREPUSCULAR
NOCTURNAL
DIURNAL
ALL_ACTIVE
EQUIPS
UTTERANCES
CAN_SPEAK
CAN_LEARN
CAN_CIV
INTELLIGENT
LISP
SPEECH_FEMALE
SPEECH_MALE
SPEECH
CARNIVORE
BONECARN
EXTRAVISION
NONAUSEA
NOSTUN
NOBLEED
TRANCES
NOEMOTION
NOTHOUGHT
CAVE_ADAPT
NOPAIN
NOEXERT
HASSHELL
NOMEAT
NOBONES
NOSKIN
NOSKULL
RECKLESS
PREFSTRING
PARALYZEIMMUNE
SEVERONBREAKS
NOSTUCKINS
NOFEAR
CANOPENDOORS
UNDERSWIM
HAS_RACEGLOSS
ITEMCORPSE_QUALITY
USE_SHARPSTONE
USE_RACEGLOSS
ITEMCORPSE
NOSMELLYROT
SPECIALATTACK_SUCK_BLOOD
SPECIALATTACK_INJECT_EXTRACT
ATTACKFLAG_WITH
ATTACKFLAG_CANLATCH
BYTOKEN
BYTYPE
MAIN
ATTACK
BODYGLOSS
BODY
REMAINS_UNDETERMINED
VERMIN_HATEABLE
NATURAL
SAVAGE
EVIL
GOOD
MAGICAL
VEGETATION
NARROW
STOUT
LIKES_FIGHTING
MOUNT_EXOTIC
MOUNT
AMPHIBIOUS
AQUATIC
BABYNAME
CHILDNAME
BOWMAN_NAME
PIKEMAN_NAME
MACEMAN_NAME
SWORDSMAN_NAME
AXEMAN_NAME
CROSSBOWMAN_NAME
SPEARMAN_NAME
HAMMERMAN_NAME
FISHERMAN_NAME
CRAFTSMAN_NAME
ADD_VERSION
RIVERATTACK_RESIDENT
RIVERATTACK_MOUNTS
RIVERATTACK_CANUSEWELL
RIVERATTACK_GROUP
RIVERATTACK
chunks
chunk
nothing
CREATURE
data/speech/
ADD_COLOR
Unrecognized Creature Body Token: 
Unrecognized Creature Bodypart Token: 
MOUTH
DIGIT
LEFT
RIGHT
GUTS
CIRCULATION
BREATHE
INTERNAL
SMALL
APERTURE
EMBEDDED
SMELL
HEAR
SIGHT
NERVOUS
THOUGHT
JOINT
THROAT
LIMB
STANCE
GRASP
CONTYPE
CON
HEAD
LOWERBODY
UPPERBODY
BP
Unrecognized Shape Token: 
ADJ
Unrecognized Color Token: 
RGB
WORD
SHAPE
Adventure Starting Site Files Missing/Corrupted
FATAL ERROR
Dungeon Prep Overflow 9
Dungeon Prep Overflow 8
Dungeon Prep Overflow 7
Dungeon Prep Overflow 6
Dungeon Prep Overflow 5
Dungeon Prep Overflow 4
Dungeon Prep Overflow 3
Dungeon Prep Overflow 2
Dungeon Prep Overflow 1
Dungeon Prep Overflow
Town
Forest Retreat
Cave
Ruin
Dark Fortress
Ill-fated Outpost
Mountain Halls
Nowhere
Where would you like to go?
You can't stand up -- somebody is in the way.
The webs make it impossible to stand.
You lie on the ground.
You stand up.
There are no stairs down here.
There are no stairs up here.
You must go off the edge to travel.
You can't travel because you are carrying someone else's goods.
You can't travel because somebody can see you.
You must go off the top edge to travel.
Obsidian
Opal
Moonstone
Timber
Sandstone
Limestone
Galena
Malachite
Hematite
Felsite
Slate
Granite
th
rd
nd
st
It is the 
You've lost track of time since your death.
It is freezing.
It is cool.
It is cold.
It is warm.
It is hot.
It is scorching.
The temperature is pleasant.
It is deathly cold.
It is burning.
The temperature cannot be judged.
The temperature is as it has been and always will be.
Being dead is cold and clammy.
There are no traces of sunlight here.
There is no sunlight when you are dead.
You can't sneak because somebody can see you.
You begin sneaking.
You are no longer in hiding.
You have nothing left to fire.
You have nothing to fire with.
You have nothing left to throw.
There is nothing to pick up here.
You have nothing left to drop.
You have nothing to put inside a container.
You have nothing left to eat or drink.
You have nothing left to wear.
You have nothing left to remove.
You have nothing to examine.
You have nothing with which to interact.
Your intense search turns up nothing.
You've found some small creatures.
You've found a small creature.
 and some other small creatures.
 and another small creature.
You've found a colony of 
You've already searched this area recently.
You can't rest because somebody can see you.
You sleep.
Really sleep?  Your character will rest for eight hours.
 pages)
 changes mode.
Which creature will you wrestle?  
Which creature will you attack?  
 aborts.
 confirms.  
Really wrestle 
Really attack 
"
, "
Untitled
A Spattering of Goo
A Smear of Goo
A Pool of Goo
A Spattering of Ichor
A Smear of Ichor
A Pool of Ichor
A Spattering of Pus
A Smear of Pus
A Pool of Pus
A Spattering of Slime
A Smear of Slime
A Pool of Slime
Vomit
A Spattering of Blood
A Smear of Blood
A Pool of Blood
A Campfire
A Fire
A Web
Fire
Dragonfire
Smoke
Boiling 
Magma Mist
Lava Mist
A Magma Flood
A Lava Flood
A Flood
A Dust Cloud
Bloody Mist
Mist
Steam
Miasma
a swarm of 
many 
 -  
 to view other pages
Which creature will you talk to?
. 
A 
Ignite 
What would you like to pick up?
You struggle for the 
You pull out the 
Gain possession
Pull it out
 - 
 to view other pages)
  (
?
What would you like to do with the 
Dodge Away
 - Current Charge Defense: 
Move Around
Stand Ground
 - Current Dodge Preference: 
According to Opponent
Close Combat
Charge
Strike
 - Current Attack Preference: 
Select your combat preferences.
Your sleep has been interrupted!
You awaken from your slumber.
Speed: 
Pain
Faint
Pale
Bleeding
Bleeding!
On Ground
Webbed
Paralyzed
In Flight
Mortal Wound
A: 
None
W: 
Hung
Stvg
Thir
Dhyd
Nauseous
Winded
Drowsy
Tired
Over-Exert
Exhausted
Stunned
Unconscious
 to finish.
You are deceased.  Press 
 [MORE]
 [DONE]
                                                                                
Adventure Log: NULL entity
Adventure Log: NULL subregion
Adventure Log: NULL site
Adventure Log: NULL task
 - Toggle Map/Info
 - Toggle Line
 - Zoom to Current Location
 - Zoom to Selected
 - Scroll
 - Regions
 - Sites
 - Entities
 - Tasks
Subterranean Magma
Subterranean Chasm
Subterranean River
Saltwater Lake
Brackish Lake
Freshwater Lake
Ocean
Sand Desert
Rocky Wasteland
Badlands
Tropical Shrubland
Tropical Savanna
Tropical Grassland
Temperate Shrubland
Temperate Savanna
Temperate Grassland
Tropical Moist Broadleaf Forest
Tropical Dry Broadleaf Forest
Tropical Coniferous Forest
Temperate Broadleaf Forest
Temperate Coniferous Forest
Taiga
Tropical Saltwater Marsh
Tropical Freshwater Marsh
Mangrove Swamp
Tropical Saltwater Swamp
Tropical Freshwater Swamp
Temperate Saltwater Marsh
Temperate Freshwater Marsh
Temperate Saltwater Swamp
Temperate Freshwater Swamp
Tundra
Glacier
Mountain
Associated
Affiliated
Aligned
Loyal
Devoted
Criminal
Enemy
Unaligned
, Dead
Civilization
Site Government
 for destination.
", 
Adventure Log
Strangle 
Shake 
Break grip of 
Loosen choke of 
Loosen joint lock of 
Release grip of 
Release choke of 
Release joint lock of 
Break 
Gouge 
Pinch 
Throw by 
Take-down by 
Choke 
Lock 
Grab 
 to scroll
-<
->
Choke
JLock
Grasp
Latch
<-
--
>-
The Wrestling of 
Wrestle 
: Cust
: View Wr
: Scroll
: View
: Select
Hungry
Starving
Thirsty
Dehydrated
Extreme Pain
Heavy Bleeding
Sluggish
Partially Paralyzed
Partially Webbed
On the Ground
In a martial trance!
Enraged at all enemies!
Throwing a tantrum!
/
ly Tough
Super
Unbelievably Tough
Extremely Tough
Very Tough
Tough
Perfectly Agile
Unbelievably Agile
Extremely Agile
Very Agile
Agile
Ultra-Mighty
Mighty
Extremely Strong
Very Strong
Strong
Deceased
You drop 
You are too full.
You lick the 
 is too cold.
 is too hot.
You drink the 
You eat the 
No.  That's disgusting.
 into the 
You put the 
You don't have a suitable container.
You take out the 
You empty the 
There is nothing to do with the 
 when done.
 to view other pages.  
Drink Slime
Drink Blood
Eat Vomit
Drink Swamp Water
Drink Tainted Swamp Water
Drink Water
Drink Tainted Water
Eat Mud
Your Inventory
Where would you like to put the 
What would you like to put inside a container?
With what would you like to eat or drink?
With what would you like to interact?
What would you like to throw?
What would you like to drop?
What would you like to remove?
What would you like to wear?
You do not have a free grasp.
You do not have a free grasp and your pack is full.
You do not have a free grasp and your packs are full.
You do not have a free grasp and your quiver is full.
You do not have a free grasp and your quivers are full.
You do not have a free grasp and your quiver and pack are full.
You do not have a free grasp and your quivers and pack are full.
You do not have a free grasp and your quiver and packs are full.
You do not have a free grasp and your quivers and packs are full.
 and puts it in 
 and put it in 
 up the 
 picks
You pick
You set a fire.
The vegetation is too wet.
The vegetation is submerged.
The steam around the vegetation stops you from setting the fire.
Announcements 
No announcements yet.
Dungeon Floodfill Overflow 4
Dungeon Floodfill Overflow 3
Dungeon Flood Fill Overflow 2
Dungeon Floodfill Overflow
You have located a hidden site.
You have located some hidden sites.
Offloading site...
You pull the lever.
 - Pull it
 here.
There is a 
You pick the lock!
You bash the door down!
 - Pick the lock
 - Bash it down
There is a locked 
** Starting Adventurer **
** Unretiring Adventurer **
: Change Gender
: Random Name
: Go!
: Random Name)
(overridden by 
: Enter First Name
: Abort
: Done
Name: 
 to change
: Done     
Not
Remaining: 
: Back
: Select   
: Play Now!
 from 
, Male
, Female
Race: 
Create Your Character
Sequestered Player Fortress Accessed
Player Fortress Missing/Corrupted
Night is falling.
It is noon.
Dawn is breaking.
.sav
winter
autumn
summer
spring
It has started raining.
A snow storm has come.
The weather has cleared.
 becomes nervous and cleverly hides 
 becomes uneasy and drops 
 becomes obsessed with 
REC
Disconnected Build Overflow
  
  Stockpile Item: 
 Points Remaining  
  Select Item: 
 P
favorite metal in it.  Don't look here.
Look, if you want to play DND, I'm sure you can find a game that has your
 ELEC
 to abort.
Type in parts of the name to narrow your search.  
/site
data/save/
Adamantine Clothing
Other Objects
Trap Components
Siege Equipment
Furniture
Armor
Weapons and Ammunition
Permit Trap Components
Permit Foreign Weapons
Permit Foreign Siege Ammo
Permit Foreign Armor
Furnaces
Workshops
Traps/Levers
Siege Engines
Main
Button
Error Creating OpenGL Window
Error Registering Window Class!
Error
Dwarf Fortress
OpenGL
rb
Mode Switch Failed.
Running In Windowed Mode.
RegisterClassEx Failed!
Error Initializing Text: 
wb
 Crafts
 Silk
 Cloth
 Leather
 Chitin
Unrecognized Entity Token: 
CULL_SYMBOL
ALL
SELECT_SYMBOL
CURRENCY
COMMON_DOMESTIC_PET
COMMON_DOMESTIC_MOUNT
COMMON_DOMESTIC_PULL
COMMON_DOMESTIC_PACK
USE_ANIMAL_PRODUCTS
USE_EVIL_ANIMALS
USE_CAVE_ANIMALS
OUTDOOR_FARMING
INDOOR_FARMING
OCEAN_PRODUCTS
RIVER_PRODUCTS
MINOR_METAL
WOOD_PREF
STONE_PREF
GEM_PREF
METAL_PREF
CURRENCY_BY_YEAR
CLOTHING
SUBTERRANEAN_CLOTHING
NUISANCE
BABYSNATCHER
AMBUSHER
SIEGER
PLAINS_SETTLEMENTS
FOREST_SETTLEMENTS
MOUNTAIN_SETTLEMENTS
INDIV_CONTROLLABLE
CIV_CONTROLLABLE
TRANSLATION
DIGGER
ENTITY
in
er
us
is
rsn
ld
nk
lm
lb
lg
mb
ng
r
m
jl
jr
j
pl
pr
p
kl
kr
gl
gr
fl
fr
lr
chl
chr
ch
thl
thr
tl
tr
t
sl
sr
shl
shr
sh
stl
str
dl
dr
bl
br
k
g
f
l
d
b
ee
ay
u
o
i
a
 has guzzled some 
Munchy at Top Left
The merchants need a trade depot to unload their goods.
Merchants have arrived and are unloading their goods.
 has adopted 
 has become a 
An animal
Something has unchained a creature!
Something has emptied a cage!
Something has triggered a pressure plate!
Something has pulled a lever!
deflateEnd
deflate
 error: 
deflateInit
inflate
inflateEnd
inflateInit
: export current map.  
: done.  
: select an option.  
Civilizations and Other Entities
d. 
b. 
Art
Civilizations and other entities
Regions
Artifacts
Sites
Historical Figures
Historical events left to discover: 
Legends
Command Line: World exported.
Cleaning up...
Deleting active saves...
Saving world information...
Sorting historical figures...
Offloading art images...
Offloading units... 
Saving world...
Command Line: World image exported.
Command Line: World generation manually aborted.
Fortress
Dark 
 to abort.  
 to keep generating.  
Abort world generation?
 to export a BMP.  
 to continue.  
 has been created.
 or 
Finalizing site units... (
Finalizing hist figs... (
Finalizing sites... (
Initializing
The Golden Age, 
The Age of Legends, 
The Age of Myth, 
Recounting legends...
