|This article is about an older version of DF.|
Drunks can be found in any human town's inn, and in older versions, would always join an adventurer if asked. As of 0.28.181.39e, however, a drunk is not guaranteed to join your party. They are prized for their ability to tie up large crowds of monsters (or lone dangerous ones) and take the brunt of their attacks while the adventurer and his more skilled cohorts move in for precision strikes.
According to [Bloat373], a specific entity member being a drunk or not is based on his immoderation. This could mean one could increase or reduce the number of drunks in an entity with proper modding.