|This article is about the current version of DF.|
Å) are a type of site, functioning identically to a lair. It consists of cubic open spaces decorated with pillars and some smoothed floors. Bronze colossuses and titans make their homes at shrines, and they will aggressively defend their territory when approached. Shrines will often be littered with the corpses of past adventurers who tried to fight their inhabitants but failed.
A shrine can be discovered in adventurer mode either by travelling or by asking local people about the beasts. As you approach the site, the beast living there will charge at you the moment it notices your presence, making stealth an attractive choice when setting foot near a shrine.
|"Shrine" in other Languages
|General|| World Generation (Basic / Advanced / Rejections) - Map legend|
Climate - Surroundings - Civilization - Holdings - Calendar - World activities
|Biomes|| Chasm - Desert - Forest - Glacier - Grassland - Lake - Mountain |
Murky pool - Ocean - River - Savanna - Shrubland - Tundra - Wetland
|Underground||Cavern - Magma sea - Underworld|
|Features|| Aquifer - Brook - Deep pit - Island - Magma pool |
Passage - Road - Tunnel - Volcano - Waterfall
|Sites|| Camp - Cave - Dark fortress - Dark pit - Forest retreat - Fortress - Hamlet - Hillock |
Labyrinth - Lair - Mountain halls - Ruins - Shrine - Tomb - Tower - Town - Vault
|Structures|| Catacombs - Dungeon - Keep - Library - Market - Mead hall |
Sewer - Tavern - Temple - Tomb - Underworld spire