Importing wildlife...
Verifying terrain...
Growing vegetation...
Forming lakes...
)
Running rivers...
Setting temperature...
Preparing elevation...
Initializing...
 Rejected)
 (
Creating New Region
Importing world...
 at any time for the manual.
 at any time for options, including key bindings.
 scroll.
 to select an option.   
Quit
Create New World
Start Playing
Continue Playing
Perseverance
Tenacity
Exertion
Diligence
Toil
Labor
Dynamism
Mettle
Determination
Resourcefulness
Enterprise
Industry
 and 
Gluttony
Cupidity
Jealousy
Avarice
Greed
Histories of 
data/speech/greet_reply_unusual_first.txt
data/speech/greet_reply_diff_language.txt
data/speech/greet_reply.txt
data/speech/greet.txt
data/speech/threat.txt
data/speech/slayer.txt
data/speech/female.txt
data/speech/male.txt
data/speech/general.txt
Command Line: World generation aborted because world exists.
Command Line: World generation initiated.
data/dipscript/
text
..
data/dipscript/*.*
index.txt
/*.txt
raw/
data/
objects
help
dipscript/text
dipscript
announcement
data/movies
data/art/mouse.bmp
data/sound/song_game.ogg
data/sound/song_title.ogg
Run in Fullscreen Mode?  You can set your preferences in data\init\init.txt.
Unless you've changed your bindings, you can press F11 to toggle this setting any time.
Start FullScreen?
KEY_HOLD_MS
INTRO
ON
SOUND
WHITE_B
WHITE_G
WHITE_R
YELLOW_B
YELLOW_G
YELLOW_R
LMAGENTA_B
LMAGENTA_G
LMAGENTA_R
LRED_B
LRED_G
LRED_R
LCYAN_B
LCYAN_G
LCYAN_R
LGREEN_B
LGREEN_G
LGREEN_R
LBLUE_B
LBLUE_G
LBLUE_R
DGRAY_B
DGRAY_G
DGRAY_R
LGRAY_B
LGRAY_G
LGRAY_R
BROWN_B
BROWN_G
BROWN_R
MAGENTA_B
MAGENTA_G
MAGENTA_R
RED_B
RED_G
RED_R
CYAN_B
CYAN_G
CYAN_R
GREEN_B
GREEN_G
GREEN_R
BLUE_B
BLUE_G
BLUE_R
BLACK_B
BLACK_G
BLACK_R
POPULATION_CAP
DISPLAY_LENGTH
ADVENTURER_TRAPS
MORE
PROMPT
WINDOWED
FPS_CAP
NICKNAME_LEGENDS
NICKNAME_ADVENTURE
REPLACE_ALL
CENTRALIZE
REPLACE_FIRST
NICKNAME_DWARF
VARIED_GROUND_TILES
MOUSE_PICTURE
WEATHER
TEMPERATURE
FPS
NO
MOUSE
ENGRAVINGS_START_OBSCURED
BLACK_SPACE
GRAPHICS
YES
GRAPHICS_BLACK_SPACE
GRAPHICS_FULLSCREENY
GRAPHICS_FULLSCREENX
GRAPHICS_WINDOWEDY
GRAPHICS_WINDOWEDX
GRAPHICS_FULLFONT
GRAPHICS_FONT
FULLSCREENY
FULLSCREENX
WINDOWEDY
WINDOWEDX
FULLFONT
data/art/
FONT
data/init/init.txt
data/art/curses.bmp
Command Line: 
*** STARTING NEW GAME ***
 were unable to complete the 
]
 [
item
legwear
chain 
headwear
footwear
/buckler
shield
handwear
left 
right 
armor
suits of 
weapon
bones
shell
meat
prepared meal
tame 
animal
live 
fish
raw 
plants
leaves
withered 
seeds
Rotten 
body part
corpse
statue
bed
bracelet
earring
ring
gem
large 
perfect 
coin
crown
scepter
ammunition
siege ammo
ballista arrow head
amulet
anvil
ballista parts
trap component
mechanisms
catapult parts
cheese
mill product
liquid
molten 
glob
drink
potion
extract
idol
skull
skull totem
raw hide
 skin
rotten 
tanned hide
cloth
thread
web
strands
throne
chair
animal trap
bucket
barrel
cage
terrarium
window
mug
goblet
cup
toy
musical instrument
flask
vial
waterskin
rope
chain
sarcophag
coffin
casket
quiver
backpack
sand
coffer
bag
boxes and bag
chest
box
bin
armor stand
weapon rack
cabinet
table
floodgate
door
portal
blocks
Precious gems
rare gems
semiprecious gems
ornamental stones
cut crystal glass gems
cut clear glass gems
cut green glass gems
cut gems
metal bars
soap
tallow 
pearlash
ashes
potash
platinum bars
electrum bars
pig iron
steel bars
charcoal or coke
coke
charcoal
bronze bars
brass bars
tin bars
adamantine wafers
silver bars
copper bars
gold bars
iron bars
stones
rock
small 
rough 
rough precious gems
rare rough gems
rough semiprecious gems
rough ornamental stones
raw crystal glass
raw clear glass
raw green glass
rough gems
ore
platinum nuggets
raw adamantine
bituminous coal
cassiterite
sphalerite
galena
malachite
gold nuggets
hematite
logs
wood
large
small
stout
narrow
A thief has stolen 
 has stolen 
A kidnapper has made off with 
died after colliding with an obstacle.
collapsed.
been killed by a trap.
somebody
been murdered by 
been scuttled.
been struck down.
suffocated.
bled to death.
been shot and killed.
been killed by falling rocks.
been crushed under the collapsing ceiling.
been crushed by a drawbridge.
burned up in a magma mist.
been scalded to death.
burned to death.
frozen to death.
died in the heat.
burned up in dragon fire.
burned up in magma.
drowned.
died from thirst.
starved to death.
died of old age.
fallen into a deep chasm.
died in a cage.
You have 
 has 
A miner has discovered a fissure filled with magma.
A miner has struck a magma flow!  Fire!  Death!  Flee!
A miner has found a large chasm cleft through the mountain.
A miner has located an underground river.
A miner has broken through to an expansive cave system.
A miner has located some eerie glowing pits.
A miner has struck water!  Flee the mines!
You have struck adamantine!  Praise the miners!
You have struck coal!
You have struck an ore for brass-making.
You have struck tin ore.
You have struck copper ore.
You have struck iron ore!
You have struck silver!
You have struck gold!
You have struck platinum!
mud
adamantine
semi-precious gems
precious gems
crystal glass
clear glass
green glass
copper
brass
bronze
steel
lye
ash
coal
zinc
tin
silver
iron
gold
platinum
electrum
light stone
dark stone
wooden
leather
chitin
plant fiber
tallow
fat
bone
pearl
coral
amber
horn
jade
ivory
slime
blood
vomit
water
silk
of 
Of 
 looses a roaring laughter, fell and terrible!
 begins to stalk and brood...
 is taken by a fey mood!
 withdraws from society...
 has been possessed!
, a 
 has created 
 Idlers: 
 SIEGE 
*PAUSED*
x
 x
You have no appropriate ingredients.
: Toggle brew.
: Toggle cook.  
Brew
----
Cook
Permissions
Number
Ingredient Type
You have no appropriate creatures.
: Slaughter.
: Toggle pet availability.  
Not Tame
Ready for Slaughter
Being Traded
Unavailable
Not For Sale
Available
For Sale
Uninterested
N/A
Owner
Price
Creature
Injured Party: 
Vandalism.
Building Destruction.
Disorderly Conduct.
Murder.
Conspiracy to Slow Labor.
Violation of Job Order.
Violation of Export Prohibition.
Violation of Production Order.
Violation of Mining Order.
None Assigned
Officer: 
 in Prison.
 Day
Beating.
 Hammerstrike
No Sentence Pending.
There are no criminals.
  Cages&Chains: 
 Justice  
Unknown
Setter
Item Type
Pets
Milled Plants
Milled Animal
Plnt Cheeses
Anml Cheeses
Plnt Extracts
Anml Extracts
Drinks
Plants
Meat/Fish
Stone
Gems
Silk
Leather
Shell
Pearl
Horn
Ivory
Bone
Cloth
Wood
Materials
Potions
Prepared Food
Legwear
Headgear
Footwear
Handwear
Weapons
General Items
Soap Making
Glass Making
Pearlash Making
Potash Making (Ash)
Potash Making (Lye)
Lye Making
Ash Making
Charcoal Making
Small Creature Ponding
Small Creature Unponding
Beat Criminal
Pond Filling
Pond Draining
Aquarium Filling
Aquarium Draining
Small Creature Caging
Large Creature Caging
Handling Small Creature
Handling Large Creature
Releasing Small Creature
Releasing Large Creature
Animal Unchaining
Animal Chaining
Fat Rendering
Recover Wounded
Give Food
Give Water
Barrel Construction
Milling
Fish Processing
Slaughtering
Butchering
Large Creature Taming
Small Creature Taming
Land Animal Extraction
Fish Extraction
Alchemy
Weaving
Cooking
Tanning
Milking
Cheese Making
Plant Processing/Barrel
Plant Processing/Vial
Plant Processing/Bag
Plant Processing
Plant Extraction
Image Sewing
Cloth Dyeing
Thread Dyeing
Brewing
Fertilizing
Harvesting
Planting
Bucket Construction
Chain Construction
Cage Construction
Web Collection
War Animal Training
Hunting Animal Training
Capturing Fish
Capturing Land Animals
Returning Kill
Hunting
Fishing
Plant Gathering
Tree Felling
Mining
Floor Detailing
Wall Detailing
Fortification Carving
Ballista Part Construction
Catapult Part Construction
Siege Ammo Construction
Ballista Arrow Head Construction
Ballista Firing
Catapult Firing
Ballista Loading
Catapult Loading
Lever Pulling
Weapon Trap Loading
Stone Trap Loading
Cage Trap Loading
Trigger Linking
Trap Cleaning
Trap Component Construction
Mechanism Construction
Trap Baiting
Animal Trap Construction
Backpack Construction
Shoe Construction
Pants Construction
Shield Construction
Helm Construction
Glove Construction
Armor Construction
Quiver Construction
Ammo Construction
Weapon Construction
Toy Construction
Instrument Construction
Bone/Shell Decoration
Goblet Construction
Flask Construction
Totem Construction
Adamantine Extraction
Metal Studding
Coin Minting
Craft Making
Object Melting
Ore Smelting
Glass Encrusting
Glass Cutting
Gem Encrusting
Gem Cutting
Sand Collection
Window Construction
Anvil Construction
Block Construction
Statue Construction
Cabinet Construction
Weapon Rack Construction
Armor Stand Construction
Chest Construction
Bin Construction
Table Construction
Coffin Construction
Chair Construction
Bed Construction
Floodgate Construction
Door Construction
Building Removal
Building Construction
Chasm Item
Store Item in Bin
Store Item in Barrel
Store Armor
Store Weapon
Store Item in Cabinet
Store Item in Chest
Store Item in Bag
Store Item in Stockpile
Place Item in Tomb
Cleaning
Wage
Job
: Wages
: Max priority  
: Increase priority  
: Remove  
: New Order  
Remaining
Work Orders
Quantity: 
: Remv Cre
: Managr, 
: Zoom-Bld, 
: Zoom-Cre, 
: ViewJob, 
: ViewCre, 
: Manager
 to return, 
 or jobs.
There are no idle 
Tame
Hostile
Current Resident
From The Deep
Friendly
Merchant
Diplomat
Invader
Berserk
Undead
Wild Animal
Inactive
Suspended
/R
 (Hidden)
No treasures yet.
 (Lost)
 to change modes.
This land has no important leaders.
You can look at trade information once you have a broker.
Vengeance
Death
Offerings from 
Imports from 
Terror
Petty Annoyance
Exports to 
You have no agreements with this land.
Pick
Anvil
Seeds
Liaison Request: 
Trade Agreement (Imports from 
Trade Agreement (Exports to 
  Civilizations  
: Zoom to the commander.
Squad is on duty
Squad is standing down
Squad ignores wild animals if possible
Squad harasses dangerous wild animals
Squad chases opponents
Squad stays close to station
Sleep on ground
Sleep in barracks
Sleep in room
: Sleep - 
Water is not carried
Water is carried
One ration
Two rations
: Food Carried - 
"  
  Squad: 
 weapons.
 done promoting.
 promotes, 
 view squad.
 activates, 
 done with weapons.
 select.
 change.
You have no soldiers.
Fortress Guard
Royal Guard
Squad: 
Bkl
Shd
Plt
Chn
Lth
---
A:
#:
Swd
Spr
Mac
Ham
Cbw
Axe
Unm
  Fortress Guard: 
  Royal Guard: 
  Military Command Chain  
 has been annihilated!
 has been disbanded.
Squad 
 Seeds
 Leaves
it
she
he
her
him
his
The impertinent magma has defaced a 
The impertinent lava has defaced a 
 caught in a cloud of flames!
 caught up in the web!
A foolish builder defaced a 
A careless farmer has defaced a 
A section of the cavern has collapsed!
The falling rock has defaced a 
The item sounds like rustling leaves when moved.
The item is covered with minute gray hairs.
Creatures that look at the item cannot think negative thoughts.
Tiny streaks of lightning streak quickly over the object's surface.
The item smells like wet earth.
The item is covered with small bumps.
The item constantly emits a nearly inaudible high-pitched whistle.
The object looks oddly square.
The air around the object seems warped as if it were very hot, yet the item is cool to the touch.
The item sparkles with a supernatural brillance.
Other
Drink
Plant
Fish
Meat
Food Stores:
Other Animals
Trained Animals
Peasants
Nobles
Cnsrt  
Leadr 
Population:
You need a broker.
Trade Information:
Exported Wealth:
Imported Wealth:
You need a Bookkeeper.
Held/Worn:
Displayed:
Architecture:
Other Objects:
Furniture:
Armor and Garb:
Weapons:
Created Wealth:
Justice
Prices
Stocks
Animals
Winter
Autumn
Summer
Spring
Late 
Mid-
Early 
" 
Sizing Flow... Overflow
Village
City
Mountainhome
Outpost
Human Path Place Overflow
Human Path Depot Overflow
Dwarf Path Placement Overflow
Dwarf Det Path Overflow
Dwarf Path Overflow
Evaluation:
You don't having any buildings.
No Owner
 / Spouse
 (S)
  Building List  
You don't having any nobles.
The Incoming King
[MANDATE]
[DEMAND]
[REQUIREMENT]
  The Nobles of 
The west must be connected to the entrance by a road (not dirt).
The west edge of the map is connected to the entrance.
