v50 Steam/Premium information for editors
  • v50 information can now be added to pages in the main namespace. v0.47 information can still be found in the DF2014 namespace. See here for more details on the new versioning policy.
  • Use this page to report any issues related to the migration.
This notice may be cached—the current version can be found here.

40d Talk:Armor piece

From Dwarf Fortress Wiki
Jump to navigation Jump to search

Moved from original, separate articles --Albedo 21:29, 27 October 2009 (UTC)

Moved from...[edit]

Gauntlets[edit]

Artifact Gauntlet[edit]

I have an artifact turtle shell gauntlet, but since there's only one (obviously), can my soldiers wear it? It should provide extra damage protection.--Stinhad Limarezum 03:48, 22 October 2008 (EDT)

They'll wear mismatched pairs of boots, so I don't see why they wouldn't wear mismatched gauntlets. --RomeoFalling 05:36, 22 October 2008 (EDT)
Just keep in mind that only champions will claim it, and once they do they'll never put it down. --Bilkinson 09:07, 22 October 2008 (EDT)
Is that proven? I could have sworn that any dwarf would claim an artifact armor or weapon given its availability. --GreyMaria 15:04, 22 October 2008 (EDT)
If what's posted at item quality is to be believed, artifacts are no better than masterpieces in terms of protection/damage bonuses. So even no-quality steel will offer more protection. Incidentally, they will wear mismatched gauntlets (dammit).--Maximus 12:37, 22 October 2008 (EDT)

Leggings[edit]

Bone leggings require 3 stacks of bone. I was kind of surprised by that. I am not sure how many stacks bone greaves require. Or shell leggings or greaves for that matter. If anyone else knows, can you add here and/or the page itself? --Bob 17:04, 21 June 2009 (UTC)

Shell leggings require one shell.
Bone leggings require 3 stacks of bones (independent of stack size).
Bone greaves require 3 stacks of bones (independent of stack size).
There are no shell greaves.
You can determine that from the shop's menu, the t - view, and the error message you get when you dont have enough, even if you dont have a single shell or bone.
The interesting question: what is the difference between bone greaves and leggings? --Birthright 21:18, 27 June 2009 (UTC)
Leggings and greaves are not the same thing, any more than a metal cap and metal helmet are, even tho' they cover the same body part. Check the RAW files, check the armor article.--Albedo 22:14, 30 July 2009 (UTC)
Sure - let me rephrase: why would one ever make bone leggings instead of greaves?
Ah - that question. Yeah, I wondered about that too - best guess is that it's some "plot device" that was started and never completed, or simply bypassed with far better technology and never removed. In theory, "When you have bones but no metal" would be the answer, but we both know how often that situation might occur - as in, "(almost) never", since even copper is better, and that's (usually) wildly available. Maybe some glacial environment, with literally almost no stone and so no ore? Beyond that... dunno.--Albedo 07:06, 31 July 2009 (UTC)


Boot[edit]

High vs Low boots[edit]

is there any difference? --Esoterrik1 19:22, 5 May 2008 (EDT)

According to http://www.dwarffortresswiki.net/index.php/Armor#Types_of_Protection the only difference is that low boots weigh a little less. --Bouchart 20:08, 5 May 2008 (EDT)
High boots have an upstep of 1 meaning they protect the lower leg as well as the foot. Overlapping armour does seem to increase protection, so high boots in conjunction with leg armour provide more protection. High boots also have a material size of 2 instead of 1 for low boots, which if melting works as I think it does, should mean more material will be obtained by melting down metal high boots than low ones. --Metalax 23:26, 5 May 2008 (EDT)


Heavy Armor Set?[edit]

Seems strange to call this the "heavy" armor set when the game uses LTH, CHN, and PLT as armor levels. Presumably this should be called the Plate Armor Level, and clarify that the boot in a set of plate is made from metal. Perhaps replicating the table from Armor to show that boots are a part of every armor level would be most appropriate. --Jurph 13:19, 24 April 2009 (UTC)

Bugged?[edit]

For whatever reason, sometimes low boot appears for production at a magma forge, but the high boot doesn't. Then later it will show up. Greep 22:03, 12 July 2009 (UTC)

Maybe high boots require more bars (haven't checked that). --Aykavil 11:06, 15 October 2009 (UTC)
The number of bars you have doesn't have anything to do with what appears in the magma forge menu.--Zchris13 15:26, 15 October 2009 (UTC)
(That, and one should do trivial research rather than making a fluff post.)--Albedo 16:02, 15 October 2009 (UTC)
Presumably, it has something to do with civilization uniforms (i.e. the part that decides what types of regular clothing can be made and worn) applying to armor as well. --Quietust 15:47, 15 October 2009 (UTC)
Q- I was going to respond similarly, but that's not the situation - he's saying it comes and goes (presumably in the same game), which is odd. That might indicate a glitch somewhere.--Albedo 16:01, 15 October 2009 (UTC)

Production amount?[edit]

In job manager, when you que up "forge steel high/low boot" (or "forge steel gauntlets") does creating "1" actually create 2? Or, if you were making an armor set, would you need to que it twice as many times?--Drunken dwarf 00:47, 15 October 2009 (UTC)

They are made in pairs. Gauntlets work that way too - but neither necessarily come in matched pairs - it's common for the quality to be mis-matched. Note likewise that both "leggings" and "greaves" are everything a dwarf needs - like "pants" or "suspenders", if you want to consider the word to be plural, you never see just one alone.--Albedo 04:19, 15 October 2009 (UTC)

Greaves[edit]

Wasn't sure what armor level bone greaves fell under. Any assistance appreciated.--Albedo 21:44, 27 October 2009 (UTC)


Quality[edit]

This article has been demoted from high quality, due to an unverified claim. ~JoshBrickstien