|This article is about an older version of DF.|
Grass is a naturally occurring map tile found commonly across the surface of the world in temperate biomes. It is usually green, and found on top of soil types such as clay loam; even if you excavate the tile (using a channel). Grass apparently grows quickly and indicates that a tree might grow there, as opposed to tiles like loam which don't support trees. Creatures walking on grass have a chance (determined by the [GRASSTRAMPLE] token) of eroding the grass away, leaving nothing but the underlying soil or sand. It will grow on any type of soil as long as the tile is considered "outside". Grass can catch fire.
|Crops and Herbs • Trees|
|Surface||Muck root • Bloated tuber • Kobold bulb • Prickle berry • Wild strawberry • Longland grass • Valley herb • Rat weed • Fisher berry • Rope reed • Blade weed • Hide root • Sliver barb • Sun berry • Whip vine|
|Subterranean||Plump helmet • Pig tail • Cave wheat • Sweet pod • Quarry bush • Dimple cup|
|Surface||Acacia • Alder • Ash • Birch • Cacao tree • Candlenut • Cedar • Chestnut • Feather tree • Glumprong • Highwood • Kapok • Larch • Mahogany • Mango tree • Mangrove • Maple • Oak • Palm • Pine • Rubber tree • Saguaro • Willow|