Offerings
Road Value
Current:
Desired:
Architecture
No Tomb
Grave
Servant's Burial Chamber
Burial Chamber
Tomb
Fine Tomb
Mausoleum
Grand Mausoleum
Royal Mausoleum
No Dining Room
Meager Dining Room
Modest Dining Room
Dining Room
Decent Dining Room
Fine Dining Room
Great Dining Room
Grand Dining Room
Royal Dining Room
No Quarters
Meager Quarters
Modest Quarters
Quarters
Decent Quarters
Fine Quarters
Great Bedroom
Grand Bedroom
Royal Bedroom
No Office
Meager Office
Modest Office
Office
Decent Office
Splendid Office
Throne Room
Opulent Throne Room
Royal Throne Room
The flood is over.  Commence digging!
The magma is no longer a threat.  Back to work!
The flood has begun receding.
The magma has begun to cool.
The flood has peaked.
The magma has peaked.
 has entered a martial trance!
You've been spotted!
 its way out of confinement!
swarm of 
 have been disturbed.
Many 
group of 
 has been disturbed.
You hear a deep rumbling coming from the cavern.
 caught in a burst of steam!
Construct Flow Connections Placement Overflow
Flow Connections Overflow
 by a 
 been 
has
have
flown
burned
lumber limits
something
Unknown Interface Token: 
DISPLAY_STRING
data/init/interface.txt
  The Wealth of 
: Chasm
: Melt
: Zoom
: Mode
: Description
: View selected
Contents: 
Owner: 
Price: 
Weight: 
Basic Value: 
an unknown artisan
was masterfully built by
was exceptionally built by
was superiorly built by
was finely-built by
was solidly built by
was built by
The structure 
an unknown architect
was masterfully designed by
bears the exceptional design of
was superiorly designed by
was finely-designed by
was well-designed by
was designed by
This building 
Items:
Repeating
Location: 
Worker: 
Weapon Number
Mechanics
Crossbow-making
Siege Operating
Siege Engineering
Armor Using
Shield Using
Whip-fighting
Pike-fighting
Blowgun-fighting
Bow-fighting
Crossbow-fighting
Dagger-fighting
Spear-fighting
Hammer-fighting
Mace-fighting
Sword-fighting
Axe-fighting
Glassmaking
Craftsworking
Jeweling
Metalsmithing
Adamantine Working
Wood Burning
Furnace Operating
Ashery Operating
Fish Cleaning
Farming (Fields)
Farming (Workshop)
Clothesmaking
Dyeing
Leatherworking
Trapping
Butchery
Health Care
Animal Care
Animal Training
Masonry
Stone Detailing
Carpentry
Wood Cutting
Animal Hauling
Furniture Hauling
Item Hauling
Refuse Hauling
Food Hauling
Burial
Wood Hauling
Stone Hauling
DESCRIPTOR
ITEM
MATGLOSS
LANGUAGE
OBJECT
FPS: 
Unrecognized Tile Page Token: 
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TILE_DIM
FILE
Unrecognized Creature Graphics Token: 
CREATURE_GRAPHICS
TILE_PAGE
raw/graphics/
raw/graphics/graphics_*.*
 at 
 attacked 
In 
 in 
the attack on 
 and destroyed 
 defeated 
 and destruction of 
the defeat of 
 routed 
the route of 
 greatly.
.  It is probably best left forgotten, as it shames 
 lost contact with 
the loss of contact between 
 withered.
 settlement of 
 and the 
the withering of 
 abandoned the settlement of 
the abandonment of the settlement of 
 founded 
the foundation of 
 launched an expedition to reclaim 
the reclamation of 
died after colliding with an obstacle
collapsed
was killed by a trap
was murdered by 
was scuttled
was struck down
suffocated
, slain by 
bled to death
was shot and killed
was killed by falling rocks
was crushed under a collapsing ceiling
was crushed by a drawbridge
burned up in a magma mist
was scalded to death
burned to death
's fire
was burned to death by 
dragon fire
's dragon fire
burned up in 
burned up in magma
drowned
died from thirst
starved to death
died of old age
fell into a deep chasm
died in a cage
froze to death
died in the heat
 against an obstacle, causing immediate death
 threw 
 murdered 
 struck down 
, who suffocated
, who bled to death
 mortally wounded 
 shot and killed 
 to death
 in dragon fire
 burned 
, after the death strike by 
 with an obstacle
the collision of 
the collapse of 
 by a trap
the murder of 
the scuttling of 
the killing of 
the mortal wounding of 
the shooting of 
 by falling rocks
 under a collapsing ceiling
 under a drawbridge
the crushing of 
 in a magma mist
the scalding of 
the freezing of 
the heat-induced death of 
 in magma
the burning of 
the drowning of 
the dehydration of 
the starvation of 
the passing of 
 into a deep chasm
the fall of 
 in a cage
the death of 
 became the ruler of 
 to leadership of 
the ascension of 
 made contact with 
the first contact of 
 rejected contact with 
the rejection of contact by 
 with miserable outcome
 in failure
 in an unsatisfactory fashion
 fairly
 with a positive outcome
, cementing bonds of mutual trust
 concluded
 between 
the miserable failure
the failure
the unsatisfactory conclusion
the fair conclusion
the positive
the brilliant
 was rejected by 
 proposed by 
the rejection of 
 was accepted by 
the acceptance of 
 accepted an offer of peace from 
the acceptance of an offer of peace from 
 rejected an offer of peace from 
the rejection of an offer of peace from 
They suspected the involvement of 
 lost a diplomat at 
 with the possible involvment of 
the loss of a diplomat of 
 voided all agreements with 
the voiding of agreements with 
.  They were greatly offended by the locals
.  They reported irregularities with their goods
.  They reported a seizure of goods
 and suffered great hardships
 and were never heard from again
 visited 
, merchants from 
 visit of merchants from 
unfortunate
costly
terrible
tragic
ill-fated
 was hidden in 
the concealment of 
 was claimed in 
the acquisition of 
 was created in 
the creation of 
 was lost in 
the disappearance of 
 was found in 
the discovery of 
 was recovered by 
the recovery of 
 was dropped by 
the discardment of 
 was encased in adamantine deep within 
 in adamantine deep within 
the imprisonment of 
 were released by careless miners in the deepest recesses of 
, minions of 
 by careless miners in the deepest recesses of 
the release of minions of 
[B]
 group from 
 civilization of 
 could be found within 
 was a legendary 
a town
a forest retreat
a cave
a ruin
a dark fortress
an ill-fated outpost
a mountain fortress
 was 
 was guided by forces unknown.  
Although accounts vary, it is universally agreed that 
 born in 
 was a 
a time before time
mid
early 
late 
an unknown civiliation
an unknown creature
an unknown site
an unknown artifact
an unknown region
creature
a vague agreement
a liaison agreement
a trade agreement
a lumber agreement
a peace agreement
A few issues still trouble scholars, but the picture is fairly clear.  
Many facts are still unclear to historians.  
It is still shrouded in mystery.  
Its nature is still an intriguing puzzle to the learned.  
Only the barest fragments of this amazing story have been uncovered.  It is one of the great untold tales of our times.  
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HOTKEY_GLASS_BLOCKS
HOTKEY_GLASS_CHAIR
HOTKEY_GLASS_CAGE
HOTKEY_GLASS_TABLE
HOTKEY_GLASS_STATUE
HOTKEY_GLASS_DOOR
HOTKEY_GLASS_INSTRUMENT
HOTKEY_GLASS_TOY
HOTKEY_GLASS_GOBLET
HOTKEY_GLASS_FLOODGATE
HOTKEY_GLASS_COFFIN
HOTKEY_GLASS_CABINET
HOTKEY_GLASS_BOX
HOTKEY_GLASS_ARMORSTAND
HOTKEY_GLASS_ROUGH
HOTKEY_COLLECT_SAND
HOTKEY_GLASS_CRYSTAL
HOTKEY_GLASS_CLEAR
HOTKEY_GLASS_GREEN
HOTKEY_MELT_OBJECT
HOTKEY_SMELT_COAL
HOTKEY_SMELT_PLATINUM
HOTKEY_SMELT_GOLD
HOTKEY_SMELT_ELECTRUM
HOTKEY_SMELT_SILVER
HOTKEY_SMELT_STEEL
HOTKEY_SMELT_PIGIRON
HOTKEY_SMELT_IRON
HOTKEY_SMELT_BRASS
HOTKEY_SMELT_BRONZE
HOTKEY_SMELT_TIN
HOTKEY_SMELT_COPPER
HOTKEY_MAKE_CHARCOAL
HOTKEY_MAKE_ASH
A_OPTION20
A_OPTION19
A_OPTION18
A_OPTION17
A_OPTION16
A_OPTION15
A_OPTION14
A_OPTION13
A_OPTION12
A_OPTION11
A_OPTION10
A_OPTION9
A_OPTION8
A_OPTION7
A_OPTION6
A_OPTION5
A_OPTION4
A_OPTION3
A_OPTION2
A_OPTION1
A_STANCE
A_TEMPERATURE
A_WEATHER
A_DATE
A_TRAVEL
A_BUILDING
A_CENTER
A_SNEAK
A_COMBAT
A_ANNOUNCEMENTS
A_SHOOT
A_THROW
A_GROUND
A_INV_DROP
A_INV_PUTIN
A_INV_EATDRINK
A_INV_WEAR
A_INV_REMOVE
A_INV_LOOK
A_INTERACT
A_TALK
A_SEARCH
A_LOOK
A_SAMESQUARE
A_ATTACK
A_WAIT
A_SLEEP
CUSTOMIZE_UNIT_PROFNAME
CUSTOMIZE_UNIT_NICKNAME
UNITVIEW_CUSTOMIZE
A_STATUS_CUSTOMIZE
A_STATUS_WRESTLE
A_STATUS
A_COMBAT_CHARGEDEF
A_COMBAT_DODGE
A_COMBAT_ATTACK
LEGENDS_EXPORT_MAP
WORLDGEN_EXPORT_MAP
CURSOR_DOWN_Z
CURSOR_UP_Z
CURSOR_DOWNRIGHT_FAST
CURSOR_DOWNLEFT_FAST
CURSOR_UPRIGHT_FAST
CURSOR_UPLEFT_FAST
CURSOR_RIGHT_FAST
CURSOR_LEFT_FAST
CURSOR_DOWN_FAST
CURSOR_UP_FAST
CURSOR_DOWNRIGHT
CURSOR_DOWNLEFT
CURSOR_UPRIGHT
CURSOR_UPLEFT
CURSOR_RIGHT
CURSOR_LEFT
CURSOR_DOWN
CURSOR_UP
SECONDSCROLL_PAGEDOWN
SECONDSCROLL_PAGEUP
SECONDSCROLL_DOWN
SECONDSCROLL_UP
STANDARDSCROLL_PAGEDOWN
STANDARDSCROLL_PAGEUP
STANDARDSCROLL_DOWN
STANDARDSCROLL_UP
STANDARDSCROLL_RIGHT
STANDARDSCROLL_LEFT
CHANGETAB
OPTIONS
MOVIES
HELP
ITEM_DESCRIPTION
SETUP_EMBARK
TOGGLE_FULLSCREEN
LEAVESCREEN_TEXT
LEAVESCREEN
SELECT
String: Backspace
String: Space
String: Z
String: Y
String: X
String: W
String: V
String: U
String: T
String: S
String: R
String: Q
String: P
String: O
String: N
String: M
String: L
String: K
String: J
String: I
String: H
String: G
String: F
String: E
String: D
String: C
String: B
String: A
String: z
String: y
String: x
String: w
String: v
String: u
String: t
String: s
String: r
String: q
String: p
String: o
String: n
String: m
String: l
String: k
String: j
String: i
String: h
String: g
String: f
String: e
String: d
String: c
String: b
String: a
Unitview, Prefs, Profile
Unitview, Prefs, Soldier, Shield
Unitview, Prefs, Soldier, Armor
Unitview, Prefs, Soldier, Weapon Num
Unitview, Prefs, Soldier, Sword
Unitview, Prefs, Soldier, Spear
Unitview, Prefs, Soldier, Mace
Unitview, Prefs, Soldier, Hammer
Unitview, Prefs, Soldier, Crossbow
Unitview, Prefs, Soldier, Axe
Unitview, Prefs, Soldier, Unarmed
Unitview, Prefs, Pets, War
Unitview, Prefs, Pets, Hunting
Unitview, Prefs, Toggle Activation
Unitview, Prefs, Royal Guard
Unitview, Prefs, Fortress Guard
Unitview, Prefs, Soldier
Unitview, Prefs, Pets
Unitview, Prefs, Labor
Unitview, Slaughter
Unitview, Next Unit
Unitview, Wounds
Unitview, Prefs
Unitview, Inventory
Unitview, General
Building, Place
Building, View Item
Building, Orient None
Building, Orient Down
Building, Orient Right
Building, Orient Left
Building, Orient Up
Building, Change Width -
Building, Change Width +
Building, Change Height -
Building, Change Height +
Designate, Undo
Designate, Toggle Engraving
Designate, Fortify
Designate, Detail
Designate, Plants
Designate, Chop
Designate, Dig
Designate, Reclaim
Stockpile, None
Stockpile, Finished
Stockpile, Coins
Stockpile, Ammo
Stockpile, Leather
Stockpile, Cloth
Stockpile, Bar/Block
Stockpile, Gem
Stockpile, Ore
Stockpile, Stone
Stockpile, Wood
Stockpile, Mining
Stockpile, Refuse
Stockpile, Graveyard
Stockpile, Furniture
Stockpile, Custom Settings
Stockpile, Custom
Stockpile, Armor
Stockpile, Weapon
Stockpile, Food
Stockpile, Animal
Setup, View
Setup, New
Kitchen, Brew
Kitchen, Cook
Animals, Slaughter
Manager, Wages
Manager, Max
Manager, Promote
Manager, Remove
Manager, New Order
Unitjob, Manager
Unitjob, View
Unitjob, Zoom Building
Unitjob, Zoom Unit
Unitjob, Remove Unit
Squad Info, Zoom
Squad Info, Stand Down
Squad Info, Attack Wilderness
Squad Info, Stay Close
Squad Info, Water
Squad Info, Sleep
Squad Info, Food
Military, Weapon
Military, View
Military, Activate
Stores, Zoom
Stores, Chasm
Stores, Melt
Stores, View
Trade, Seize
Trade, Offer
Trade, Trade
Trade, View
Adventure: Barter, Trade
Adventure: Barter, Currency 9
Adventure: Barter, Currency 8
Adventure: Barter, Currency 7
Adventure: Barter, Currency 6
Adventure: Barter, Currency 5
Adventure: Barter, Currency 4
Adventure: Barter, Currency 3
Adventure: Barter, Currency 2
Adventure: Barter, Currency 1
Adventure: Barter, View
Assign Trade: View
Movie: Load
Movie: Save
Movie: Play
Movie: Record
Squad: Zoom
Squad: Patrol
Squad: Clear Patrol
Squad: Station
Squad: Lock
Stockpile Settings: Specific 2
Stockpile Settings: Specific 1
Stockpile Settings: Forbit Sub
Stockpile Settings: Permit Sub
Stockpile Settings: Forbid All
Stockpile Settings: Permit All
Stockpile Settings: Disable
Stockpile Settings: Enable
Buildjob: Rackstand, No Mats
Buildjob: Rackstand, All Mats
Buildjob: Rackstand, No Items
Buildjob: Rackstand, All Items
Buildjob: Rackstand, Mat
Buildjob: Rackstand, Item
Buildjob: Rackstand, Size
Buildjob: Rackstand, Free
Buildjob: Rackstand, Assign
Buildjob: Stand, Mat, Adamantine
Buildjob: Stand, Mat, Wood
Buildjob: Stand, Mat, Iron
Buildjob: Stand, Mat, Steel
Buildjob: Stand, Mat, Bronze
Buildjob: Stand, Mat, Copper
Buildjob: Stand, Mat, Leather
Buildjob: Stand, Mat, Bone
Buildjob: Rack, Mat, Adamantine
Buildjob: Rack, Mat, Wood
Buildjob: Rack, Mat, Steel
Buildjob: Rack, Mat, Iron
Buildjob: Rack, Mat, Copper
Buildjob: Rack, Mat, Bronze
Buildjob: Rack, Mat, Bone
Buildjob: Stockpile, Bin Max
Buildjob: Stockpile, Bin Zero
Buildjob: Stockpile, Bin Down
Buildjob: Stockpile, Bin Up
Buildjob: Stockpile, Barrel Max
Buildjob: Stockpile, Barrel Zero
Buildjob: Stockpile, Barrel Down
Buildjob: Stockpile, Barrel Up
Buildjob: Stockpile, Settings
Buildjob: Stockpile, Delete Child
Buildjob: Stockpile, Master
Buildjob: Farm, Autumn
Buildjob: Farm, Summer
Buildjob: Farm, Spring
Buildjob: Farm, Seas Fert
Buildjob: Farm, Fertilize
Buildjob: Farm, Fallow
Buildjob: Animal Trap, Gem Bait
Buildjob: Animal Trap, Fish Bait
Buildjob: Animal Trap, Meat Bait
Buildjob: Animal Trap, No Bait
Buildjob: Depot, Trade
Buildjob: Depot, Bring
Buildjob: Bed, Size
Buildjob: Bed, Rent
Buildjob: Bed, Barracks
Buildjob: Bed, Free
Buildjob: Bed, Assign
Buildjob: Table, Size
Buildjob: Table, Free
Buildjob: Table, Hall
Buildjob: Table, Assign
Buildjob: Chair, Size
Buildjob: Chair, Free
Buildjob: Chair, Assign
Buildjob: Coffing, Allow Pets
Buildjob: Coffing, Allow Citizens
Buildjob: Coffin, Gen. Burial
Buildjob: Coffin, Size
Buildjob: Coffin, Free
Buildjob: Coffin, Assign
Buildjob: Door, Pet-passable
Buildjob: Door, Forbid
Buildjob: Door, Internal
Buildjob: Channel, Water
Buildjob: Channel, Assign Occ
Buildjob: Siege, Orient
Buildjob: Siege, Fire
Buildjob: Chain, Size
Buildjob: Chain, Free
Buildjob: Chain, Assign Owner
Buildjob: Chain, Justice
Buildjob: Chain, Assign Occ
Buildjob: Cage, Assign Owner
Buildjob: Cage, Water
Buildjob: Cage, Assign Occ
Buildjob: Cage, Size
Buildjob: Cage, Free
Buildjob: Cage, Justice
Buildjob: Statue, Size
Buildjob: Statue, Free
Buildjob: Statue, Assign
Buildjob: Target, Left
Buildjob: Target, Right
Buildjob: Target, Up
Buildjob: Target, Down
Buildjob: Target, Size
Buildjob: Target, Free
Buildjob: Well, Size
Buildjob: Well, Free
Buildjob: Workshop Profile
Buildjob: Suspend
Buildjob: Repeat
Buildjob: Promote
Buildjob: Cancel
Buildjob: Add
Hotkey: Trap, Trigger Perm
Hotkey: Trap, Lever
Hotkey: Trap, Cage
Hotkey: Trap, Chain
Hotkey: Trap, Support
Hotkey: Trap, Floodgate
Hotkey: Trap, Door
Hotkey: Trap, Bridge
Hotkey: Mason, Weaponrack
Hotkey: Mason, Table
Hotkey: Mason, Statue
Hotkey: Mason, Box
Hotkey: Mason, Cabinet
Hotkey: Mason, Floodgate
Hotkey: Mason, Door
Hotkey: Mason, Coffin
Hotkey: Mason, Chair
Hotkey: Mason, Blocks
Hotkey: Mason, Armorstand
Hotkey: Mason, Mat, Dark
Hotkey: Mason, Mat, Light
Hotkey: Mason, Mat, Gray
Hotkey: Mechanic, Mechanisms
Hotkey: Jeweler, Encrust
Hotkey: Jeweler, Cut
Hotkey: Jeweler, Ammo
Hotkey: Jeweler, Finished
Hotkey: Jeweler, Furniture
Hotkey: Dyer, Cloth
Hotkey: Dyer, Thread
Hotkey: Tanner, Tan
Hotkey: Butcher, Catch
Hotkey: Butcher, Extract
Hotkey: Butcher, Butcher
Hotkey: Fishery, Catch
Hotkey: Fishery, Extract
Hotkey: Fishery, Process
Hotkey: Kennel, War
Hotkey: Kennel, Tame Large
Hotkey: Kennel, Tame Small
Hotkey: Kennel, Catch
Hotkey: Kennel, Hunt
Hotkey: Mill, Mill
Hotkey: Farmer, Milk
Hotkey: Farmer, Cheese
Hotkey: Farmer, Barrel
Hotkey: Farmer, Bag
Hotkey: Farmer, Vial
Hotkey: Farmer, Process
Hotkey: Kitchen, Render Fat
Hotkey: Kitchen, Meal 3
Hotkey: Kitchen, Meal 2
Hotkey: Kitchen, Meal 1
Hotkey: Loom, Adamantine
Hotkey: Loom, Weave Silk
Hotkey: Loom, Weave Cloth
Hotkey: Loom, Collect Silk
Hotkey: Still, Extract
Hotkey: Still, Brew
Hotkey: Alchemist, Soap
Change Bindings
Save Bindings
Menu Confirm
Suspend Building
Destroy Building
Orders: Tan
Orders: Butcher
Orders: Slaughter
Orders: Collect Web
Orders: Workshop
Orders: Dyed Cloth
Orders: Loom
Orders: Exceptions
Orders: Mix Foods
Orders: Piles Same
Orders: Stay Indoors
Orders: All Harvest
Orders: Gather Wood
Orders: Gather Stone
Orders: Refuse
Orders: Gather Bodies
Orders: Gather Food
Orders: Gather Animals
Orders: Gather Furniture
Orders: Chasm Other
Orders: Chasm Shell
Orders: Chasm Bone
Orders: Chasm Skin
Orders: Chasm Skull
Orders: Chasm Corpse
Orders: Gather Outside
Orders: Gather Refuse
Adventure: Log, Toggle Map/Info
Adventure: Log, Toggle Line
Adventure: Log, Zoom to Selected
Adventure: Log, Zoom to Current Location
Adventure: Log, Regions
Adventure: Log, Sites
Adventure: Log, Entities
Adventure: Log, Tasks
Adventure: Travel, Log
Adventure: Log
Adventure: Travel, Clouds
Adventure: Travel, Visit Site
Adventure: Creation, Name Entry
Main: Building Items
Main: Overall Status
Main: Building Jobs
Main: Look
Main: Unit List
Main: Job List
Main: View Units
Main: Stockpiles
Main: Control Squads
Main: Rooms
Main: Military
Main: Standing Orders
Main: Nobles
Main: Artifacts
Main: Designations
Main: Civilizations
Main: Place Building
Main: Announcements
Main: Go To Gate
Main: Pause/Resume
Main: One-Step
Hotkey: Building, Furn, Kiln
Hotkey: Building, Furn, Glass
Hotkey: Building, Furn, Smelter
Hotkey: Building, Furn, Wood
Hotkey: Building, Wksp, Ashery
Hotkey: Building, Wksp, Lab
Hotkey: Building, Wksp, Fishery
Hotkey: Building, Wksp, Kitchen
Hotkey: Building, Wksp, Farmer
Hotkey: Building, Wksp, Still
Hotkey: Building, Wksp, Mechanic
Hotkey: Building, Wksp, Siege
Hotkey: Building, Wksp, Craftsman
Hotkey: Building, Wksp, Dyer
Hotkey: Building, Wksp, Tanner
Hotkey: Building, Wksp, Butcher
Hotkey: Building, Wksp, Mason
Hotkey: Building, Wksp, Jeweler
Hotkey: Building, Wksp, Lavamill
Hotkey: Building, Wksp, Metalsmith
Hotkey: Building, Wksp, Carpenter
Hotkey: Building, Wksp, Bowyer
Hotkey: Building, Wksp, Clothes
Hotkey: Building, Wksp, Loom
Hotkey: Building, Wksp, Mill
Hotkey: Building, Wksp, Leather
Hotkey: Building, Trap, Cage
Hotkey: Building, Trap, Trigger
Hotkey: Building, Trap, Lever
Hotkey: Building, Trap, Weapon
Hotkey: Building, Trap, Stone
Hotkey: Building, Siege, Catapult
Hotkey: Building, Siege, Ballista
Hotkey: Building, Cage
Hotkey: Building, Chain
Hotkey: Building, Animal Trap
Hotkey: Building, Shop
Hotkey: Building, Window
Hotkey: Building, Furnace
Hotkey: Building, Workshop
Hotkey: Building, Siege
Hotkey: Building, Well
Hotkey: Building, Aqueduct
Hotkey: Building, Bridge
Hotkey: Building, Channel
Hotkey: Building, Road
Hotkey: Building, Table
Hotkey: Building, Statue
Hotkey: Building, Weaponrack
Hotkey: Building, Farm Plot
Hotkey: Building, Kennel
Hotkey: Building, Chest
Hotkey: Building, Cabinet
Hotkey: Building, Floodgate
Hotkey: Building, Door
Hotkey: Building, Coffin
Hotkey: Building, Chair
Hotkey: Building, Bed
Hotkey: Building, Armorstand
Hotkey: Forge, Adamantine
Hotkey: Forge, Other
Hotkey: Forge, Trap
Hotkey: Forge, Siege
Hotkey: Forge, Furniture
Hotkey: Forge, Armor
Hotkey: Forge, Weapon
Hotkey: Crafts, Mat Toy
Hotkey: Crafts, Mat Instrument
Hotkey: Crafts, Mat Goblet
Hotkey: Crafts, Mat Crafts
Hotkey: Extract Adamantine
Hotkey: Crafts, Leather
Hotkey: Crafts, Bone
Hotkey: Crafts, Shell
Hotkey: Crafts, Silk
Hotkey: Crafts, Cloth
Hotkey: Crafts, Totem
Hotkey: Crafts, Dec Shell
Hotkey: Crafts, Dec Bone
Hotkey: Crafts, Mat Wood
Hotkey: Crafts, Mat Stone D
Hotkey: Crafts, Mat Stone L
Hotkey: Crafts, Mat Stone
Hotkey: Clothes, Image
Hotkey: Clothes, Rope
Hotkey: Clothes, Box
Hotkey: Clothes, Cloak
Hotkey: Clothes, Shirt
Hotkey: Clothes, Silk
Hotkey: Clothes, Cloth
Hotkey: Leather, Image
Hotkey: Leather, Quiver
Hotkey: Leather, Backpack
Hotkey: Leather, Cloak
Hotkey: Leather, Shirt
Hotkey: Leather, Flask
Hotkey: Leather, Bag
Hotkey: Siege Shop, Catapult
Hotkey: Siege Shop, Ballista
Hotkey: Carpenter, Table
Hotkey: Carpenter, Weaponrack
Hotkey: Carpenter, Box
Hotkey: Carpenter, Bin
Hotkey: Carpenter, Cabinet
Hotkey: Carpenter, Floodgate
Hotkey: Carpenter, Door
Hotkey: Carpenter, Coffin
Hotkey: Carpenter, Chair
Hotkey: Carpenter, Bed
Hotkey: Carpenter, Armorstand
Hotkey: Carpenter, Cage
Hotkey: Carpenter, Animal Trap
Hotkey: Carpenter, Bucket
Hotkey: Carpenter, Barrel
Hotkey: Ashery, Potash (Ash)
Hotkey: Ashery, Potash (Lye)
Hotkey: Ashery, Lye
Hotkey: Make Pearlash
Hotkey: Glass Window
Hotkey: Glass Weaponrack
Hotkey: Glass Vial
Hotkey: Glass Blocks
Hotkey: Glass Chair
Hotkey: Glass Cage
Hotkey: Glass Table
Hotkey: Glass Statue
Hotkey: Glass Portal
Hotkey: Glass Instrument
Hotkey: Glass Toy
Hotkey: Glass Goblet
Hotkey: Glass Floodgate
Hotkey: Glass Coffin
Hotkey: Glass Cabinet
Hotkey: Glass Box
Hotkey: Glass Armorstand
Hotkey: Raw Glass
Hotkey: Collect Sand
Hotkey: Crystal Glass
Hotkey: Clear Glass
Hotkey: Green Glass
Hotkey: Melt Object
Hotkey: Smelt Coal
Hotkey: Smelt Plat
Hotkey: Smelt Gold
Hotkey: Smelt Elec
Hotkey: Smelt Silv
Hotkey: Smelt Steel
Hotkey: Smelt Pigiron
Hotkey: Smelt Iron
Hotkey: Smelt Brass
Hotkey: Smelt Bronze
Hotkey: Smelt Tin
Hotkey: Smelt Copper
Hotkey: Make Charcoal
Hotkey: Make Ash
Adventure: Option 20
Adventure: Option 19
Adventure: Option 18
Adventure: Option 17
Adventure: Option 16
Adventure: Option 15
Adventure: Option 14
Adventure: Option 13
Adventure: Option 12
Adventure: Option 11
Adventure: Option 10
Adventure: Option 9
Adventure: Option 8
Adventure: Option 7
Adventure: Option 6
Adventure: Option 5
Adventure: Option 4
Adventure: Option 3
Adventure: Option 2
Adventure: Option 1
Adventure: Change Stance
Adventure: Get Temperature
Adventure: Get Weather
Adventure: Get Date
Adventure: Travel
Adventure: Building Interact
Adventure: Center
Adventure: Sneak
Adventure: Combat Options
Adventure: Announcements
Adventure: Fire
Adventure: Throw
Adventure: Get/Ground
Adventure: Inv. Drop
Adventure: Inv. Put In
Adventure: Inv. Eat/Drink
Adventure: Inv. Wear
Adventure: Inv. Remove
Adventure: Inv. Look
Adventure: Inv. Interact
Adventure: Talk
Adventure: Search
Adventure: Look
Adventure: Move in Same Square
Adventure: Attack
Adventure: Wait
Adventure: Sleep
Customize Unit, Profession
Customize Unit, Nickname
Unit View, Customize
Adventure: Status, Customize
Adventure: Status, Close Combat
Adventure: Status
Adventure: Combat, Charge Defend Mode
Adventure: Combat, Dodge Mode
Adventure: Combat, Attack Mode
Legends: Export Map
World Gen: Export Map
Move view/cursor down (z)
Move view/cursor up (z)
Move view/cursor down and right, fast
Move view/cursor down and left, fast
Move view/cursor up and right, fast
Move view/cursor up and left, fast
Move view/cursor right, fast
Move view/cursor left, fast
Move view/cursor down, fast
Move view/cursor up, fast
Move view/cursor down and right
Move view/cursor down and left
Move view/cursor up and right
Move view/cursor up and left
Move view/cursor right
Move view/cursor left
Move view/cursor down
Move view/cursor up
Page secondary selector down
Page secondary selector up
Move secondary selector down
Move secondary selector up
Page selector down
Page selector up
Move selector right
Move selector left
Move selector down
Move selector up
Change tab or highlight selection
Movies
Help
Main menu
View item: Description
Setup game: Embark
Toggle Fullscreen
Leave text entry screen
Leave screen
Select
Key 96
Key 95
Key 94
Key 93
Key 92
Key Mode Change
Key Accept
Key Nonconvert
Key Convert
Key Hanja/Kanji
Key Final
Key Junja
Key Hangul/Kana
Key F5
Key F4
Key F3
Key F2
Key F1
Key EF
Key EE
Key ED
Key EC
Key EB
Key EA
Key E9
Key E4
Key E3
Key E2
Key E1
Key DF
Key DE
Key DD
Key DC
Key DB
Key C0
Key BF
Period
Minus
Comma
Plus
Key BA
R Menu
L Menu
R Control
L Control
R Shift
L Shift
Scroll
Numlock
F24
F23
F22
F21
F20
F19
F18
F17
F16
F15
F14
F13
F12
F11
F10
F9
F8
F7
F6
F5
F4
F3
F2
F1
Divide
Decimal
Multiply
Add
Subtract
Separator
Numpad 9
Numpad 8
Numpad 7
Numpad 6
Numpad 5
Numpad 4
Numpad 3
Numpad 2
Numpad 1
Numpad 0
Delete
Insert
Print Screen
Execute
Print
Down
Right
Up
Left
Home
End
Page Down
Page Up
Space
Escape
Caps
Pause
Alt
Ctrl
Shift
Enter
Clear
Tab
Backspace
Shift + 
Not Supported
KEY96
KEY95
KEY94
KEY93
KEY92
KEYMODECHANGE
KEYACCEPT
KEYNONCONVERT
KEYCONVERT
KEYHANJAKANJI
KEYFINAL
KEYJUNJA
KEYHANGULKANA
KEYF5
KEYF4
KEYF3
KEYF2
KEYF1
KEYEF
KEYEE
KEYED
KEYEC
KEYEB
KEYEA
KEYE9
KEYE4
KEYE3
KEYE2
KEYE1
KEYDF
KEYDE
KEYDD
KEYDC
KEYDB
KEYC0
KEYBF
PERIOD
MINUS
COMMA
PLUS
KEYBA
RMENU
LMENU
RCTRL
LCTRL
RSHIFT
LSHIFT
SCROLL
NUMLOCK
DIVIDE
DECIMAL
MULTIPLY
ADD
SUBTRACT
SEPARATOR
NUMPAD9
NUMPAD8
NUMPAD7
NUMPAD6
NUMPAD5
NUMPAD4
NUMPAD3
NUMPAD2
NUMPAD1
NUMPAD0
DELETE
INSERT
PRINTSCREEN
EXECUTE
PRINT
DOWN
UP
HOME
END
PAGEDOWN
PAGEUP
SPACE
ESCAPE
CAPS
PAUSE
ALT
CTRL
SHIFT
ENTER
CLEAR
TAB
BACKSPACE
SHIFT+
NOT_SUPPORTED
Finish Game
Give in to Starvation
Retire (or Rest a while) as a Peasant
Abandon the Fortress
Succumb to the Invasion
Abort Game
Export Local BMP
Key Bindings
Save Game
Return to Game
Return to Title Screen
The region will be saved for later use.
Really quit?  All active saves will be deleted.  (
You will be saved for later use in the region.
 = yes, other = no)
Really retire?  All active saves will be deleted.  (
Ending game...
  Dwarf Fortress Options  
Error 1
Error 2
Nuked Creature Def Reference
Nuked Art Image Reference
Nuked Subregion Reference
Nuked Detail Event Reference
Nuked Coin Back Reference
Nuked Coin Front Reference
Nuked Item Improvement Reference
Nuked Artifact Reference
Nuked Site Reference
Nuked Hist Fig Reference
Nuked Unit Reference (Slaughteree)
Nuked Artifact Reference (Self)
Nuked Unit Reference (Item Wrestle)
Nuked Nemesis Reference (Self)
Nuked Viewscreen Reference
Nuked Plot Info Reference
Nuked Entity Reference
Nuked Vermin Reference (Escaped Pet)
Nuked Vermin Event Reference
Nuked Pet Info Reference (Owner)
Nuked Pet Info Reference (Pet)
Nuked Drink Area Reference
Nuked Effect Reference
Nuked Item Reference (General)
Nuked Building Reference (Party)
Nuked Unit Reference (Infant)
Nuked Unit Reference (Patient)
Nuked Unit Reference (Kidnapee)
Nuked Unit Reference (Food Receiver)
Nuked Unit Reference (Beatee)
Nuked Unit Reference (Cagee)
Nuked Unit Reference (Worker/Inventory)
Nuked Job Reference
Nuked Activity Reference
ITEM_ARMOR_SHIRT
ITEM_ARMOR_CLOAK
NULL JOB ITEM (2): 
NULL JOB ITEM (1): 
Civ Zone: Null Item Assignment
Civ Zone: Null Unit Assignment
Cage: Null Item Assignment
Cage: Null Unit Assignment
Channel: Null Item Assignment
NULL Fortress Guard
NULL Royal Guard
NULL Aid Requester
data/save/*.sav
 = save / other = do not save)?
Overwrite previous game (
Save successful.
Saving...
  Dwarf Fortress Options: Save Game  
[DISPLAY_STRING:
to change a key binding.
 and a key
 - Export to txt
  Dwarf Fortress Options: Key Bindings  
data/help/
NO_FILE
: Customize Profession Name
'
, '
: Customize Nickname
: Customize.
: View thoughts and preferences.
 Prohibited
Mine to the Yellow Line
 Jobs
Complete 
Make 
Export of 
Mandates:
Bedroom
Throne Room/Office
Demands:
Chest
No
Needs: 
Holdings:
Owned Objects:
Account:
 is from the magma flow.
 is from the chasm.
 is from the cave river.
 is a current resident.
 is from the deep.
 is a minion of evil.
 is a skulking perpetrator of mischief.
 is non-hostile.
 is an invader.
 is crazed!
 is of the walking dead.
 is of the wilderness.
This creature
.ogg
data/sound/
data/movies/*.cmv
.cmv
data/movies/
: Load a moving record
: Save the active moving record (you will be prompted for a name)
: Play the active moving record
: Start recording (active record is erased, stops when you return here)
  Moving Records  
Main Index File Missing/Corrupted.  The file "index" must be in the "data" folder.  Make sure DF uncompressed into its folders properly.
data/index
** Loading Fortress **
** Loading Adventurer **
Loading game...
There are no active games.
Unknown Type Error
  Dwarf Fortress Options: Load Game  
Remove Designation
Toggle Engravings
Carve Fortifications
Detail Stone
Gather Plants
Chop Down Trees
Mine
Reclaim Area
 silk
 leather
 chitin
unprepared 
: Forbid 
: Permit 
: Block All
: Allow All
Adamantine Cloth
Adamantine Thread
Foreign
Local
Sand Bag
Empty Animals Traps
Empty Cages
Shields
Headwear
Trap Comps
Plant Cloth
Silk Cloth
Plant Thread
Silk Thread
Liquids
Extracts
Fats
Mill Products
Cheeses
: Disable
: Enable
: Toggle
Shield
Legs
Hands
Feet
Head
Body
Cloth (Plant)
Cloth (Silk)
Thread (Plant)
Thread (Silk)
Material
Type
Cut
Rough
Blocks
Bars
Misc. Liquid
Extract (Animal)
Extract (Plant)
Fat
Milled Plant
Leaves
Cheese (Animal)
Cheese (Plant)
Drink (Animal)
Drink (Plant)
Unprepared Fish
Weapons/Trap Comps
Finished Goods
Bars/Blocks
Coins
Ammo
Ore
Refuse
Graveyard
Furniture/Siege Ammo
Food
  Stockpile Settings  
: Max - 
: Min - 
: Permit All
Permitted Workers
  Workshop Profile  
Load Game: Invalid Hist Event ID Number
Load Game: Invalid Hist Figure ID Number
Load Game: Invalid Art Image Chunk ID Number
Load Game: Invalid Unit Chunk ID Number
Load Game: Invalid Task ID Number
Load Game: Invalid Schedule ID Number
Load Game: Invalid Proj ID Number
Unloaded
Load Game: Invalid Artifact ID Number, 
Load Game: Invalid Building ID Number, 
Load Game: Invalid Nemesis ID Number, 
Load Game: Invalid Entity ID Number
Load Game: Invalid Item ID Number, 
Load Game: Invalid Unit ID Number, 
Load Game: Invalid Job ID Number, 
 has created a masterpiece!
&r
This object is showing some wear.  
This object is heavily worn.  
This object is mangled.  
This object is threadbare.  
This object is in tatters.  
colored
superbly 
gray
The thread is 
[R]
It is made from 
menaces with spikes of 
is adorned with hanging rings of 
This object 
The handle is made from 
encircled with bands of 
 by an unknown artist
masterfully worked 
exceptionally worked 
superior quality 
finely-crafted 
well-crafted 
encrusted with
studded with
decorated with
It is 
minced 
cooked 
masterfully 
exceptionally 
superiorly 
finely 
well-
The ingredients are 
ship is of the highest quality.  
craftsman
All 
 created by an unknown artisan
 created by 
 masterful
 exceptional
 superior quality
 finely-crafted
 well-crafted
 masterfully prepared
 exceptional prepared
 superiorly prepared
 finely-prepared
 well-prepared
This is a bundle of 
 bundles of 
These are 
This is a stack of 
n
 a
This is
[P]
You've lost possession of the 
 is torn from your 
You maintain possession of the 
 remains stuck in your 
You gain possession of the 
's 
your 
>
 <#
 Barrel
Rendered Fat
Spice
Cheese
Seed
 Bin
Bar/Block
Coin
 woven by 
 cloth
masterful 
exceptional 
BOLT
Unrecognized Item Definition Token: 
ITEM_FOOD
ITEM_PANTS
ITEM_HELM
ITEM_SHIELD
ITEM_SHOES
ITEM_GLOVES
ITEM_SIEGEAMMO
ITEM_AMMO
ITEM_ARMOR
ITEM_TRAPCOMP
ITEM_INSTRUMENT
ITEM_TOY
ITEM_WEAPON
Unrecognized Item Definition (Weapon) Token: 
MATERIAL_SIZE
CAN_STONE
MINIMUM_SIZE
TWO_HANDED
CRIT_BOOST
RANGED
SKILL
STICK_CHANCE
WEIGHT
DAMAGE
ADJECTIVE
Unrecognized Item Definition (Toy) Token: 
HARD_MAT
Unrecognized Item Definition (Instrument) Token: 
Unrecognized Item Definition (Trap Component) Token: 
HITS
COVERAGE
COVER
UNDER
OVER
LAYER
LAYER_PERMIT
LAYER_SIZE
SHAPED
SCALED
BARRED
METAL
HARD
SOFT
Unrecognized Item Definition (Armor) Token: 
SECONDBLOCK
MAINBLOCK
METAL_ARMOR_LEVELS
LBSTEP
MAX
UBSTEP
ARMORLEVEL
VALUE
MATERIAL_PLACEHOLDER
PREPLURAL
Unrecognized Item Definition (Ammo) Token: 
CLASS
Unrecognized Item Definition (Siege Ammo) Token: 
Unrecognized Item Definition (Gloves) Token: 
UPSTEP
BLOCKPOWER
Unrecognized Item Definition (Shoes) Token: 
Unrecognized Item Definition (Shield) Token: 
BLOCKCHANCE
Unrecognized Item Definition (Helm) Token: 
Unrecognized Item Definition (Pants) Token: 
CHAIN_METAL
Unrecognized Item Definition (Food) Token: 
LEVEL
DOUBLE TAGGED ITEM: 
Cast Spell
Load Weapon Trap
Load Stone Trap
Load Cage Trap
Fire Ballista
Fire Catapult
Load Ballista
Load Catapult
Clean Trap
Strange Mood
Pickup Equipment
Rest
Clean
Store Owned Item
Seek Infant
Seek Artifact
Sparring in Barracks
Shooting at Archery Range
Attend Party
Go Shopping
Check Chest
Return Kill
Guard Tax Collector
Collect Taxes
Hunt for Small Creature
Starting Fist Fight
Hunt
Kidnap
Sleep
Fill Waterskin
Get Provisions
Eat
Bring Item to Depot
Bring Item to Shop
Fell Tree
Dig
Detail Floor
Detail Wall
Carve Fortification
Link a Building to Trigger
Pull the Lever
Fertilize Field
Plant Seeds
Harvest Plants
 (Dyed Only)
Weave Thread into Cloth
Weave Thread into Silk
Weave Adamantine Cloth
Collect Webs
Render Fat
Tan a Hide
 Image
Sew 
Dye Cloth
Dye Thread
Extract Adamantine Strands
Melt a Metal Object
 Bars
 Wafers
Charcoal
Make Ash
Make Charcoal
Train War Animal
Train Hunting Animal
 Bed
 Anvil
Forge
 Ballista Parts
 Mechanisms
 Catapult Parts
Construct
Assemble 
 Ballista Arrow Head
Bait Trap with 
 Quiver
 Backpack
 Cloak (Obsolete)
 Bucket
 Toy
 Instrument
 Mug
 Goblet
 Cup
 Flask
 Vial
 Waterskin
 Shirt (Obsolete)
Make Totem
Forge 
 Box
 Portal
Make Raw Green Glass
Make Raw Clear Glass
Make Raw Crystal Glass
 Blocks
Construct 
Collect Sand
 With 
Encrust 
Stud With 
Decorate With 
Cut 
 Coins
Mint 
Tame a Small Animal
a Large Animal
Tame 
Unchain Animal
Slaughter Animal
Chain Animal
Fill Pond
Drain Pond
Fill Aquarium
Drain Aquarium
Pond Small Animal
Recover Pet
Unpond Small Animal
Releasing Pet
Unchain Pet
Extract from Land Animal
Extract from Raw Fish
Extract from Plants
Brew Drink
Prepare Easy Meal
Prepare Fine Meal
Prepare Lavish Meal
Make Pearlash
Make Soap
Make Potash From Ash
Make Potash From Lye
Make Lye
Process Plants (Barrel)
Process Plants (Bag)
Process Plants (Vial)
Make Cheese
Milk Creature
Process Plants
Mill Plants
Prepare a Raw Fish
Catch Live Land Animal
Catch Live Fish
Butcher an Animal
Construct Building
Unrecognized Translation Token: 
T_WORD
Unrecognized Symbol Token: 
S_WORD
Unrecognized Word Token: 
STANDARD_VERB
THE_COMPOUND_PREFIX
FRONT_COMPOUND_PREFIX
REAR_COMPOUND_ADJ
FRONT_COMPOUND_ADJ
REAR_COMPOUND_NOUN_PLUR
REAR_COMPOUND_NOUN_SING
FRONT_COMPOUND_NOUN_PLUR
FRONT_COMPOUND_NOUN_SING
OF_NOUN_PLUR
OF_NOUN_SING
THE_COMPOUND_ADJ
THE_COMPOUND_NOUN_PLUR
THE_COMPOUND_NOUN_SING
THE_NOUN_PLUR
THE_NOUN_SING
ADJ_DIST
VERB
PREFIX
NOUN
SYMBOL
NAME_CAVE
MYTHIC
NAME_REGION
VIOLENT
FLOWERY
NAME_HILLS
NAME_GRASSLAND
NAME_TUNDRA
NAME_GLACIER
NAME_OCEAN
NAME_LAKE
NAME_MOUNTAINS
NAME_FOREST
NAME_DESERT
NEGATIVE
NAME_SWAMP
NEGATOR
PEACE
LOVE
HOLY
DEATH
UNTOWARD
SUBORDINATE
UGLY
DOMESTIC
Impoverished Word Selector
Unrecognized Matgloss Token: 
Unrecognized Plant Token: 
CLOTH_FIXED_TEMP
CLOTH_BOILING_POINT
CLOTH_MELTING_POINT
CLOTH_IGNITE_POINT
CLOTH_COLDDAM_POINT
CLOTH_HEATDAM_POINT
CLOTH_SPEC_HEAT
EXTRACTVALUE
EXTRACT_STILL_VIAL
EXTRACT_BARREL
EXTRACT_BAG
EXTRACT_VIAL
SEED
EDIBLE_WHENCOOKED
EDIBLE_RAW
EDIBLE_VERMIN
MILL_DYE
COOKABLE_WHEN_MILLED
MILL_VALUE
MILL
DRINKVALUE
CLUSTERSIZE
WINTER
AUTUMN
SUMMER
SPRING
SWAMP
CAVE
FOREST
GROWDUR
SEEDNAME
NAME_PLURAL
Unrecognized Gem Token: 
GLASS
PRECIOUS
SEMI
ORNAMENTAL
Unrecognized Stone Token: 
FLUX
RIVER
LIGHT
SHARP
LAVA
DARK
Unrecognized Wood Token: 
BIOME_ANY_TROPICAL_BROADLEAF
BIOME_ANY_TEMPERATE_BROADLEAF
DRY
WET
AUTUMNCOLOR
MATGLOSS_PLANT
MATGLOSS_GEM
MATGLOSS_STONE
MATGLOSS_WOOD
 has moved out of range!
 drops 
 spits out 
 caught up in a web!
 has become entangled in a hidden web!
Build Path Overflow
BUILDPATH SAME SQUARE VIOLATION
 has begun a mysterious construction!
 has claimed a 
Your miners have defaced a 
 mixed with the 
A miner has found some 
Your mason has defaced a 
 toppled
 destroyed
 stands up.
 has engraved a masterpiece!
 (Ruler)
Associate of 
Unit File Corrupted/Missing
 is over.
The work slowdown by the 
A mandate has ended.
 has ended a mandate.
The mining mandate has been satisfied.
 has mandated the construction of coins.
Their wagons have bypassed your inaccessible site.
 has arrived.
A human caravan from 
An elven caravan from 
 caravan from 
A migrant has arrived.
Some migrants have arrived.
A metalsmith has arrived with your first anvil.
The Fortress Guard has been created, headed by the Sheriff.  Now seeking recruits!
: view good.
: move good, 
No trade goods are free for movement.
[PENDING]
[TRADING]
Distance from Depot: 
Inaccessible  (Dist: 
Inaccessible
  Trade Goods Available to be Moved  
Merchants Present
Not trading currency
Offering 
Asking for 
: Set currency trade
: Trade     
: Mark for trade
: View good, 
[T]
I can't possibly accept, but how about this?  A true bargain.
Perhaps if you throw in some more goods I can make an offer.
I simply cannot afford this trade.
That poor, gentle creature...
I see your low race still revels in death.
It is a rude bauble, fit only for your kind.
Once a beautiful tree, and now?
I am beside myself with grief.  Perhaps we will show you how they suffered.
You truely despise life, don't you?
Are these gifts?  Do you wish to trade?
what do offer for them?
These _are_ fine items, aren't they?  Now,
what interests you and what you're prepared to offer in exchange.
Yes, and trade we will!  Simply tell me
Ah, wonderful.  Thank you for your business.
I'd like to help, but...
I wish I could take so much, but my mules...
I cannot take so much -- and at such cost!
Greetings.  Let's trade.
:  
 (Owes you 
Trading with 
, a Forest Realm  
 in the Plains  
, Mountain-folk  
  Merchants from 
There are no merchants present with which to trade.
We'll be ready soon!
:  My apologies, but we're still unloading.
Trader Loss: 
Trader Profit: 
Value: 
Excess Weight: 
Allowed Weight: 
: Offer marked to 
: Trade
: Seize marked, 
I see your low race still revels in death.  
Once a beautiful tree, and now?  
You truely despise life, don't you?  
wish to trade or to make an offering to our leader?
My stones, are you giving me those?  Do you 
These _are_ fine items, aren't they?  Now, 
Yes, and trade we will!  Simply tell me 
going there.  Obviously, your copious wit is matched only by your industry!
[Laughs uproariously]  You had me 
[Chuckles]  How droll.
This would please us greatly.  What do you offer?
You wish to make an offering to our leader?  
They love gifts.  What do you offer?
You wish to make an offering to the druids?  
Take what you wish.  I can't stop you.
I will see that our leader gets this offering.
You are too kind.  The druids will be overjoyed.
 is unparalleled.  Let's make a deal!
Greetings from above ground.  The craftsmanship of the 
your more ethical works.  We've come to trade.
Greetings from the woodlands.  We are enchanted by 
Your efforts are legend there.  Let us trade!
Greetings from the Mountainhomes.  
Greetings from the outer lands.  
A Human Diplomat from 
 Liaison from 
An elven noble from 
 meets with 
  Trade Agreement with 
: Done.
: Scroll.
: View stockpile.
---|O
--|O|
-|O|-
|O|--
O|---
Priority
Good
 - We cannot stop production just because of your quaint sensibilities.
 - We can grant this request.  Let's discuss the specifics, though...
I will try to return next year as I am able.
that you cap your tree-fells at one hundred until we next meet.
single branch to your senseless slaughter, we are willing to ask
surrounding your lands.  Although we are loathe to spare a
We elves are partial in particular to the trees in the forests
 - Our needs exceed your allowances.  Relax.  They're only trees.
 - We can abide by this.  Let us work toward mutual co-existence.
 trees, butcher.
We can part with at most 
Do you have any requests to make of the autumn caravan?
What requests do you have of our merchants?
Well then, we have finalized the import agreement.
Let's discuss what we are willing to offer for your craftsmanship...
Feel free to go over the documents.
Well then, we have finalized the export agreement.
Let's discuss the state of our current agreements...
It's such a pleasant place you've carved out for yourselves...
 - We will drown her out with the screams of your dying.  Begone.
 - I hear her voice.  Let us stop this war.
:
Peace is calling out to us.  How do you respond?
: Select.
Request
: Scroll left.
Other Recipes
Meat/Fish Recipes
Crafts
 has come!
Guild
Order of the Spear
Order of the Bolt
Order of the Hammer
Order of the Sword
Order of the Mace
Order of the Axe
Philosophers
House Ber
House Fer
House R
 Guild
Craftsmen
Jewelers Guild
Metalsmiths Guild
Masons Guild
Carpenters Guild
Miners Guild
Farming
Hunting and Trapping
 have embarked on their journey.
 will be leaving soon.
The merchants from 
: Scroll right.
GLOBAL
Text generation failed: 
    
/LINK
/TITLE
R
P
LINK
TITLE
VAR
LOCX
/CHOICE
CHOICE
IKEY
CHAR
text_viewer
TREESREMOVED
RANGE
LOCAL_LARGE_PREDATOR
LOCAL_DEMON
NULL
YOURFORT
YOURCIV
DIPLOMACYFLAG_FAILURE
DIPLOMACYFLAG_SUCCESS
HEALTHY_DWARF
UNIT_WIZARD
ASSOCIATE
NOBLE
ACTOR
 bids you farewell!
REMOVE_FLAG
ADD_FLAG
beasts
HISTNAME
TITLENAME
TRANSLATEDNAME
NATIVENAME
: One-Step
Resume
: Record/Save Movie
: Options (Any Time)
: Help (Press Any Time)
: Move this menu/map
: Overall Status
: Nobles
: View Units
: View Items in Buildings
: View Rooms/Buildings
: Set Building Tasks/Prefs
: Stockpiles and Graveyards
: Set Orders and Options
: Squads
: Military     
: View Artifact List
: To Gate
: Look Around  
: Job List
: Unit List    
: Designations
: View Civilizations
: Site a Building
: View Announcements
: Remove Designation
: Reserved Bins - 
: Reserved Barrels - 
: Custom Settings
: Custom Stockpile
: Armor
: Weapons
: Finished Goods
: Coins
: Ammo
: Leather
: Cloth
: Bar/Block
: Gem
: Ore
: Stone
: Wood
: Mining
: Refuse
: Graveyard
: Furniture Storage
: Food
: Animal
by negative preferences.
These orders are superceded
: Set Workshop Orders
: No Mix
: Mix Food
: Only Farmers Harvest
 All Harvest
 Ignore Wood
 Gather Wood
 Ignore Minerals
 Gather Minerals
: Set Refuse Orders
 Ignore Bodies
 Gather Bodies
 Ignore Furniture
 Gather Furniture
 Ignore Food
 Gather Food
 Ignore Animals
 Gather Animals
: Announce no job cancellations.
: Announce some job cancellations.
: Announce most job cancellations.
: Announce all job cancellations.
 Can Go Outdoors
: Soldiers Can Go Outdoors
 Stay Indoors
Current Standing Orders:
: No Auto Tan
: Auto Tan
: No Auto Butcher
: Auto Butcher
: No Auto Slaughter
: Auto Slaughter
: No Auto Collect Webs
: Auto Collect Webs
: Use Any Cloth
: Use Dyed Cloth
: No Auto Loom
: Auto Loom Dyed Thread
: Auto Loom All Thread
 Save Other
 Chasm Other
 Save Skins
 Chasm Skins
 Save Shells
 Chasm Shells
 Save Bones
 Chasm Bones
 Save Skulls
 Chasm Skulls
 Save Corpses
 Chasm Corpses
   From Outside
 Ignore Refuse
 Gather Refuse
Current Refuse Orders:
Raise Dir
Openings
: Change Width
: Change Height
Placement
: Cancel
: Place
: Move
: View Item
or three sets of gems.
You need a free window
You need a free statue.
and a bucket.
You need rock blocks
You need wood, stone or blocks.
You need a free bed.
You need a free box.
You need a free stand.
You need a free rack.
You need a free cabinet.
You need a free table.
trap.
You need a free animal
You need a free chair.
You need a free coffin.
You need a free floodgate.
You need a free door.
You need a cage.
You need a chain or rope.
You need more wood, stone or blocks.
You need more parts.
You need rock blocks.
You need steel bars.
You need mechanisms.
You need mechanisms and a weapon.
and an anvil.
You need steel bars
a barrel.
You need a bucket and
a bucket and a barrel.
You need stone blocks,
and 3 clear vials.
You need stone blocks
Needed
 (Opening 
 (Retracts)
 (Raises 
Chair or Throne
: Next
:Wnd
:Pref 
:Inv 
:Gen 
: View profile
: Ready for Slaughter (N)
: Ready for Slaughter (Y)
can't work.
This adorable animal
This animal can't work.
trained.
This animal is waiting to be
in your wishes.
This animal isn't interested
This animal hunts at will.
conflict.
This animal is waiting for
The noble will not work.
The champion need not work.
This hero need not work.
A child does as it pleases!
The baby can't work yet.
The queen consort will not work.
The king consort will not work.
 justice.
dispense 
The hammerer lives only to
 law.
 is enforcing
sheriff
captain
fell beasts and treasure.
The dungeon master ponders
work in a laboratory.
The alchemist prefers to
The queen will not work.
The king will not work.
Buckler
: Shield Level (
Plate
Chain
Clothes
: Armor Level (
: Number of Weapons (
: Fight with Sword
: Fight with Spear
: Fight with Mace
: Fight with Hammer
: Fight with Crossbow
: Fight with Axe
: Fight Unarmed
: War (
 Left)
: Hunting (
There are no animals left.
Assign a trained animal:
Fortress Guards do not work.
Royal Guards do not work.
Just This 
This 
 Under
Activate
Deactivate
: Royal Guard
: Fortress Guard
: Relieve from Fortress Guard
: Relieve from Royal Guard
: Soldiering and Hunting
: Work Dogs
: Labor
Unhappy
Very Unhappy
Miserable
Very Drowsy
Over-Exerted
Creator of 
Somebody
Pet of 
In a berserk rage!
Running around babbling!
Crawling around babbling!
Stricken by melancholy...
Possessed by unknown forces!
Peculiarly secretive...
Has the aspect of one fey!
Brooding darkly...
Has a horrible fell look!
No Units Nearby
: Lock on another squad
: Zoom to commander
: Station squad
: Delete patrol route
: Add a patrol point
: Not locked on squad
: Locked on squad
ves
 Active Dwar
Commanded By:
No Squads Nearby
[L]
[A]
TSK
Cancel
Done
: Remove Building
: Allow No Materials
: Allow No Items
: Allow All Materials
: Allow All Items
: Set Allowed Materials
: Set Allowed Items
: Make Barracks/Armory
: Permit Leather
: Permit Adamantine
: Permit Wood
: Permit Steel
: Permit Iron
: Permit Copper
: Permit Bronze
: Permit Bone
in Winter
Plant before Mud Dries
: Autumn
: Summer
: Spring
: Seas Fert (
Ft 
: Fertilize
: Cancel Fert
: Fallow
Trap Baited:
Trap Occupied:
: Large Gem
: Fish
: Meat
: Nothing for Now
trading right now.
There are no merchants
: Move Goods to/from Depot
For Sale at 
Shopkeeper:
: Make Bedroom
: Rent this room
* Move Underway *
* Eviction Underway *
T: Stop rental (
: Barracks (
: Free Bed
: Assign Bed
: Delete Selected
: Take From A Pile
: Max Bin - 
: Max Barrel - 
: Change Settings
: Select Pile
you want to take from.
Move the cursor to the pile
: Make Dining Room
: Meeting Hall (
: Free Table
: Assign Table
: Make Throne Room or Study
: Free Chair
: Assign Chair
: Make Tomb
: Allow Pets (Y)
: Allow Pets (N)
: Allow Citizens (Y)
: Allow Citizens (N)
: Use for Burial (N)
: Use for Burial (Y)
: Resize Tomb
: Free Tomb
: Assign Tomb
place of
This is the resting
: Set as External
: Set as Internal
: Keep Tightly Closed
: Make Pet-passable
: Permit Passage
: Forbid Passage
DOOR USED BY INTRUDER
Retake door to forbid it.
DOOR TAKEN BY INVADERS
Open
Pet-passable
, Internal
Passable
Forbidden
Operated by Mechanisms
: Currently a Channel
: Currently a Pond
: Change Orientation
: Stop Firing
: Fire at Will
, Facing 
Not in Use
Fire at Will
Chained: 
Assigned: 
: Set Owner
: Used by Justice (
: Assign Animal to Chain
: Free
: Owner
: Make Room
: Justice
: Aquarium
: Terrarium
: Do Not Use For Justice
Occupants:
[C]
: Make Sculpture Garden
Current Owner:
: Assign Room
: Make Archery Range
From Right to Left
From Left to Right
From Bottom to Top
From Top to Bottom
Shoot: 
: Choose Shooting Dir
: Make Meeting Hall
: Resize Room
: Free Room
: Size Room
: Workshop Profile
: Suspend
: Repeat
: Promote Current Task
: Cancel Current Task
: Add new task
: Use Dark Stone
: Use Light Stone
: Use Rock
: Build a Weapon Rack
: Build a Throne
: Build a Table
: Build a Statue
: Build a Coffin
: Build a Floodgate
: Build a Door
: Build a Coffer
: Build a Cabinet
: Build Blocks
: Build an Armor Stand
: Encrust Ammo
: Encrust Furniture
: Encrust Finished Goods
: Encrust with Gems
: Cut Gems
: Tan a Hide
: Dye Cloth
: Dye Thread
: Capture a live land animal
: Extract from a dead animal
: Butcher a dead animal
: Capture a Live Fish
: Extract from a Raw Fish
: Process a Raw Fish
: Make Rock Mechanisms
: Tame
Nobody
: Tame a Large Animal
: Tame a Small Animal
: Capture a Live Land Animal
: Train a War Dog
: Train a Hunting Dog
: Render Fat
: Prepare Lavish Meal
: Prepare Fine Meal
: Prepare Easy Meal
: Make Cheese
: Milk Creature
: Process Plants (to Vial)
: Process Plants (to Barrel)
: Process Plants (to Bag)
: Process Plants
: Mill Plants
The mill wheel is iced over.
: Weave Adamantine Cloth
: Weave Silk Cloth
: Weave Cloth (Plant Thread)
: Collect Webs
: Extract Plant Essence
: Brew a Drink
: Make Soap
N
: Effect Permanent (
: Pull the Lever
: Link up a Support
: Link up a Floodgate
: Link up a Door
: Link up a Chain
: Link up a Cage
: Link up a Bridge
can be linked up.
There is nothing that
: Assign
: Use in Target
mechanisms.
You don't have enough
: Use in Trigger
: Use in Lever
stacked cloth
stacked leather
skeletons
square blocks
of metal
shining bars
a quarry
an ore mine
a forest
pictures of 
sketches
cloth... thread
leather... skin
bones...  yes
blocks... bricks...
gems... shining
bars... metal
stone... rock
rough... color
ore... particular ore
..."
tree... life
 needs
mutters
!"
"I must have 
screams
things...  certain things
"Leave me.  I need... 
a shell
surface to work on
the proper
gems
the right stone
the correct ore
."
"Yes.  I need 
broods
with menacing fury!
darkly brooding...
works,
secretly...
muttering 
keeps
furiously!
works
been claimed by
This building has
No Buildings Nearby
Wall
Fortification
Pillar
Cluster
Pocket
Vein
Rough-hewn 
Exposed 
Open Space
Downward Ramp
Upward Ramp
Up/Down Stairway
Downward Stairway
Upward Stairway
River
Ice
Mud
Dry Mud
Frozen Mud
Sand
Murky Pool
Pool of Mud
Frozen Pool
Magma Flow
Lava Flow
Chasm
Waterfall
Ashes
Trampled Dirt
Shrub
Sapling
 Sapling
Young 
Dry 
Cavern Floor
Floor
Smooth 
Detailed 
Mud/Dirt
Grass
Tree
Dead 
Burning 
Mossy 
Snow-covered 
Muddy 
Magma
Lava
A Magma Channel
A Lava Channel
Water
A Water Channel
Legendary
Grand Master
High Master
Master
Great
Accomplished
Professional
Expert
Adept
Talented
Proficient
Skilled
Competent
Normal
Novice
Dabbling
Milker
Cheese Maker
Building Designer
Alchemist
Lasher
Knife User
Druid
Mechanic
Thrower
Blowgunner
Bowman
Pikeman
Adamantine Weaver
Adamantine Smelter
Thresher
Miller
Clothes Maker
Brewer
Weaver
Adamantine Worker
Bone Carver
Dyer
Tanner
Leatherworker
Operator
Engineer
Armor User
Shield User
Crossbowman
Spearman
Hammerman
Maceman
Swordsman
Axeman
Wrestler
Glassmaker
Metal Crafter
Stone Crafter
Wood Crafter
Jeweler
Gem Cutter
Metalsmith
Armorsmith
Weaponsmith
Adamantine Extractor
Wood Burner
Lye Maker
Potash Maker
Soaper
Furnace Operator
Fisherman
Ambusher
Herbalist
Grower
Trapper
Butcher
Fish Cleaner
Animal Dissector
Fish Dissector
Animal Caretaker
Animal Trainer
Mason
Engraver
Bowyer
Carpenter
Wood Cutter
Miner
: Suspend Construction
: Stop Removal
Construction inactive.
Construction suspended.
Construction nearly done.
Partially constructed.
Construction initiated.
Designed...
Waiting for architect...
Waiting for construction...
SLATED FOR REMOVAL
Needs 
 Or 
No Special Profession
wall
fortification
pillar
cluster
pocket
vein
rough-hewn 
exposed 
detailed 
mossy 
ichor-drenched 
pus-spattered 
blood-stained 
vomit-covered 
slimy 
gooey 
 stuck to 
a pile of vomit
a spattering of 
 vomit
a pile of 
a slurry of 
chunky 
a pool of 
slimy
gooey
goo
ichor-flecked
ichor
pus-spattered
pus
bloody
 amidst 
 all
a few objects
some objects
many objects
a few bones
some bones
many bones
a few skulls
some skulls
many skulls
a few corpse chunks
some gore
much gore
a few corpses
some corpses
many corpses
 guts
 rotten
various
deep in 
guts
 own 
standing
lying
prone 
Here we have 
suffer your neglect.
 that
of those 
death announcements
feel free to read the
center of the world,
As you journey to the
Quite a long way yet.
Looking for home?
 into an obstacle!
 apart!
blows
blow
 into an obstacle and 
you
 into 
You slam
 struck by a ball of flames!
<=
>=
!=
<
==
UNDEAD_ARMY
DREAM
DIPSCRIPT
MEETING
DIPEV
INVASION
DIPEVENT
CONSTRUCTTOPICLIST
TOPICDISCUSSION
DISCUSS
HISTORY_DIPEV
TEXTVIEWER
ENDIF
ELSE
IF
ACTION
LONG
UNIT
SETVAR
data/dipscript/text/
FIRSTCONTACT
Connectivity Placement Overflow
Connectivity Overflow
Update Connectivity Placement Overflow
Connectivity Update Overflow
** Starting Reclaim **
: New.
: View.
:  Add.
: Embark!
 to change mode.  
Points: 
: New
: Add  
: Choose
: Embark!    
: Change Mode  
Movement Keys, 
No Trade
Tropical Moist Brdlf Forest
Tropical Dry Brdlf Forest
Terrifying
Untamed Wilds
Protected Wilds
Haunted
Wilderness
Peaceful
Sinister
Calm
Serene
Surroundings: 
Thick
Moderate
Other Vegetation: 
Heavily Forested
Woodland
Sparse
Scarce
Trees: 
Scorching
Hot
Warm
Temperate
Cold
Freezing
Temperature: 
 to prepare for the journey carefully.
 to Play Now!
** Starting New Outpost **
  Prepare for the Journey  
  Prepare for the Expedition  
Kill 
Report Death of 
[INITIAL_LOAD]
) has been completed.
 suspended a linkage from 
 suspended the construction of 
Lost axe
Using well
Getting something to drink
Caged
Equipment mismatch
Removed from guard
"Farewell!"  Leaving
Invalid officer
Lost pick
Attacking building
Drink/water area unusable
No trigger
No mechanism for trigger
No target building
No mechanism for target
No target
Target inaccessible
Hunting vermin for food
Getting water
Getting food
Job item lost or destroyed
Job item misplaced
Forbidden area
Dangerous terrain
Seeking Infant
Going to bed
Handling dangerous creature
Seeking artifact
Flooded
Path blocked
Could not find path
Throwing tantrum
Went insane
Need drink/water area
Taken by mood
Too insane
Water is frozen
Relieved
Nothing in building
Wrong justice state
No party
No designated area
No floor space
No building
Inappropriate building
No creature
Animal not restrained
Item blocking site
No item
No ammunition
Ammunition inaccessible
Wrong ammunition
No weapon
 that isn't a bin
sewn-imageless 
dyed 
dyeable 
dye 
furniture 
ammo 
finished good 
milkable 
milk 
lye-bearing 
glass 
sand-bearing 
nearby 
tameable small creature 
alchemical 
processable (to barrel) 
processable (to bag) 
processable (to vial) 
extract-bearing small creature 
extract-bearing fish 
extract-bearing plant 
cookable 
processable 
empty 
distillable 
murdered 
collected 
undisturbed 
unrotten 
possibly buryable 
millable 
butcherable 
improvable 
No food available
Already leading creature
No infant
No patient
Nothing to catch
Nothing to cage
Nothing in cage
Area inaccessible
Building inaccessible
Drop-off inaccessible
Item inaccessible
No partner
Infant inaccessible
Patient inaccessible
Animal inaccessible
Resting injury
Too injured
Incapable of carrying
Need empty cage
Need empty bag
Need empty trap
Need empty bucket
Moved
combat
Interrupted by 
Cannot reach site
Unscheduled
 cancels 
 BY 
OVERWROTE JOB: 
 hold of the 
 loses
 lose
Baby
Babies
Child
Children
Thief
Master Thief
War
Recruit
Master Lasher
Master Blowgunner
Pikemaster
Mace Lord
Swordmaster
Axe Lord
Elite Wrestler
Elite 
Spearmaster
Hammer Lord
Champion
 Liaison
Merchant Princess
Merchant Prince
Merchant Baroness
Merchant Baron
Guild Representative
Drunk
Dungeon Master
Order of the Crossbow
Advisor
Philosopher
Duchess Consort
Duke Consort
Countess Consort
Count Consort
Baroness Consort
Baron Consort
Duchess
Duke
Countess
Count
Baroness
Baron
Sheriff
Captain of the Guard
Hammerer
Tax Collector
Hoardmaster
Treasurer
Bookkeeper
Guildmaster
Trade Minister
Broker
Governor
Mayor
Manager
Farmer
Queen Consort
King Consort
Queen
King
Peasant
Skeletal 
Skeleton
Zombie 
Zombie
Stray 
Guard
 (Tame)
 Skeleton
 Zombie
High Spear
High Crossbow
High Hammer
High Sword
High Mace
High Axe
King's Advisor
Wise
Berite
Ferite
shite
 Guildmaster
Jewelers Guildmaster
Metalsmiths Guildmaster
Masons Guildmaster
Carpenters Guildmaster
Miners Guildmaster
CAVE WHEAT
ITEM_ARMOR_PLATEMAIL
ITEM_WEAPON_SWORD_2H
DRAGON
SAPPHIRE
RUBY
EMERALD
DIAMOND
 has become a legendary champion!  Hail 
 is more experienced.
There are no fish in the cave river.
There are no fish in the river.
There is nothing to catch in the swamps.
 is stricken by melancholy!
 has gone stark raving mad!
 has gone berserk!
's mandates have ended.
's mandate has ended.
 has a new demand.
 has forgotten a demand.
 has altered the prices of goods.
 has imposed a ban on certain exports.
 has mandated the construction of certain goods.
 caught in a pool of magma!
 caught in a pool of lava!
 caught in dragonfire!
 caught in a lava mist!
 caught in a cloud of boiling 
many babies
quindecaplets
quattuordecaplets
tredecaplets
duodecaplets
undecaplets
decaplets
nonuplets
octuplets
septuplets
sextuplets
quintuplets
quadruplets
triplets
twins
a child
a boy
a girl
 has given birth to 
 has left the martial trance.
 is no longer enraged.
 has calmed down.
 has grown to become a 
 the name 
 have given a resident 
 is throwing a tantrum!
 into pain.
 gives
 give
 to the ground from over-exertion.
 collapses and falls
 collapse and fall
 out from exhaustion.
 no longer stunned.
 stunned!
The vomit goes down the waterfall.
The rest of the vomit goes down the waterfall.
The vomit falls away into the chasm.
The rest of the vomit falls away into the chasm.
The vomit disappears into the water.
The rest of the vomit disappears into the water.
The vomit burns away in the magma.
The rest of the vomit burns away in the magma.
The vomit burns away in the lava.
The rest of the vomit burns away in the lava.
 and bits of it get stuck in the web
 into the flames
 into the dragonfire
 into the lava mist
 into the boiling 
 into the magma flow
 into the lava flow
 into the flood
 vomits
 partially paralyzed!
 feeling sluggish!
 completely paralyzed!
 partially overcome the paralysis.
 fully overcome the paralysis.
 has
 have
 numb!
 looks
 feel
 completely free of the web.
 partially free of the web.
 consciousness.
 regains
 regain
 over.
 is unable to break
 are unable to break
mangled!
partially incinerated!
frozen through!
nearly shattered!
broken!
cracked by the heat!
cracked by the cold!
very badly damaged!
frostbitten
charred
badly pierced
badly ripped
badly gashed
battered
badly damaged
chilled
blistered
singed
pierced
torn
cut
bruised
damaged
is run through
is ripped into loose shreds
is mostly cut away from the rest of the torso
explodes in gore
is shattered
is incinerated
is pierced through completely
is torn into pieces
is cloven asunder
collapses into a lump of gore
shattered
incinerated
pierced through entirely
torn apart
split in half from the crown to the chin
smashed into the body, an unrecognizable mass
The
 is torn away!
 flies off in a bloody arc!
 flies off in an arc!
You spring from ambush!
You've spotted a 
 hidden away here.
 has sprung from ambush!
An injured 
Snatcher!  Protect the children!
An ambush!
!  Drive it away!
Thief!  Protect the hoard from skulking filth!
An ambush!  Skulking vermin!
An ambush!  Curse the forest!
An ambush!  Drive them out!
Horrors!  Demons in the deep!
You feel your blood being sucked through the wound!
blackened by the heat
blackened by the cold
mangled again
mangled
cracked by the heat
cracked by the cold
broken again
badly frostbitten
badly charred
badly bruised
badly burned
badly torn
badly cut
crippled again
crippled
broken
badly burned again
badly charred again
badly frostbitten again
badly sprained again
badly sprained
burned again
charred again
frostbitten again
sprained again
sprained
smashed apart
frozen completely
charred to a cinder
burned away
ripped off
torn off
slashed off
 has been 
 entrails shoot out through the wound!
 again
 has been pierced
 looks even more sick!
 feel even more sick!
 looks sick!
 feel sick!
 is having more trouble breathing!
 are having more trouble breathing!
 is having trouble breathing!
 are having trouble breathing!
 has been stunned again!
 have been stunned again!
 has been stunned!
 have been stunned!
 has been knocked unconscious!
 have been knocked unconscious!
 even more light-headed!
 light-headed!
 even more numb!
 the fire.
 the dragonfire.
 blocks
 block
 fire!
 breathes
 breathe
 out thick strands of webbing!
 shoots
 shoot
Double Caged Unit
Receive job pay: NULL JOB
 has taken a request from the 
 has mandated that the mining operation be extended.
 has mandated that adamantine objects be made.
 has changed the guild wages.
 has mandated that certain jobs be completed.
 has mandated that certain weapons be made.
 has ordered a work slowdown.
 renames 
 now commands 
 has organized a party at 
You are boiling!
You are melting!
burning to death
burning alive
on fire
freezing to death
being frozen solid
freezing
being incinerated
burning
blistering
You are 
 is getting used to tragedy.  
 is a hardened individual.  
 doesn't really care about anything anymore.  
 does not mind being outdoors, at least for a time.  
 likes working outdoors and grumbles only mildly at inclement weather.  
 and is starting to work slowly due to its scarcity
 and really wants a drink
 and has gone without a drink for far, far too long
 had some
 and can't even remember the last time 
 needs alcohol to get through the working day
 is enamored with the adamantine that the miners discovered.  
Of course, 
 absolutely detests 
 prefers to consume 
When possible, 
the color 
 trees for their 
 for their 
 Fabric
 likes 
 lately
tastefully arranged 
completely sublime
wonderful
splendid
very fine
own
admired 
 arrangements lately
sleeping
dining
office
burial
 by a lesser's pretentious 
utterly traumatized
traumatized
greatly upset
very upset
upset
flustered
put off
 by long patrol duty lately
grumbling
depressed
angered
enraged
was 
was irritated by the sun lately
was nauseated by the sun lately
was unable to find an available hammer lately
was very embarrassed to be uncloaked lately
was embarrassed to have no shoes lately
was embarrassed to have no shirt lately
was very embarrassed to be uncovered lately
was very upset to have worn clothes rot away lately
was upset to be wearing tattered clothing lately
was upset to be wearing old clothing lately
was upset by not having enough weapon racks lately
was upset by not having enough armor stands lately
was upset by not having enough cabinets lately
was upset by not having enough chests lately
was angered at the state of demands recently
was very angered at the state of demands recently
was greatly angered at the state of demands recently
was pleased at the state of demands recently
was very pleased at the state of demands recently
was greatly pleased at the state of demands recently
worried about having a poor tomb after gaining another year
worried about having a very poor tomb after gaining another year
worried about having an awful tomb after gaining another year
worried about having a horrible tomb after gaining another year
worried about having a horribly substandard tomb after gaining another year
celebrated having a good tomb after gaining another year
celebrated having a very good tomb after gaining another year
celebrated having a great tomb after gaining another year
celebrated having a fantastic tomb after gaining another year
celebrated having a legendary tomb after gaining another year
worried greatly about not have a tomb after gaining another year
dined without a proper dining room recently
dined in a poor dining room recently
dined in a very poor dining room recently
dined in an awful dining room recently
dined in a horrible dining room recently
dined in a horribly substandard dining room recently
dined in a good dining room recently
dined in a very good dining room recently
dined in a great dining room recently
dined in a fantastic dining room recently
dined in a legendary dining room recently
conducted a meeting in a poor setting recently
conducted a meeting in a very poor setting recently
conducted a meeting in an awful setting recently
conducted a meeting in a horrible setting recently
conducted a meeting in a horribly substandard setting recently
conducted a meeting in a good setting recently
conducted a meeting in a very good setting recently
conducted a meeting in a great setting recently
conducted a meeting in a fantastic setting recently
conducted a meeting in a setting worthy of legends recently
slept without a proper room recently
slept in a poor bedroom recently
slept in a very poor bedroom recently
slept in an awful bedroom recently
slept in a horrible bedroom recently
slept in a horribly substandard bedroom recently
slept in a good bedroom recently
slept in a very good bedroom recently
slept in a great bedroom recently
slept in a fantastic bedroom recently
slept in a bedroom like a personal palace recently
slept on the floor recently
slept on a rough cave floor recently
slept on rocks recently
slept in the dirt recently
slept in the grass recently
slept in the mud recently
sustained minor injuries recently
sustained major injuries recently
was incredibly embarrassed not to have any rooms lately
was very embarrassed to have to conduct an official meeting in a bedroom
was embarrassed to have to conduct an official meeting in a dining room
was knocked out during a cave-in lately
choked on smoke underground lately
choked on dust underground lately
was disgusted by a miasma lately
was disgusted by a bloody mist lately
was comforted by a lovely waterfall lately
was upset by having a mandate deadline missed lately
was upset by having a mandate ignored lately
was pleased by having a request approved lately
was upset by having a request ignored lately
was angered that nobody could be punished for a recent failure
was pleased to have a mandate deadline met lately
saw a beloved creature lately
was comforted by a pet lately
had a legendary drink lately
had a truly decadent drink lately
had a wonderful drink lately
had a fine drink lately
had a pretty decent drink lately
ate a legendary meal lately
ate a truly decadent dish lately
ate a wonderful dish lately
ate a fine dish lately
ate a pretty decent meal lately
took joy in slaughter lately
drank something spoiled lately
ate rotten food lately
was caught in a snow storm recently
was caught in the rain recently
was unhappy with the amount of available work last season
adopted a new pet recently
made a friend recently
talked with a friend lately
made a satisfying acquisition lately
is depressed about being confined
was beaten with a hammer recently
was beaten recently
beat somebody with a hammer recently
beat somebody recently
was glad to have punishment delayed recently
was upset by the delayed punishment of a criminal
was glad to have punishment reduced recently
was upset that a criminal could not be properly punished
is quite pleased with making an artifact
was pleased that the tax collection went smoothly lately
was happy to have pleased a noble lately
has been satisfied at work lately
was upset about being expelled from the Fortress Guard
was honored to join the Fortress Guard
was upset about being expelled from the Royal Guard
was honored to join the Royal Guard
was upset about being relieved from duty
was worried not to have adequate protection lately
has complained about the draft lately
was rescued recently
received food recently
received water recently
was able to rest and recuperate lately
was comforted by a wonderful creature in a pond recently
saw something unpleasant in a pond recently
was comforted by a wonderful creature in a cage recently
saw something unpleasant in a cage recently
has been accosted by terrible vermin
was forced to endure the decay of a friend
was forced to endure the decay of a child
was forced to endure the decay of a father
was forced to endure the decay of a mother
was forced to endure the decay of a sibling
was forced to endure the decay of a spouse
was forced to endure the decay of a pet
has lost a father to tragedy recently
has lost a mother to tragedy recently
has lost a child to tragedy recently
has lost a sibling to tragedy recently
has lost a friend to tragedy recently
had a terrifying nightmare about an army of the dead
has lost a spouse
accidentally killed somebody in a fit of rage recently
enjoyed throwing something recently
enjoyed toppling something over recently
enjoyed smashing up a building recently
enjoyed starting a fist fight recently
killed somebody by accident while sparring recently
had a satisfying sparring session recently
is happy to be free
has lost a pet recently
has witnessed death
has been annoyed by flies
has suffered the travesty of art defacement
was forced to drink vomit lately
was forced to drink slime lately
was forced to drink bloody water lately
has complained of the nasty water lately
has complained of the lack of a well lately
has complained of the lack of dining tables lately
has complained of the crowded tables lately
has complained of the lack of chairs lately
was forced to eat a treasured pet to survive lately
was forced to eat a beloved creature to survive lately
was forced to eat vermin to survive lately
has been attacked by the dead lately
has been attacked by a dead friend lately
has been attacked by own dead child lately
has been attacked by own dead father lately
has been attacked by own dead mother lately
has been attacked by a dead sibling lately
has been attacked by a dead spouse lately
has been attacked by a dead pet lately
has been attacked lately
was upset to have disappointed a noble lately
has lost property to the Royal Guard recently
has been taxed recently
was upset that the tax collection didn't go smoothly lately
was misinformed about a room for tax collection lately
was unable to reach a room for tax collection lately
was worried by the scarcity of cages and chains lately
was worried by the scarcity of fortress guards lately
was worried by the scarcity of royal guards lately
has been dehydrated lately
has been starving lately
has complained of thirst lately
has complained of hunger lately
has been exhausted lately
had a miscarriage recently
has been tired lately
has been evicted lately
was woken by noise while sleeping lately
slept very uneasily due to noise lately
slept uneasily due to noise lately
 lately.  
miserable
very unhappy
unhappy
fine
quite content
happy
ecstatic
blackened!
smashed again!
frozen solid
poked out
torn out
slashed out
No Job
Noble
Soldier
On Break
Stuck in 
Multigrasp
Hauled
In Mouth
Right shoulder
Left shoulder
On head
 pulls out and drops 
/unit
Duplicate Object: 
shape
color
translation
symbol
word
entity
creaturebodygloss
creaturebody
matgloss_plant
matgloss_gem
matgloss_stone
matgloss_wood
data/save/*.dat
site*.dat
Candidate broken
There is a cool breeze blowing from the 
The stars are out.
 hardly visible behind the clouds
 pale behind the clouds
 bright behind the clouds
 is setting
 is directly above you
 is rising
full moon
waning crescent moon
waning half moon
waning gibbous moon
waxing crecent moon
waxing half moon
waxing gibbous moon
moon
 behind the clouds
 to the west
 to the east
The sun is setting
The sun is directly above you
 sky
eastern
western
 high
 low
The sun is
 in the east
 in the west
The sun is rising
The sky is clear above you.
There are scattered puffy clouds above you.
There are mounds of clouds above you, smooth on the bottom with prominent upward bulges.
A dark, menacing cloud towers above you, crowned by an anvil.
The sky is striped with thin clouds.
There are scattered clouds underneath a striped sky.
Mounds of clouds are clustered through a striped sky.
A dark, towering cloud rises into a striped sky.
The sky above you is hazy and white.
The sky above you is gray.
The sky above you is a uniform and dark gray.
A towering gray cloud descends from the white sky above you.
The sky above you is completely gray, with dark pillars of pressing through it.
The sky above you is nearly black, ripped through with towering clouds.
There is a thin mist here.
Fog enshrouds the area.
There is a heavy blanket of fog enveloping everything.
It is snowing.
It is raining.
the sunset
the day
the dawn
the night
You cannot see the sky clearly from here, but the available sunlight indicates 
There is a thin mist outside.
There is fog outside.
There is thick fog outside.
It is snowing outside.
It is raining outside.
You peer through the great windows carved through the mountain top.
Loop Erase River Temp River Placement Overflow
Loop Erase River Placement Overflow
Loop Erase River Overflow
Null unit chunk on export
Winter is upon you.
Autumn has come.
It is now summer.
The river ice is thin again.
Spring has arrived!
The river has completely thawed.
The river ice is thick.
The river is covered by thin ice.
The cave river is overflowing.
civilization
group
the symbol of
The image is 
The artwork relates to 
 image
n 
 masterfully designed 
n exceptionally designed 
 superiorly designed 
 finely-designed 
 well-designed 
 rendition of a
n exceptional
 superior
 fine
is a
on the wall 
on the floor 
Engraved 
On the coin's back 
On the front of the coin 
On the item 
This artwork is a
It is a
.[B]
 somewhere
in 
This engraving appears on a wall 
This engraving appears on a floor 
on the front of 
on the back of 
This artwork appears 
 and was crafted in 
This artwork appears on a 
This artwork appears on 
.bmp
world_map-
data/objects/
data/objects/entity_*.*
data/objects/creature_*.*
data/objects/body_*.*
data/objects/item_*.*
data/objects/descriptor_*.*
data/objects/language_*.*
data/objects/matgloss_*.*
Missing Shape Definition
Missing Color Definition
Missing Translation Definition
Missing Symbol Definition
Missing Word Definition
Missing Entity Definition
Missing Creature Definition: 
Missing Creature Body Gloss Definition
Missing Creature Body Definition: 
Missing Item Definition: 
Missing Plant Gloss
Missing Gem Gloss
Missing Stone Gloss
Missing Wood Gloss
local_map-
Site Map:  Extra Item Occupancy
.?AVtype_info@@
.?AVios_base@std@@
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.?AV?$basic_istream@DU?$char_traits@D@std@@@std@@
.?AV?$basic_ostream@DU?$char_traits@D@std@@@std@@
.?AV?$basic_streambuf@DU?$char_traits@D@std@@@std@@
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